Player Matchup

Ao Kuang
Ao Kuang
Barenbandit4036
Ao Kuang
Level 28
God Stats
19W - 21L
1,706 SR
Queue Stats
59W - 68L
1,424 Elo+
Party 1
Cerberus
Cerberus
smoothXcrimin4l
Cerberus
Level 56
God Stats
2W - 6L
1,486 SR
Queue Stats
87W - 110L
1,392 Elo+
Party 1
Neith
Neith
x6Soul6Reaper6
Neith
Level 78
God Stats
1W - 7L
1,140 SR
Queue Stats
110W - 161L
1,261 Elo+
Party 1
Team Averages
Level 54
1,444 SR
1,359 Elo+

VS

Team Averages
Level 30
1,378 SR
1,247 Elo+
Arachne
Arachne
Schminov
Arachne
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,241 Elo+
Party 2
Ares
Ares
lilaryan
Ares
Level 6
God Stats
4W - 4L
1,369 SR
Queue Stats
5W - 6L
1,250 Elo+
Party 2
Apollo
Apollo
rat mf
Apollo
Level 23
God Stats
2W - 0L
1,266 SR
Queue Stats
8W - 10L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
6 / 4 / 4
10,065
671
7,858
14,992
5,317
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
14
1 / 5 / 7
9,305
620
10,839
19,236
19,934
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
3 / 5 / 7
9,746
650
15,004
13,858
4,757
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Schminov
Arachne
15
5 / 4 / 8
10,944
730
12,667
15,393
7,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Ares
13
1 / 4 / 10
10,457
697
7,338
19,733
20,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
rat mf
Apollo
15
8 / 3 / 5
11,601
773
17,255
10,845
4,545
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
10
Kills
14
14
Deaths
11
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
6
4
4
2
W
Arachne
Schminov
Arachne
5
4
8
2.25
W
Ares
1
4
10
1.5
W
Apollo
rat mf
Apollo
8
3
5
3.5
L
Cerberus
1
5
7
0.9
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,701
Damage
37,260
48,086
Taken
45,971
30,008
Mitigated
32,092
12,987
Healing
6,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
7,858
2,043
0
4,401
14,992
5,317
634
2,220
12,772
27,975
0
W
Arachne
Schminov
Arachne
12,667
9,270
0
2,550
15,393
7,454
442
8,186
7,207
0
27,476
W
Ares
7,338
631
0
1,322
19,733
20,093
473
5,741
13,992
17,235
0
W
Apollo
rat mf
Apollo
17,255
12,684
476
1,976
10,845
4,545
1,351
4,770
6,075
0
43,922
L
Cerberus
10,839
546
424
4,853
19,236
19,934
225
4,070
15,166
40,040
0
L
15,004
9,217
0
3,309
13,858
4,757
624
2,049
11,809
0
58,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,116
Gold Earned
33,002
225
Minions Killed
116
9
Camps Cleared
2
698,677
Distance Traveled
859,440
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,065
671
32
2
5
269,959
2
W
Arachne
10,944
730
40
3
0
305,972
0
W
Ares
10,457
697
5
0
0
270,677
0
W
Apollo
11,601
773
71
5
2
282,791
0
L
Cerberus
9,305
620
104
7
1
228,687
2
L
Neith
9,746
650
89
6
3
200,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role