Player Matchup

Loki
Loki
MyNamesOldGreg
Loki
Level 98
God Stats
21W - 16L
1,584 SR
Queue Stats
89W - 90L
1,557 Elo+
Party 3
Geb
Geb
Shoboy16
Geb
Level 38
God Stats
3W - 5L
1,489 SR
Queue Stats
78W - 100L
1,448 Elo+
Party 3
Janus
Janus
acf021
Janus
Level 67
God Stats
4W - 8L
1,451 SR
Queue Stats
75W - 88L
1,431 Elo+
Party 3
Neith
Neith
okoisama
Neith
Level 4
God Stats
2W - 5L
1,341 SR
Queue Stats
2W - 5L
1,248 Elo+
Party 3
Nike
Nike
vjnce
Nike
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,248 Elo+
Party 3
Team Averages
Level 43
1,473 SR
1,386 Elo+

VS

Team Averages
Level 93
1,456 SR
1,460 Elo+
Tiamat
Tiamat
AlvinYakit0ri
Tiamat
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,460 Elo+
Party 2
Anhur
Anhur
LUISITOPRO888
Anhur
Level 34
God Stats
1W - 0L
1,273 SR
Queue Stats
16W - 21L
1,443 Elo+
Party 1
Set
Set
Rinteckz
Set
Level 123
God Stats
10W - 5L
1,514 SR
Queue Stats
49W - 51L
1,397 Elo+
Party 1
Vulcan
Vulcan
TUMAMACDUCHA
Vulcan
Level 132
God Stats
4W - 3L
1,542 SR
Queue Stats
108W - 89L
1,485 Elo+
Party 2
Kuzenbo
Kuzenbo
ancros1989
Kuzenbo
Level 159
God Stats
3W - 2L
1,451 SR
Queue Stats
276W - 239L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,250
483
6,069
12,395
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 1
5,984
399
2,139
9,087
4,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
acf021
Janus
11
1 / 5 / 0
6,527
435
2,304
8,426
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
okoisama
Neith
8
0 / 5 / 1
5,518
368
2,849
5,893
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nike
vjnce
Nike
12
2 / 3 / 0
7,594
506
8,131
10,829
5,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 6
6,774
452
1,472
6,854
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
6 / 1 / 2
7,804
520
4,526
6,895
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 1 / 4
8,729
582
8,535
12,084
8,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
14
5 / 2 / 4
8,536
569
10,774
6,025
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
ancros1989
Kuzenbo
12
5 / 0 / 9
8,548
570
7,221
7,847
9,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
19
20
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
W
6
1
2
7
L
1
4
2
0.5
W
3
1
4
5
L
0
3
1
0.17
W
Vulcan
5
2
4
3.5
L
Janus
acf021
Janus
1
5
0
0.2
W
Kuzenbo
ancros1989
Kuzenbo
5
0
9
9.5
L
Neith
okoisama
Neith
0
5
1
0.1
L
Nike
vjnce
Nike
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,492
Damage
32,528
46,630
Taken
39,705
18,640
Mitigated
25,626
9,786
Healing
12,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,472
336
58
4,374
6,854
3,622
70
372
6,442
33,974
0
W
4,526
2,365
0
2,306
6,895
2,034
669
777
6,118
0
30,910
L
6,069
1,276
0
5,140
12,395
3,982
0
4,838
7,511
0
45,103
W
8,535
3,295
0
2,768
12,084
8,381
724
1,146
10,301
0
55,514
L
2,139
264
0
540
9,087
4,970
0
3,998
5,021
11,972
0
W
Vulcan
10,774
4,002
0
500
6,025
2,407
387
1,242
4,653
54,463
0
L
Janus
acf021
Janus
2,304
143
0
1,640
8,426
2,729
0
6,048
2,018
29,566
0
W
Kuzenbo
ancros1989
Kuzenbo
7,221
3,146
164
1,885
7,847
9,182
236
1,447
6,299
25,551
0
L
Neith
okoisama
Neith
2,849
1,709
0
971
5,893
1,380
0
2,154
3,733
0
22,608
L
Nike
vjnce
Nike
8,131
1,834
0
1,495
10,829
5,579
0
1,915
8,880
2,651
33,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,873
Gold Earned
40,391
274
Minions Killed
346
0
Camps Cleared
0
1,246,270
Distance Traveled
1,480,572
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,774
452
61
4
0
329,070
2
W
Anhur
7,804
520
62
4
0
248,024
2
L
Loki
7,250
483
81
5
0
296,729
5
W
Set
8,729
582
100
7
0
274,783
4
L
Geb
5,984
399
21
1
0
249,182
2
W
Vulcan
8,536
569
93
6
0
314,080
3
L
Janus
6,527
435
65
4
0
234,868
4
W
Kuzenbo
8,548
570
30
2
0
314,615
3
L
Neith
5,518
368
35
2
0
190,029
1
L
Nike
7,594
506
72
5
0
275,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role