Player Matchup

Thanatos
Thanatos
DinghoAteMyBaby
Thanatos
Level 124
God Stats
14W - 2L
1,986 SR
Queue Stats
117W - 117L
1,494 Elo+
Solo
Danzaburou
Danzaburou
IanCena
Danzaburou
Level 104
God Stats
1W - 0L
1,733 SR
Queue Stats
86W - 68L
1,454 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LordTenebrae1666
Morgan Le Fay
Level 126
God Stats
7W - 6L
1,369 SR
Queue Stats
338W - 379L
1,416 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ow3n 323
Kumbhakarna
Level 45
God Stats
3W - 2L
1,703 SR
Queue Stats
42W - 47L
1,402 Elo+
Party 2
Vamana
Vamana
brandonpetridge
Vamana
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 91L
1,385 Elo+
Solo
Team Averages
Level 93
1,658 SR
1,430 Elo+

VS

Team Averages
Level 53
1,497 SR
1,459 Elo+
Zeus
Zeus
MikeKroegerNB
Zeus
Level 62
God Stats
22W - 16L
1,625 SR
Queue Stats
202W - 221L
1,488 Elo+
Party 1
Atlas
Atlas
MrHentye
Atlas
Level 17
God Stats
1W - 1L
1,714 SR
Queue Stats
19W - 16L
1,499 Elo+
Party 1
Ymir
Ymir
N1vedd
Ymir
Level 45
God Stats
106W - 115L
1,480 SR
Queue Stats
128W - 136L
1,480 Elo+
Party 1
Camazotz
Camazotz
RLuzzBuzz
Camazotz
Level 78
God Stats
3W - 3L
1,487 SR
Queue Stats
189W - 189L
1,408 Elo+
Solo
Rama
Rama
VirusDoctor
Rama
Level 65
God Stats
3W - 5L
1,177 SR
Queue Stats
135W - 198L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
4 / 3 / 6
9,304
517
9,512
14,501
6,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
IanCena
Danzaburou
17
11 / 3 / 1
11,597
644
13,431
12,690
4,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
LordTenebrae1666
Morgan Le Fay
16
3 / 1 / 7
10,225
568
13,969
9,973
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Ow3n 323
Kumbhakarna
13
0 / 3 / 9
8,450
469
3,538
14,377
10,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 2 / 2
9,468
526
5,079
12,726
13,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 3
8,332
463
13,326
11,704
4,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
MrHentye
Atlas
12
1 / 4 / 7
8,373
465
6,062
17,559
14,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
N1vedd
Ymir
16
4 / 2 / 0
9,853
547
8,405
12,112
10,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Camazotz
RLuzzBuzz
Camazotz
11
0 / 4 / 3
7,167
398
2,978
10,498
2,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 4 / 3
9,218
512
7,920
11,843
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
20
Kills
12
12
Deaths
20
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
4
3
6
2.33
W
Danzaburou
IanCena
Danzaburou
11
3
1
3.83
W
Morgan Le Fay
LordTenebrae1666
Morgan Le Fay
3
1
7
6.5
L
3
6
3
0.75
L
Atlas
MrHentye
Atlas
1
4
7
1.13
L
Ymir
N1vedd
Ymir
4
2
0
2
W
Kumbhakarna
Ow3n 323
Kumbhakarna
0
3
9
1.5
L
Camazotz
RLuzzBuzz
Camazotz
0
4
3
0.38
L
4
4
3
1.38
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,529
Damage
38,691
64,267
Taken
63,716
38,928
Mitigated
34,043
29,825
Healing
15,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
9,512
2,794
0
12,718
14,501
6,314
0
4,514
9,712
0
60,069
W
Danzaburou
IanCena
Danzaburou
13,431
6,813
0
6,027
12,690
4,522
3,499
5,088
7,419
0
82,233
W
Morgan Le Fay
LordTenebrae1666
Morgan Le Fay
13,969
1,147
0
3,613
9,973
4,032
2,001
5,189
4,430
73,723
0
L
13,326
810
81
1,445
11,704
4,006
315
4,052
7,401
46,406
0
L
Atlas
MrHentye
Atlas
6,062
2,266
2,049
2,166
17,559
14,388
170
8,365
8,749
21,264
0
L
Ymir
N1vedd
Ymir
8,405
932
0
3,199
12,112
10,469
48
73
12,039
58,381
0
W
Kumbhakarna
Ow3n 323
Kumbhakarna
3,538
529
192
1,756
14,377
10,668
228
6,437
7,722
14,653
0
L
Camazotz
RLuzzBuzz
Camazotz
2,978
525
0
3,936
10,498
2,249
270
1,719
8,662
0
27,302
L
7,920
6,408
0
2,354
11,843
2,931
122
2,437
9,358
0
53,833
W
5,079
1,978
0
5,519
12,726
13,392
532
4,928
7,065
0
48,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,044
Gold Earned
42,943
469
Minions Killed
389
0
Camps Cleared
0
1,731,275
Distance Traveled
1,434,362
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,304
517
84
5
0
373,151
6
W
Danzaburou
11,597
644
137
8
0
319,462
2
W
Morgan Le Fay
10,225
568
126
7
0
348,168
6
L
Zeus
8,332
463
83
5
0
242,130
0
L
Atlas
8,373
465
26
1
0
289,806
1
L
Ymir
9,853
547
115
6
0
295,897
5
W
Kumbhakarna
8,450
469
28
2
0
333,476
0
L
Camazotz
7,167
398
53
3
0
290,297
3
L
Rama
9,218
512
112
6
0
316,232
4
W
Vamana
9,468
526
94
5
0
357,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role