Player Matchup

Zeus
Zeus
O-M-W-2-Y-B-H
Zeus
Level 155
God Stats
4W - 2L
1,630 SR
Queue Stats
829W - 750L
1,631 Elo+
Party 2
Ganesha
Ganesha
PRz_Finest129
Ganesha
Level 89
God Stats
1W - 1L
1,788 SR
Queue Stats
16W - 12L
1,666 Elo+
Party 2
Chaac
Chaac
WEAPON_X_ONE1
Chaac
Level 160
God Stats
3W - 1L
1,685 SR
Queue Stats
607W - 397L
1,737 Elo+
Party 2
Team Averages
Level 135
1,701 SR
1,678 Elo+

VS

Team Averages
Level 142
1,642 SR
1,624 Elo+
Geb
Geb
JusticeLeeg
Geb
Level 147
God Stats
1W - 2L
1,700 SR
Queue Stats
32W - 28L
1,611 Elo+
Party 1
Sol
Sol
MrMcGoopy
Sol
Level 123
God Stats
2W - 2L
1,533 SR
Queue Stats
34W - 32L
1,588 Elo+
Party 1
Gilgamesh
Gilgamesh
Nilafacekiller
Gilgamesh
Level 155
God Stats
22W - 17L
1,692 SR
Queue Stats
172W - 141L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 2
9,180
706
9,316
8,569
5,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
13
0 / 1 / 14
9,807
754
5,339
13,662
13,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
11 / 1 / 4
10,455
804
17,038
18,982
15,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
8,499
654
6,020
14,010
12,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 6 / 2
7,207
554
8,099
10,428
2,719
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Nilafacekiller
Gilgamesh
11
5 / 6 / 0
8,890
684
12,372
13,106
5,100
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
16
Kills
5
5
Deaths
16
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
0
6
2
0.17
L
Gilgamesh
Nilafacekiller
Gilgamesh
5
6
0
0.83
W
5
3
2
2
W
Ganesha
0
1
14
7
W
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,693
Damage
26,491
41,213
Taken
37,544
33,960
Mitigated
20,198
15,673
Healing
5,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,020
748
0
1,818
14,010
12,379
0
5,388
7,783
20,564
0
L
8,099
2,754
270
1,811
10,428
2,719
0
3,317
6,505
20,832
0
L
Gilgamesh
Nilafacekiller
Gilgamesh
12,372
3,737
0
1,742
13,106
5,100
0
5,647
6,909
0
25,802
W
9,316
1,238
0
1,336
8,569
5,030
790
2,865
5,558
30,912
0
W
Ganesha
5,339
391
0
5,090
13,662
13,527
246
4,917
8,443
18,109
0
W
17,038
2,546
0
9,247
18,982
15,403
387
6,037
12,053
619
49,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,442
Gold Earned
24,596
141
Minions Killed
86
6
Camps Cleared
4
770,801
Distance Traveled
685,502
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,499
654
19
1
0
237,814
2
L
Sol
7,207
554
35
3
1
218,924
0
L
Gilgamesh
8,890
684
32
2
3
228,764
4
W
Zeus
9,180
706
66
5
4
241,506
1
W
Ganesha
9,807
754
1
0
0
261,222
2
W
Chaac
10,455
804
74
6
2
268,073
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role