Player Matchup

Baron Samedi
Baron Samedi
LaUgly
Baron Samedi
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,088 Elo+
Party 2
Anubis
Anubis
Osamabinflexin_
Anubis
Level 88
God Stats
1W - 0L
1,551 SR
Queue Stats
8W - 8L
1,364 Elo+
Party 2
Xing Tian
Xing Tian
SADCowboyKitty
Xing Tian
Level 107
God Stats
1W - 0L
1,691 SR
Queue Stats
9W - 13L
1,312 Elo+
Party 2
Nu Wa
Nu Wa
axeldarksw
Nu Wa
Level 52
God Stats
1W - 0L
1,280 SR
Queue Stats
37W - 50L
1,330 Elo+
Party 1
Skadi
Skadi
vanellope1611
Skadi
Level 55
God Stats
1W - 1L
1,466 SR
Queue Stats
48W - 73L
1,334 Elo+
Party 1
Team Averages
Level 68
1,498 SR
1,286 Elo+

VS

Team Averages
Level 61
1,397 SR
1,358 Elo+
Janus
Janus
DominusRektem
Janus
Level 101
God Stats
0W - 3L
1,198 SR
Queue Stats
113W - 149L
1,351 Elo+
Solo
Rama
Rama
Fondoh
Rama
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 185L
1,385 Elo+
Party 3
Hades
Hades
OgJohnamasPrime
Hades
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 49L
1,286 Elo+
Party 3
Nu Wa
Nu Wa
SUPERAROD11
Nu Wa
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 64L
1,355 Elo+
Solo
Baron Samedi
Baron Samedi
Warrior0910
Baron Samedi
Level 61
God Stats
3W - 4L
1,286 SR
Queue Stats
237W - 255L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LaUgly
Baron Samedi
19
11 / 6 / 20
12,146
868
15,732
16,466
8,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
10 / 3 / 25
12,145
868
19,425
16,820
10,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
SADCowboyKitty
Xing Tian
20
10 / 3 / 24
13,578
970
13,951
26,396
32,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
18
3 / 4 / 25
10,771
769
13,011
13,208
5,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 3 / 15
10,704
765
11,310
11,266
4,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 8
11,565
826
14,120
12,196
9,174
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
Fondoh
Rama
17
2 / 8 / 11
10,231
731
15,544
16,447
4,851
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 10 / 6
9,425
673
9,818
17,584
10,968
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 9 / 7
10,141
724
10,504
14,673
4,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Warrior0910
Baron Samedi
18
5 / 6 / 13
11,478
820
18,887
17,690
9,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
64
38
Kills
19
19
Deaths
38
109
Assists
45
Player
Kills
Deaths
Assists
KDA
L
5
5
8
1.8
L
Rama
Fondoh
Rama
2
8
11
0.94
W
Baron Samedi
LaUgly
Baron Samedi
11
6
20
3.5
L
4
10
6
0.7
W
10
3
25
7.5
W
Xing Tian
SADCowboyKitty
Xing Tian
10
3
24
7.33
L
3
9
7
0.72
L
Baron Samedi
Warrior0910
Baron Samedi
5
6
13
1.92
W
Nu Wa
3
4
25
3.88
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,429
Damage
68,873
84,156
Taken
78,590
62,146
Mitigated
38,873
39,600
Healing
20,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,120
1,190
1,176
2,861
12,196
9,174
318
10,354
1,769
37,963
0
L
Rama
Fondoh
Rama
15,544
7,636
38
1,830
16,447
4,851
563
12,514
3,933
0
31,210
W
Baron Samedi
LaUgly
Baron Samedi
15,732
2,484
3,218
3,838
16,466
8,770
1,055
11,246
5,220
29,346
0
L
9,818
1,478
1,020
721
17,584
10,968
300
14,706
2,878
15,048
0
W
19,425
719
1,524
8,395
16,820
10,226
1,086
11,443
5,377
47,988
0
W
Xing Tian
SADCowboyKitty
Xing Tian
13,951
1,020
6,251
9,053
26,396
32,911
315
11,885
14,511
32,947
0
L
10,504
2,927
0
979
14,673
4,376
184
9,354
5,319
26,341
0
L
Baron Samedi
Warrior0910
Baron Samedi
18,887
1,264
5,417
6,325
17,690
9,504
250
15,118
2,572
32,239
0
W
Nu Wa
13,011
4,135
1,355
2,134
13,208
5,564
1,244
10,247
2,961
31,373
0
W
11,310
3,930
1,848
1,984
11,266
4,675
1,462
8,508
2,758
0
27,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,344
Gold Earned
52,840
173
Minions Killed
156
0
Camps Cleared
0
1,187,896
Distance Traveled
985,471
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,565
826
50
4
0
264,313
0
L
Rama
10,231
731
35
3
0
185,621
0
W
Baron Samedi
12,146
868
29
2
0
212,392
0
L
Hades
9,425
673
16
1
0
158,793
0
W
Anubis
12,145
868
47
3
0
218,784
0
W
Xing Tian
13,578
970
28
2
0
289,149
4
L
Nu Wa
10,141
724
26
2
0
166,975
0
L
Baron Samedi
11,478
820
29
2
0
209,769
1
W
Nu Wa
10,771
769
37
3
0
238,786
0
W
Skadi
10,704
765
32
2
0
228,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role