Player Matchup

Ganesha
Ganesha
GramPacerTest
Ganesha
Level 126
God Stats
1W - 2L
1,786 SR
Queue Stats
514W - 469L
1,652 Elo+
Solo
Scylla
Scylla
KillerWrld999
Scylla
Level 129
God Stats
8W - 15L
1,407 SR
Queue Stats
788W - 769L
1,454 Elo+
Solo
Mulan
Mulan
LispiestReject
Mulan
Level 121
God Stats
13W - 5L
1,532 SR
Queue Stats
104W - 104L
1,515 Elo+
Solo
Xbalanque
Xbalanque
RedHammer_TTV
Xbalanque
Level 88
God Stats
11W - 15L
1,560 SR
Queue Stats
75W - 79L
1,466 Elo+
Solo
Susano
Susano
spooky_anchovies
Susano
Level 64
God Stats
1W - 2L
1,711 SR
Queue Stats
108W - 107L
1,522 Elo+
Solo
Team Averages
Level 106
1,599 SR
1,522 Elo+

VS

Team Averages
Level 131
1,538 SR
1,553 Elo+
Khepri
Khepri
D3-6T6
Khepri
Level 157
God Stats
3W - 0L
1,679 SR
Queue Stats
3W - 1L
1,649 Elo+
Solo
Zeus
Zeus
LR2699
Zeus
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 75L
1,581 Elo+
Solo
Charybdis
Charybdis
Solais-Pk
Charybdis
Level 102
God Stats
32W - 12L
1,682 SR
Queue Stats
668W - 638L
1,498 Elo+
Solo
Cliodhna
Cliodhna
UndeadHangedMan
Cliodhna
Level 124
God Stats
6W - 9L
1,296 SR
Queue Stats
732W - 690L
1,512 Elo+
Solo
Bellona
Bellona
wisper23
Bellona
Level 146
God Stats
3W - 2L
1,531 SR
Queue Stats
92W - 96L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
0 / 5 / 4
6,948
409
3,800
14,950
11,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 4 / 1
8,009
471
4,752
9,102
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 1 / 1
8,949
526
9,075
15,542
10,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Xbalanque
RedHammer_TTV
Xbalanque
11
0 / 5 / 2
6,809
401
7,281
11,460
2,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 1
7,396
435
2,572
12,274
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
D3-6T6
Khepri
13
0 / 0 / 9
8,370
492
3,960
6,429
5,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
LR2699
Zeus
16
6 / 1 / 2
10,557
621
13,700
6,373
2,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Solais-Pk
Charybdis
16
3 / 1 / 2
9,514
560
6,346
12,321
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
19
10 / 1 / 3
11,177
657
10,941
11,169
4,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
wisper23
Bellona
16
0 / 2 / 4
9,755
574
12,022
10,022
11,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
5
Kills
19
19
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Khepri
D3-6T6
Khepri
0
0
9
4.5
L
Ganesha
0
5
4
0.4
L
2
4
1
0.63
W
Zeus
LR2699
Zeus
6
1
2
7
L
2
1
1
2.5
L
Xbalanque
RedHammer_TTV
Xbalanque
0
5
2
0.2
W
Charybdis
Solais-Pk
Charybdis
3
1
2
4
W
Cliodhna
10
1
3
11.5
L
1
4
1
0.38
W
Bellona
wisper23
Bellona
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,480
Damage
46,969
63,328
Taken
46,314
30,804
Mitigated
27,945
18,025
Healing
19,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
D3-6T6
Khepri
3,960
86
0
2,499
6,429
5,805
28
1,483
4,853
20,062
0
L
Ganesha
3,800
1,041
612
2,914
14,950
11,281
0
8,404
6,546
16,306
0
L
4,752
198
0
925
9,102
2,582
0
3,498
5,604
44,499
0
W
Zeus
LR2699
Zeus
13,700
2,092
97
2,285
6,373
2,409
0
2,980
3,282
75,838
0
L
9,075
1,299
0
6,849
15,542
10,720
0
3,623
11,919
4,249
56,181
L
Xbalanque
RedHammer_TTV
Xbalanque
7,281
1,303
143
2,623
11,460
2,494
0
1,869
9,591
0
40,536
W
Charybdis
Solais-Pk
Charybdis
6,346
4,059
0
6,486
12,321
3,785
2,412
1,594
10,727
0
73,413
W
Cliodhna
10,941
2,021
0
5,889
11,169
4,452
720
2,022
9,067
0
91,231
L
2,572
474
0
3,959
12,274
3,727
0
3,303
8,971
0
37,188
W
Bellona
wisper23
Bellona
12,022
3,427
0
2,502
10,022
11,494
0
1,263
8,013
12,711
52,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,111
Gold Earned
49,373
412
Minions Killed
589
0
Camps Cleared
0
1,424,471
Distance Traveled
1,687,565
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,370
492
17
1
0
345,949
8
L
Ganesha
6,948
409
2
0
0
248,071
3
L
Scylla
8,009
471
114
7
0
262,484
4
W
Zeus
10,557
621
147
9
0
314,061
5
L
Mulan
8,949
526
144
8
0
288,074
5
L
Xbalanque
6,809
401
77
5
0
301,012
7
W
Charybdis
9,514
560
135
8
0
312,680
7
W
Cliodhna
11,177
657
154
9
0
390,145
2
L
Susano
7,396
435
75
4
0
324,830
3
W
Bellona
9,755
574
136
8
0
324,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role