Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Distory45
Pele
Level 126
God Stats
6W - 4L
1,466 SR
Queue Stats
74W - 59L
1,575 Elo+
Solo
Charybdis
Charybdis
crankydatmonkey6
Charybdis
Level 137
God Stats
29W - 12L
1,748 SR
Queue Stats
373W - 296L
1,537 Elo+
Party 2
Cu Chulainn
Cu Chulainn
iShadowzTv
Cu Chulainn
Level 69
God Stats
6W - 4L
1,605 SR
Queue Stats
350W - 270L
1,548 Elo+
Party 2
Team Averages
Level 116
1,564 SR
1,532 Elo+

VS

Team Averages
Level 114
1,570 SR
1,563 Elo+
Amaterasu
Amaterasu
Bruder Massa
Amaterasu
Level 128
God Stats
10W - 11L
1,482 SR
Queue Stats
354W - 323L
1,529 Elo+
Solo
Skadi
Skadi
IHardToDie
Skadi
Level 66
God Stats
12W - 10L
1,656 SR
Queue Stats
270W - 241L
1,639 Elo+
Party 1
Nemesis
Nemesis
ImTheHeroMan
Nemesis
Level 107
God Stats
46W - 40L
1,517 SR
Queue Stats
235W - 256L
1,560 Elo+
Solo
Raijin
Raijin
NLMB Lavish
Raijin
Level 125
God Stats
0W - 1L
1,529 SR
Queue Stats
18W - 19L
1,499 Elo+
Party 1
Artio
Artio
sharkbank1
Artio
Level 145
God Stats
4W - 9L
1,666 SR
Queue Stats
99W - 85L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
6 / 1 / 4
6,795
680
7,270
4,505
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
 
Sylvanus
9
3 / 3 / 6
5,450
545
4,301
5,840
2,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
9
3 / 1 / 5
5,700
570
5,660
6,845
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
9
2 / 1 / 3
5,475
548
2,688
4,556
852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
iShadowzTv
Cu Chulainn
11
3 / 0 / 0
6,242
624
5,916
7,433
4,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bruder Massa
Amaterasu
10
0 / 3 / 0
5,721
572
3,179
8,287
5,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
9
4 / 3 / 1
5,876
588
6,143
5,501
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
ImTheHeroMan
Nemesis
8
1 / 3 / 2
5,080
508
3,443
8,093
2,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
9
0 / 4 / 0
5,142
514
450
5,661
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
7
1 / 4 / 2
4,880
488
2,300
8,460
4,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
17
Kills
6
6
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
1
4
8
W
Sylvanus
 
Sylvanus
3
3
6
2
L
Amaterasu
Bruder Massa
Amaterasu
0
3
0
0
W
Pele
3
1
5
5.5
L
Skadi
4
3
1
1.5
L
Nemesis
ImTheHeroMan
Nemesis
1
3
2
0.67
L
Raijin
0
4
0
0
W
Charybdis
2
1
3
3.5
W
Cu Chulainn
iShadowzTv
Cu Chulainn
3
0
0
3
L
Artio
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,835
Damage
15,515
29,179
Taken
36,002
11,189
Mitigated
14,820
11,128
Healing
8,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,270
930
0
1,348
4,505
1,385
0
539
3,865
39,076
0
W
Sylvanus
 
Sylvanus
4,301
1,639
746
2,190
5,840
2,370
0
914
4,732
15,592
5,203
L
Amaterasu
Bruder Massa
Amaterasu
3,179
1,081
0
3,932
8,287
5,600
0
0
8,287
4,749
25,061
W
Pele
5,660
1,737
0
1,938
6,845
2,318
0
337
6,435
0
29,174
L
Skadi
6,143
3,465
0
1,008
5,501
1,225
0
2,015
3,486
0
25,252
L
Nemesis
ImTheHeroMan
Nemesis
3,443
1,540
0
1,454
8,093
2,124
0
1,499
6,594
0
26,019
L
Raijin
450
107
0
500
5,661
1,840
598
3,510
2,151
25,624
0
W
Charybdis
2,688
1,112
0
1,610
4,556
852
0
502
3,964
0
20,836
W
Cu Chulainn
iShadowzTv
Cu Chulainn
5,916
2,179
0
3,296
7,433
4,264
0
705
6,311
0
35,088
L
Artio
2,300
0
508
1,098
8,460
4,031
0
3,867
4,593
11,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,662
Gold Earned
26,699
295
Minions Killed
262
0
Camps Cleared
0
1,007,935
Distance Traveled
971,287
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,795
680
74
7
0
204,923
1
W
Sylvanus
5,450
545
30
3
0
193,420
4
L
Amaterasu
5,721
572
88
9
0
203,088
2
W
Pele
5,700
570
56
6
0
211,566
1
L
Skadi
5,876
588
48
5
0
197,139
7
L
Nemesis
5,080
508
45
5
0
206,376
5
L
Raijin
5,142
514
59
6
0
161,775
2
W
Charybdis
5,475
548
60
6
0
202,476
1
W
Cu Chulainn
6,242
624
75
8
0
195,550
4
L
Artio
4,880
488
22
2
0
202,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role