Player Matchup

Camazotz
Camazotz
AlucardGBE
Camazotz
Level 109
God Stats
3W - 4L
1,755 SR
Queue Stats
72W - 68L
1,514 Elo+
Party 2
Izanami
Izanami
Ov3r MoNsTeR
Izanami
Level 71
God Stats
3W - 1L
1,519 SR
Queue Stats
87W - 75L
1,456 Elo+
Party 1
Ganesha
Ganesha
Ov3r Spike
Ganesha
Level 16
God Stats
0W - 3L
1,252 SR
Queue Stats
2W - 9L
1,257 Elo+
Party 1
Gilgamesh
Gilgamesh
Setsunxi
Gilgamesh
Level 127
God Stats
5W - 5L
1,571 SR
Queue Stats
137W - 120L
1,482 Elo+
Party 2
Ra
Ra
TheMortuary
Ra
Level 126
God Stats
1W - 3L
1,388 SR
Queue Stats
70W - 69L
1,467 Elo+
Party 2
Team Averages
Level 90
1,497 SR
1,435 Elo+

VS

Team Averages
Level 143
1,550 SR
1,502 Elo+
Anubis
Anubis
Davosito
Anubis
Level 155
God Stats
348W - 323L
1,513 SR
Queue Stats
854W - 870L
1,429 Elo+
Solo
Sol
Sol
GuardianDave
Sol
Level 148
God Stats
5W - 4L
1,608 SR
Queue Stats
546W - 486L
1,533 Elo+
Party 3
Fafnir
Fafnir
Liquidocelot187
Fafnir
Level 144
God Stats
2W - 2L
1,357 SR
Queue Stats
220W - 207L
1,483 Elo+
Party 3
Xbalanque
Xbalanque
N8iveWarr10r
Xbalanque
Level 133
God Stats
22W - 14L
1,647 SR
Queue Stats
281W - 255L
1,516 Elo+
Party 3
Mulan
Mulan
That one N8ive
Mulan
Level 134
God Stats
10W - 7L
1,624 SR
Queue Stats
198W - 177L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AlucardGBE
Camazotz
9
3 / 3 / 0
5,218
580
4,124
6,716
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Ov3r MoNsTeR
Izanami
8
0 / 4 / 2
4,666
518
2,938
5,154
1,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Ov3r Spike
Ganesha
5
0 / 1 / 1
3,731
415
298
4,255
1,493
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Setsunxi
Gilgamesh
1
0 / 0 / 0
3,190
354
0
90
24
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
0 / 3 / 0
4,195
466
974
2,632
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Davosito
Anubis
10
1 / 0 / 0
6,083
676
1,254
2,297
730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 3
6,196
688
3,225
3,894
1,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 1 / 3
5,514
613
1,720
4,386
3,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
N8iveWarr10r
Xbalanque
10
3 / 1 / 4
6,175
686
4,548
3,480
856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
3 / 1 / 0
5,933
659
1,753
4,336
1,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
10
11
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Camazotz
AlucardGBE
Camazotz
3
3
0
1
W
Anubis
Davosito
Anubis
1
0
0
1
W
2
0
3
3.5
W
1
1
3
2.5
W
Xbalanque
N8iveWarr10r
Xbalanque
3
1
4
5
L
Izanami
Ov3r MoNsTeR
Izanami
0
4
2
0.25
L
Ganesha
Ov3r Spike
Ganesha
0
1
1
0.5
L
Gilgamesh
Setsunxi
Gilgamesh
0
0
0
0
W
3
1
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,334
Damage
12,500
18,847
Taken
18,393
5,379
Mitigated
7,247
4,358
Healing
8,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
AlucardGBE
Camazotz
4,124
1,094
0
3,299
6,716
1,875
0
2,595
4,121
0
21,779
W
Anubis
Davosito
Anubis
1,254
202
0
1,200
2,297
730
2,085
0
2,297
32,849
0
W
3,225
1,324
0
1,800
3,894
1,213
0
656
3,190
32,711
3,345
W
1,720
542
103
1,669
4,386
3,030
63
145
4,235
9,854
0
W
Xbalanque
N8iveWarr10r
Xbalanque
4,548
2,235
0
1,254
3,480
856
0
176
3,304
0
33,435
L
Izanami
Ov3r MoNsTeR
Izanami
2,938
1,981
0
807
5,154
1,154
0
1,190
3,964
0
27,967
L
Ganesha
Ov3r Spike
Ganesha
298
79
0
24
4,255
1,493
0
547
3,708
5,367
0
L
Gilgamesh
Setsunxi
Gilgamesh
0
0
0
0
90
24
0
0
90
0
238
W
1,753
714
0
2,829
4,336
1,418
0
231
4,095
0
31,433
L
974
158
0
228
2,632
833
0
1,561
1,071
16,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,000
Gold Earned
29,901
165
Minions Killed
301
0
Camps Cleared
0
671,521
Distance Traveled
860,318
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,218
580
52
6
0
176,698
0
W
Anubis
6,083
676
79
9
0
145,246
4
W
Sol
6,196
688
79
9
0
175,478
1
W
Fafnir
5,514
613
9
1
0
187,386
2
W
Xbalanque
6,175
686
65
7
0
159,007
3
L
Izanami
4,666
518
72
8
0
155,006
1
L
Ganesha
3,731
415
2
0
0
155,320
0
L
Gilgamesh
3,190
354
1
0
0
44,278
0
W
Mulan
5,933
659
69
8
0
193,201
3
L
Ra
4,195
466
38
4
0
140,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role