Player Matchup

Gilgamesh
Gilgamesh
Aggrosaurus
Gilgamesh
Level 159
God Stats
5W - 6L
1,749 SR
Queue Stats
81W - 74L
1,632 Elo+
Party 1
Ra
Ra
DarkAnjel
Ra
Level 149
God Stats
1W - 2L
1,754 SR
Queue Stats
44W - 37L
1,688 Elo+
Party 1
Kukulkan
Kukulkan
Hawkmann96
Kukulkan
Level 66
God Stats
2W - 0L
1,898 SR
Queue Stats
24W - 9L
1,795 Elo+
Party 1
Ares
Ares
HeartofaDragon
Ares
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,486 Elo+
Party 1
Artemis
Artemis
SirSleepy
Artemis
Level 128
God Stats
28W - 21L
1,690 SR
Queue Stats
42W - 41L
1,626 Elo+
Party 1
Team Averages
Level 105
1,718 SR
1,645 Elo+

VS

Team Averages
Level 89
1,474 SR
1,581 Elo+
Artio
Artio
Crazyicecycle
Artio
Level 86
God Stats
14W - 15L
1,562 SR
Queue Stats
60W - 72L
1,546 Elo+
Party 2
Rama
Rama
Fehda
Rama
Level 29
God Stats
8W - 10L
1,548 SR
Queue Stats
10W - 10L
1,586 Elo+
Party 2
Ravana
Ravana
LookiePookieYT
Ravana
Level 159
God Stats
0W - 1L
1,383 SR
Queue Stats
40W - 39L
1,643 Elo+
Party 2
Terra
Terra
long97ag176
Terra
Level 58
God Stats
2W - 1L
1,377 SR
Queue Stats
62W - 68L
1,509 Elo+
Party 2
Janus
Janus
swineslapper
Janus
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aggrosaurus
Gilgamesh
15
8 / 3 / 2
9,467
631
13,232
13,458
5,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
3 / 0 / 2
9,336
622
8,769
8,127
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Hawkmann96
Kukulkan
13
2 / 3 / 2
8,453
564
5,769
5,427
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 0 / 7
7,843
523
4,809
6,188
2,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
SirSleepy
Artemis
15
7 / 2 / 3
9,660
644
11,168
10,515
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,172
478
4,450
11,367
7,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
Fehda
Rama
10
0 / 5 / 1
6,223
415
1,271
8,616
1,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 4 / 1
8,352
557
9,348
10,541
3,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
0 / 6 / 2
5,527
368
1,287
15,134
8,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 6 / 1
7,109
474
3,684
9,003
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
22
Kills
7
8
Deaths
22
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aggrosaurus
Gilgamesh
8
3
2
3
L
1
1
0
1
W
3
0
2
4
L
Rama
Fehda
Rama
0
5
1
0.1
W
Kukulkan
Hawkmann96
Kukulkan
2
3
2
1
W
2
0
7
5.5
L
5
4
1
1.38
W
Artemis
SirSleepy
Artemis
7
2
3
4.25
L
0
6
2
0.17
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,747
Damage
20,040
43,715
Taken
54,661
17,385
Mitigated
22,189
18,581
Healing
13,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aggrosaurus
Gilgamesh
13,232
5,642
0
5,813
13,458
5,636
0
1,948
11,510
0
61,655
L
4,450
0
0
5,346
11,367
7,074
0
6,597
4,334
43,519
0
W
8,769
1,508
333
3,994
8,127
3,497
154
4,227
3,231
57,568
0
L
Rama
Fehda
Rama
1,271
956
0
1,951
8,616
1,077
0
596
8,020
0
30,303
W
Kukulkan
Hawkmann96
Kukulkan
5,769
804
0
47
5,427
1,650
1,517
1,213
4,214
50,620
0
W
4,809
307
1,374
1,947
6,188
2,555
0
821
5,367
11,051
0
L
9,348
3,326
0
690
10,541
3,369
0
2,872
7,649
0
60,642
W
Artemis
SirSleepy
Artemis
11,168
5,203
0
5,073
10,515
4,047
3,876
607
9,908
0
64,668
L
1,287
482
752
3,628
15,134
8,455
0
5,662
9,444
8,265
0
L
3,684
50
0
1,420
9,003
2,214
0
3,136
5,867
53,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,759
Gold Earned
34,383
467
Minions Killed
361
0
Camps Cleared
0
1,477,867
Distance Traveled
1,402,699
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,467
631
91
6
0
321,331
4
L
Artio
7,172
478
88
6
0
310,045
0
W
Ra
9,336
622
135
9
0
304,089
6
L
Rama
6,223
415
61
4
0
257,963
3
W
Kukulkan
8,453
564
118
8
0
290,936
2
W
Ares
7,843
523
8
1
0
316,631
4
L
Ravana
8,352
557
105
7
0
330,098
2
W
Artemis
9,660
644
115
8
0
244,880
3
L
Terra
5,527
368
14
1
0
247,543
2
L
Janus
7,109
474
93
6
0
257,050
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role