Player Matchup

Anubis
Anubis
Addicted069
Anubis
Level 136
God Stats
2W - 3L
1,403 SR
Queue Stats
144W - 112L
1,650 Elo+
Party 2
Athena
Athena
Dolomite901
Athena
Level 122
God Stats
8W - 9L
1,534 SR
Queue Stats
260W - 165L
1,706 Elo+
Party 2
Da Ji
Da Ji
Tajaì
Da Ji
Level 119
God Stats
17W - 15L
1,616 SR
Queue Stats
330W - 204L
1,898 Elo+
Party 2
Medusa
Medusa
TonyTooTrash
Medusa
Level 32
God Stats
6W - 0L
1,852 SR
Queue Stats
175W - 35L
1,973 Elo+
Party 2
Osiris
Osiris
krazylegzcraig
Osiris
Level 152
God Stats
6W - 4L
1,644 SR
Queue Stats
57W - 31L
1,699 Elo+
Party 2
Team Averages
Level 112
1,610 SR
1,785 Elo+

VS

Team Averages
Level 76
1,744 SR
1,712 Elo+
Morgan Le Fay
Morgan Le Fay
ButLumps
Morgan Le Fay
Level 120
God Stats
17W - 10L
1,686 SR
Queue Stats
813W - 582L
1,682 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GUSTHEG209
Tsukuyomi
Level 69
God Stats
14W - 2L
2,080 SR
Queue Stats
442W - 239L
1,681 Elo+
Party 1
Hachiman
Hachiman
Gearna
Hachiman
Level 69
God Stats
1W - 1L
1,703 SR
Queue Stats
1W - 1L
1,751 Elo+
Party 1
Horus
Horus
ImToooCute1012
Horus
Level 99
God Stats
10W - 6L
1,749 SR
Queue Stats
622W - 438L
1,686 Elo+
Party 1
Terra
Terra
Soomachi
Terra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 26L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
9 / 3 / 5
10,960
685
15,587
11,061
4,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
14
3 / 2 / 18
9,022
564
8,569
10,281
8,780
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
Tajaì
Da Ji
14
5 / 4 / 7
9,136
571
8,612
10,707
4,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
17
8 / 4 / 9
10,972
686
12,156
9,296
3,174
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 2 / 3
8,941
559
5,613
12,259
6,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ButLumps
Morgan Le Fay
13
2 / 6 / 5
8,254
516
11,410
10,771
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
GUSTHEG209
Tsukuyomi
15
11 / 6 / 2
9,616
601
13,915
16,396
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Gearna
Hachiman
11
1 / 3 / 4
6,903
431
2,636
6,959
1,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 3
7,356
460
5,883
13,415
7,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Terra
Soomachi
Terra
10
0 / 8 / 7
6,695
418
2,112
14,806
9,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
25
Kills
15
15
Deaths
25
42
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
9
3
5
3.83
L
Morgan Le Fay
ButLumps
Morgan Le Fay
2
6
5
0.75
W
Athena
3
2
18
6
L
Tsukuyomi
GUSTHEG209
Tsukuyomi
11
6
2
2
L
Hachiman
Gearna
Hachiman
1
3
4
1
L
1
2
3
1.25
L
Terra
Soomachi
Terra
0
8
7
0.44
W
Da Ji
Tajaì
Da Ji
5
4
7
2.13
W
Medusa
8
4
9
3.13
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,537
Damage
35,956
53,604
Taken
62,347
28,373
Mitigated
25,025
19,157
Healing
13,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
15,587
287
0
5,689
11,061
4,948
644
5,157
5,648
82,551
0
L
Morgan Le Fay
ButLumps
Morgan Le Fay
11,410
887
0
1,350
10,771
3,039
0
5,369
5,402
55,634
0
W
Athena
8,569
2,338
1,035
1,916
10,281
8,780
177
2,711
7,225
26,723
0
L
Tsukuyomi
GUSTHEG209
Tsukuyomi
13,915
3,429
0
3,621
16,396
4,042
54
6,111
10,285
0
49,991
L
Hachiman
Gearna
Hachiman
2,636
1,185
0
2,090
6,959
1,139
0
1,298
5,661
0
24,996
L
5,883
2,541
573
3,512
13,415
7,735
0
4,831
8,584
2,218
33,972
L
Terra
Soomachi
Terra
2,112
581
578
2,024
14,806
9,070
0
6,945
7,861
10,118
0
W
Da Ji
Tajaì
Da Ji
8,612
1,374
0
3,134
10,707
4,481
0
1,656
8,846
0
49,605
W
Medusa
12,156
6,470
0
2,284
9,296
3,174
4,458
1,804
7,406
0
86,458
W
5,613
2,042
0
5,099
12,259
6,990
693
2,158
9,653
2,350
50,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,031
Gold Earned
38,824
517
Minions Killed
326
0
Camps Cleared
0
1,554,732
Distance Traveled
1,509,264
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,960
685
145
9
0
281,702
7
L
Morgan Le Fay
8,254
516
114
7
0
282,353
4
W
Athena
9,022
564
28
2
0
354,173
6
L
Tsukuyomi
9,616
601
73
5
0
329,063
0
L
Hachiman
6,903
431
49
3
0
289,066
0
L
Horus
7,356
460
77
5
0
301,349
4
L
Terra
6,695
418
13
1
0
307,433
4
W
Da Ji
9,136
571
78
5
0
320,286
2
W
Medusa
10,972
686
151
9
0
297,919
2
W
Osiris
8,941
559
115
7
0
300,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role