Player Matchup

Janus
Janus
Battleproven
Janus
Level 87
God Stats
6W - 2L
1,547 SR
Queue Stats
404W - 405L
1,372 Elo+
Party 1
Persephone
Persephone
Sig1 4u
Persephone
Level 64
God Stats
2W - 3L
1,101 SR
Queue Stats
152W - 156L
1,330 Elo+
Party 1
Kuzenbo
Kuzenbo
SinsOfWratH
Kuzenbo
Level 96
God Stats
7W - 4L
1,645 SR
Queue Stats
214W - 198L
1,393 Elo+
Party 1
Jing Wei
Jing Wei
Warrior0910
Jing Wei
Level 61
God Stats
4W - 3L
1,520 SR
Queue Stats
237W - 255L
1,402 Elo+
Solo
Terra
Terra
modeamity
Terra
Level 160
God Stats
5W - 1L
1,665 SR
Queue Stats
201W - 211L
1,384 Elo+
Solo
Team Averages
Level 94
1,495 SR
1,376 Elo+

VS

Team Averages
Level 70
1,467 SR
1,379 Elo+
Artio
Artio
DominusRektem
Artio
Level 101
God Stats
3W - 3L
1,540 SR
Queue Stats
113W - 149L
1,361 Elo+
Solo
Sol
Sol
Fondoh
Sol
Level 83
God Stats
5W - 7L
1,517 SR
Queue Stats
173W - 185L
1,396 Elo+
Party 3
Horus
Horus
JohnThicc822
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,409 Elo+
Party 2
Pele
Pele
OgJohnamasPrime
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 49L
1,295 Elo+
Party 3
Raijin
Raijin
nikeguy1123
Raijin
Level 109
God Stats
0W - 2L
1,277 SR
Queue Stats
56W - 64L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 11
12,891
859
21,734
9,550
4,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
Sig1 4u
Persephone
18
3 / 5 / 14
11,229
749
18,805
11,651
4,612
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
SinsOfWratH
Kuzenbo
18
5 / 5 / 14
11,100
740
20,016
31,472
33,897
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Warrior0910
Jing Wei
20
7 / 5 / 12
12,194
813
15,891
14,623
5,512
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
modeamity
Terra
14
0 / 4 / 10
9,368
625
2,927
14,790
16,366
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 15
10,752
717
8,843
27,132
15,952
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
Fondoh
Sol
18
5 / 5 / 11
11,024
735
22,404
17,539
6,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
0 / 4 / 16
9,683
646
2,724
14,056
14,256
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 6 / 12
9,658
644
9,257
18,298
7,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
20
15 / 4 / 4
13,259
884
27,702
14,833
6,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
79
24
Kills
21
22
Deaths
25
61
Assists
58
Player
Kills
Deaths
Assists
KDA
W
9
3
11
4.83
L
1
6
15
1.42
L
Sol
Fondoh
Sol
5
5
11
2.1
L
0
4
16
2
L
0
6
12
1
W
Persephone
Sig1 4u
Persephone
3
5
14
2
W
Kuzenbo
SinsOfWratH
Kuzenbo
5
5
14
2.4
W
Jing Wei
Warrior0910
Jing Wei
7
5
12
2.6
W
Terra
modeamity
Terra
0
4
10
1.25
L
Raijin
15
4
4
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,373
Damage
70,930
82,086
Taken
91,858
64,429
Mitigated
50,022
27,982
Healing
40,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,734
821
1,054
834
9,550
4,042
1,839
8,039
1,511
44,769
0
L
8,843
539
5,336
6,566
27,132
15,952
247
17,727
9,405
21,580
0
L
Sol
Fondoh
Sol
22,404
9,313
1,931
5,873
17,539
6,691
1,221
11,532
6,007
44,055
0
L
2,724
921
4,660
3,384
14,056
14,256
327
8,979
5,077
0
4,656
L
9,257
1,900
1,542
3,419
18,298
7,071
414
13,666
4,632
0
24,019
W
Persephone
Sig1 4u
Persephone
18,805
1,277
1,236
1,332
11,651
4,612
1,090
9,841
1,805
36,107
0
W
Kuzenbo
SinsOfWratH
Kuzenbo
20,016
2,532
742
10,194
31,472
33,897
838
19,785
11,687
33,743
0
W
Jing Wei
Warrior0910
Jing Wei
15,891
13,086
2,559
3,187
14,623
5,512
2,372
12,577
2,046
0
34,700
W
Terra
modeamity
Terra
2,927
339
3,812
3,032
14,790
16,366
243
8,702
6,088
6,626
0
L
Raijin
27,702
2,634
4,521
3,595
14,833
6,052
1,260
11,578
3,255
50,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,782
Gold Earned
54,376
148
Minions Killed
172
0
Camps Cleared
0
1,256,211
Distance Traveled
1,289,944
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,891
859
46
3
0
254,700
0
L
Artio
10,752
717
26
2
0
273,289
0
L
Sol
11,024
735
55
4
0
243,842
0
L
Horus
9,683
646
5
0
0
290,733
0
L
Pele
9,658
644
39
3
0
231,139
0
W
Persephone
11,229
749
29
2
0
257,607
0
W
Kuzenbo
11,100
740
22
1
0
288,575
5
W
Jing Wei
12,194
813
43
3
0
243,683
1
W
Terra
9,368
625
8
1
0
211,646
3
L
Raijin
13,259
884
47
3
0
250,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role