Player Matchup

Zeus
Zeus
Gemini Mal05
Zeus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,103 Elo+
Party 1
Gilgamesh
Gilgamesh
KN Stable
Gilgamesh
Level 17
God Stats
3W - 6L
1,276 SR
Queue Stats
14W - 15L
1,329 Elo+
Party 1
Cliodhna
Cliodhna
PayBakBumH4t3rs
Cliodhna
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,202 Elo+
Party 1
Team Averages
Level 35
1,425 SR
1,211 Elo+

VS

Team Averages
Level 68
1,449 SR
1,317 Elo+
Jing Wei
Jing Wei
Birds are mean
Jing Wei
Level 68
God Stats
11W - 14L
1,402 SR
Queue Stats
324W - 434L
1,253 Elo+
Party 2
Zeus
Zeus
JakeHateKids
Zeus
Level 29
God Stats
37W - 24L
1,466 SR
Queue Stats
122W - 140L
1,267 Elo+
Party 2
Sobek
Sobek
Jayyglizzy189
Sobek
Level 107
God Stats
2W - 2L
1,480 SR
Queue Stats
135W - 161L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 7 / 1
7,937
722
7,206
10,746
2,921
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
KN Stable
Gilgamesh
11
2 / 7 / 6
8,242
749
8,716
12,803
9,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
11
3 / 7 / 5
8,041
731
6,369
11,609
3,801
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
12 / 3 / 6
10,242
931
15,763
10,716
3,567
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
8 / 4 / 8
9,132
830
10,166
6,146
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 18
9,258
842
5,099
12,827
13,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
10
Kills
21
21
Deaths
10
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
12
3
6
5
L
5
7
1
0.79
W
8
4
8
3
W
1
3
18
3.33
L
Gilgamesh
KN Stable
Gilgamesh
2
7
6
0.71
L
Cliodhna
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,291
Damage
31,028
35,158
Taken
29,689
15,867
Mitigated
18,549
2,307
Healing
10,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
15,763
12,838
223
4,517
10,716
3,567
712
3,879
6,837
0
38,033
L
7,206
1,304
0
582
10,746
2,921
0
4,816
5,930
19,075
0
W
10,166
578
440
390
6,146
1,936
872
1,246
4,900
28,330
0
W
5,099
615
527
4,709
12,827
13,046
128
2,475
10,352
16,295
0
L
Gilgamesh
KN Stable
Gilgamesh
8,716
2,637
0
820
12,803
9,145
0
5,069
7,734
0
17,910
L
Cliodhna
6,369
1,317
167
738
11,609
3,801
0
5,428
6,181
0
14,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,220
Gold Earned
28,632
70
Minions Killed
137
1
Camps Cleared
7
519,642
Distance Traveled
592,558
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,242
931
59
5
4
195,987
0
L
Zeus
7,937
722
36
3
1
164,674
0
W
Zeus
9,132
830
56
5
2
187,417
1
W
Sobek
9,258
842
22
2
1
209,154
1
L
Gilgamesh
8,242
749
20
2
0
170,137
0
L
Cliodhna
8,041
731
14
1
0
184,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role