Player Matchup

Anhur
Anhur
IanCena
Anhur
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 68L
1,450 Elo+
Party 3
Camazotz
Camazotz
Kaboose421
Camazotz
Level 38
God Stats
5W - 1L
1,839 SR
Queue Stats
29W - 31L
1,406 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Ow3n 323
Kumbhakarna
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 47L
1,397 Elo+
Party 3
Achilles
Achilles
PeepTheRobin
Achilles
Level 57
God Stats
3W - 0L
1,738 SR
Queue Stats
64W - 60L
1,399 Elo+
Party 2
Agni
Agni
RLuzzBuzz
Agni
Level 78
God Stats
8W - 4L
1,521 SR
Queue Stats
189W - 189L
1,403 Elo+
Solo
Team Averages
Level 64
1,620 SR
1,411 Elo+

VS

Team Averages
Level 25
1,453 SR
1,204 Elo+
Cthulhu
Cthulhu
BanjoXD
Cthulhu
Level 12
God Stats
0W - 1L
1,178 SR
Queue Stats
0W - 3L
1,071 Elo+
Party 1
Artemis
Artemis
DixonDeepTTV
Artemis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 18L
1,071 Elo+
Party 1
Ao Kuang
Ao Kuang
QueenZynai
Ao Kuang
Level 38
God Stats
0W - 2L
1,214 SR
Queue Stats
56W - 57L
1,445 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SIRE B00F IV
Cu Chulainn
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,071 Elo+
Party 1
Hera
Hera
wyvern344
Hera
Level 61
God Stats
4W - 1L
1,871 SR
Queue Stats
172W - 218L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
IanCena
Anhur
19
8 / 1 / 10
11,638
529
12,181
14,243
5,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Kaboose421
Camazotz
19
11 / 0 / 10
12,573
572
12,169
14,947
6,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
Ow3n 323
Kumbhakarna
15
3 / 1 / 9
10,528
479
5,480
16,897
16,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
PeepTheRobin
Achilles
16
7 / 2 / 14
10,795
491
17,334
14,486
13,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
20
11 / 2 / 6
13,236
602
14,988
10,645
4,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BanjoXD
Cthulhu
14
2 / 8 / 0
9,212
419
7,089
18,034
18,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
DixonDeepTTV
Artemis
12
1 / 8 / 1
7,734
352
7,895
13,520
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
QueenZynai
Ao Kuang
14
1 / 8 / 0
8,904
405
7,614
21,154
6,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cu Chulainn
SIRE B00F IV
Cu Chulainn
12
1 / 8 / 2
8,016
364
5,554
16,668
14,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
14
1 / 8 / 1
9,322
424
10,562
15,052
4,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
10
40
Kills
6
6
Deaths
40
49
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BanjoXD
Cthulhu
2
8
0
0.25
L
Artemis
DixonDeepTTV
Artemis
1
8
1
0.19
W
Anhur
IanCena
Anhur
8
1
10
13
W
Camazotz
Kaboose421
Camazotz
11
0
10
16
W
Kumbhakarna
Ow3n 323
Kumbhakarna
3
1
9
7.5
W
Achilles
PeepTheRobin
Achilles
7
2
14
7
L
Ao Kuang
QueenZynai
Ao Kuang
1
8
0
0.13
W
Agni
11
2
6
7
L
Cu Chulainn
SIRE B00F IV
Cu Chulainn
1
8
2
0.25
L
Hera
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,152
Damage
38,714
71,218
Taken
84,428
46,417
Mitigated
47,026
25,806
Healing
15,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BanjoXD
Cthulhu
7,089
482
0
934
18,034
18,315
438
3,828
13,566
34,572
0
L
Artemis
DixonDeepTTV
Artemis
7,895
3,805
0
1,906
13,520
3,421
539
2,697
10,609
0
33,021
W
Anhur
IanCena
Anhur
12,181
7,534
0
7,067
14,243
5,494
2,672
3,846
10,221
0
108,489
W
Camazotz
Kaboose421
Camazotz
12,169
5,946
0
8,898
14,947
6,228
746
4,370
10,355
0
81,705
W
Kumbhakarna
Ow3n 323
Kumbhakarna
5,480
566
373
3,426
16,897
16,843
204
4,906
11,715
24,372
0
W
Achilles
PeepTheRobin
Achilles
17,334
5,470
167
3,199
14,486
13,356
633
6,219
7,512
0
49,474
L
Ao Kuang
QueenZynai
Ao Kuang
7,614
2,772
0
8,957
21,154
6,351
1,294
1,387
19,329
54,639
0
W
Agni
14,988
1,563
52
2,624
10,645
4,496
1,159
4,586
5,973
113,368
0
L
Cu Chulainn
SIRE B00F IV
Cu Chulainn
5,554
1,730
0
1,333
16,668
14,489
485
4,763
11,527
0
32,810
L
Hera
10,562
2,770
466
2,250
15,052
4,450
36
7,105
7,473
52,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,770
Gold Earned
43,188
571
Minions Killed
386
0
Camps Cleared
0
2,110,405
Distance Traveled
1,778,100
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,212
419
65
3
0
362,681
1
L
Artemis
7,734
352
48
2
0
316,074
0
W
Anhur
11,638
529
155
7
0
387,231
2
W
Camazotz
12,573
572
143
7
0
464,471
5
W
Kumbhakarna
10,528
479
27
1
0
397,582
0
W
Achilles
10,795
491
57
3
0
436,027
1
L
Ao Kuang
8,904
405
96
4
0
428,073
4
W
Agni
13,236
602
189
9
0
425,094
3
L
Cu Chulainn
8,016
364
52
2
0
374,528
0
L
Hera
9,322
424
125
6
0
296,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role