Player Matchup

Thor
Thor
NASTYGROUNDHOG
Thor
Level 69
God Stats
7W - 0L
1,999 SR
Queue Stats
181W - 51L
1,852 Elo+
Party 1
Izanami
Izanami
Paradoxgk
Izanami
Level 146
God Stats
6W - 3L
1,812 SR
Queue Stats
397W - 350L
1,722 Elo+
Party 1
Ra
Ra
PaulNotPaul
Ra
Level 142
God Stats
27W - 15L
1,682 SR
Queue Stats
1,340W - 1,126L
1,829 Elo+
Party 1
Geb
Geb
ShieldHittah
Geb
Level 36
God Stats
79W - 14L
1,983 SR
Queue Stats
187W - 46L
1,896 Elo+
Party 1
Guan Yu
Guan Yu
huhyouexist
Guan Yu
Level 99
God Stats
24W - 13L
1,729 SR
Queue Stats
814W - 546L
1,799 Elo+
Party 1
Team Averages
Level 98
1,841 SR
1,820 Elo+

VS

Team Averages
Level 45
1,571 SR
1,517 Elo+
Izanami
Izanami
 
Izanami
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Deysana
Zeus
Level 25
God Stats
3W - 4L
1,623 SR
Queue Stats
77W - 83L
1,454 Elo+
Party 2
Thanatos
Thanatos
Nerdums
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,604 Elo+
Party 2
Anubis
Anubis
Zarashia
Anubis
Level 54
God Stats
96W - 70L
1,605 SR
Queue Stats
151W - 162L
1,503 Elo+
Party 2
Mulan
Mulan
lilgaynoah
Mulan
Level 75
God Stats
6W - 6L
1,625 SR
Queue Stats
226W - 226L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
6,409
641
4,939
4,008
1,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Paradoxgk
Izanami
11
4 / 2 / 2
6,114
611
4,094
5,650
1,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 2
6,729
673
3,088
2,678
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 4
5,151
515
2,126
6,006
2,890
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
huhyouexist
Guan Yu
11
4 / 0 / 2
6,442
644
5,196
7,554
3,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 3 / 2
4,869
487
2,498
5,486
1,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Zeus
Deysana
Zeus
9
0 / 3 / 0
5,143
514
3,458
4,691
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Nerdums
Thanatos
7
0 / 5 / 0
4,560
456
2,259
6,667
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Zarashia
Anubis
10
0 / 2 / 1
5,404
540
2,311
5,420
2,483
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
8
2 / 2 / 0
5,433
543
5,255
7,342
3,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
15
Kills
2
2
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
2
0.33
L
Zeus
Deysana
Zeus
0
3
0
0
W
2
0
5
4.5
L
Thanatos
Nerdums
Thanatos
0
5
0
0
W
Izanami
Paradoxgk
Izanami
4
2
2
2.5
W
3
0
2
4
W
2
0
4
4
L
Anubis
Zarashia
Anubis
0
2
1
0.25
W
Guan Yu
huhyouexist
Guan Yu
4
0
2
5
L
Mulan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,443
Damage
15,781
25,896
Taken
29,606
10,058
Mitigated
9,344
11,119
Healing
10,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,498
1,696
0
1,946
5,486
1,119
0
707
4,779
0
26,738
L
Zeus
Deysana
Zeus
3,458
495
0
1,090
4,691
890
0
73
4,471
21,989
0
W
4,939
1,034
0
2,317
4,008
1,129
0
603
3,405
0
38,516
L
Thanatos
Nerdums
Thanatos
2,259
971
0
3,914
6,667
1,663
0
796
5,761
0
17,321
W
Izanami
Paradoxgk
Izanami
4,094
2,974
0
1,595
5,650
1,215
0
498
5,097
0
40,227
W
3,088
300
399
904
2,678
868
0
626
2,052
47,183
0
W
2,126
514
300
1,914
6,006
2,890
14
730
5,155
11,094
0
L
Anubis
Zarashia
Anubis
2,311
250
0
1,746
5,420
2,483
0
2,068
3,352
34,763
0
W
Guan Yu
huhyouexist
Guan Yu
5,196
810
0
3,690
7,554
3,956
0
2,982
4,221
0
36,927
L
Mulan
5,255
871
0
2,006
7,342
3,189
0
1,570
5,730
0
17,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,845
Gold Earned
25,409
368
Minions Killed
248
0
Camps Cleared
0
1,070,507
Distance Traveled
923,077
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,869
487
53
5
0
152,544
2
L
Zeus
5,143
514
57
6
0
173,107
2
W
Thor
6,409
641
72
7
0
206,401
6
L
Thanatos
4,560
456
47
5
0
209,044
1
W
Izanami
6,114
611
92
9
0
185,451
4
W
Ra
6,729
673
114
11
0
221,900
5
W
Geb
5,151
515
14
1
0
252,486
6
L
Anubis
5,404
540
53
5
0
182,879
3
W
Guan Yu
6,442
644
76
8
0
204,269
5
L
Mulan
5,433
543
38
4
0
205,503
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role