Player Matchup

King Arthur
King Arthur
SAMURAI9986
King Arthur
Level 77
God Stats
1W - 2L
1,374 SR
Queue Stats
239W - 256L
1,422 Elo+
Party 2
The Morrigan
The Morrigan
SPARTAN4974
The Morrigan
Level 109
God Stats
8W - 17L
1,336 SR
Queue Stats
634W - 747L
1,344 Elo+
Solo
Tsukuyomi
Tsukuyomi
TrueZ1hudz
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,440 Elo+
Party 2
Team Averages
Level 67
1,403 SR
1,402 Elo+

VS

Team Averages
Level 81
1,574 SR
1,363 Elo+
Khepri
Khepri
Regal Tigre
Khepri
Level 106
God Stats
96W - 98L
1,568 SR
Queue Stats
267W - 314L
1,409 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Striker 615
Ah Muzen Cab
Level 96
God Stats
5W - 3L
1,785 SR
Queue Stats
308W - 372L
1,409 Elo+
Party 1
Sol
Sol
x1-800smd-_-
Sol
Level 40
God Stats
11W - 14L
1,369 SR
Queue Stats
108W - 142L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SAMURAI9986
King Arthur
8
0 / 7 / 0
5,559
556
3,610
15,474
8,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
SPARTAN4974
The Morrigan
9
1 / 4 / 0
6,159
616
3,471
4,229
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
TrueZ1hudz
Tsukuyomi
8
0 / 7 / 0
5,583
558
3,377
8,619
3,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
3 / 0 / 12
8,020
802
2,918
4,131
3,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Striker 615
Ah Muzen Cab
12
9 / 0 / 6
8,457
846
9,627
4,954
2,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 1 / 9
7,891
789
10,614
5,786
1,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
45
1
Kills
18
18
Deaths
1
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
0
12
9
L
King Arthur
SAMURAI9986
King Arthur
0
7
0
0
L
The Morrigan
SPARTAN4974
The Morrigan
1
4
0
0.25
W
Ah Muzen Cab
Striker 615
Ah Muzen Cab
9
0
6
12
L
Tsukuyomi
TrueZ1hudz
Tsukuyomi
0
7
0
0
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,458
Damage
23,159
28,322
Taken
14,871
12,417
Mitigated
7,938
3,232
Healing
4,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
2,918
199
0
852
4,131
3,545
73
812
3,154
8,425
0
L
King Arthur
SAMURAI9986
King Arthur
3,610
321
266
2,770
15,474
8,049
132
6,732
8,742
0
11,349
L
The Morrigan
SPARTAN4974
The Morrigan
3,471
464
0
0
4,229
1,327
0
1,848
2,252
14,749
1,398
W
Ah Muzen Cab
Striker 615
Ah Muzen Cab
9,627
4,024
0
1,330
4,954
2,547
1,354
1,230
3,651
0
30,981
L
Tsukuyomi
TrueZ1hudz
Tsukuyomi
3,377
546
0
196
8,619
3,041
594
5,347
3,272
0
11,424
W
10,614
5,257
0
2,042
5,786
1,846
159
751
4,750
31,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,301
Gold Earned
24,368
66
Minions Killed
114
2
Camps Cleared
4
458,198
Distance Traveled
571,501
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,020
802
8
1
0
192,967
2
L
King Arthur
5,559
556
17
2
0
170,976
0
L
The Morrigan
6,159
616
28
3
2
141,133
6
W
Ah Muzen Cab
8,457
846
56
6
1
201,970
1
L
Tsukuyomi
5,583
558
21
2
0
146,089
0
W
Sol
7,891
789
50
5
3
176,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role