Player Matchup

Hera
Hera
Platinum III
GODseppuku
Hera
Platinum III
Level 157
God Stats
1W - 4L
1,687 SR
Queue Stats
18W - 17L
2,103 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
HEAD_HUNCHO405
Hou Yi
Diamond IV
Level 127
God Stats
34W - 37L
1,631 SR
Queue Stats
315W - 372L
2,113 MMR
Party 1
Xing Tian
Xing Tian
Diamond V
Jay-Bands1
Xing Tian
Diamond V
Level 127
God Stats
10W - 5L
1,779 SR
Queue Stats
258W - 288L
1,966 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,699 SR
2,061 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,690 SR
2,329 MMR
Geb
Geb
Gold I
DeadShiver
Geb
Gold I
Level 159
God Stats
3W - 2L
1,819 SR
Queue Stats
23W - 17L
1,815 MMR
Solo
Scylla
Scylla
Masters
GregBeeBallin
Scylla
Masters
Level 129
God Stats
24W - 25L
1,718 SR
Queue Stats
139W - 111L
3,212 MMR
Solo
Achilles
Achilles
Platinum II
SERVILFIRE
Achilles
Platinum II
Level 134
God Stats
2W - 1L
1,532 SR
Queue Stats
186W - 163L
1,961 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
8,396
600
5,520
7,347
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 2 / 2
9,811
701
9,993
7,837
2,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Jay-Bands1
Xing Tian
12
1 / 2 / 3
8,572
612
4,802
14,196
11,965
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AthenaGilgameshOdinBastetMorgan Le Fay

VS

Bans
SolAresChaacArtioCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 7
9,944
710
4,876
13,486
15,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
5 / 2 / 4
10,255
733
8,953
9,220
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
SERVILFIRE
Achilles
12
3 / 1 / 7
9,067
648
10,889
14,063
13,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
10
10
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
1
6
2
0.33
W
5
2
4
3.5
L
3
2
2
2
L
Xing Tian
Jay-Bands1
Xing Tian
1
2
3
1.25
W
Achilles
SERVILFIRE
Achilles
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,315
Damage
24,718
29,380
Taken
36,769
17,704
Mitigated
33,472
2,713
Healing
10,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,876
459
0
4,378
13,486
15,945
301
3,248
10,058
18,305
0
L
5,520
603
0
528
7,347
2,768
0
3,269
3,808
19,091
0
W
8,953
1,294
0
3,274
9,220
3,875
627
3,340
5,766
58,757
0
L
9,993
4,996
0
740
7,837
2,971
0
4,140
3,431
0
32,056
L
Xing Tian
Jay-Bands1
Xing Tian
4,802
566
210
1,235
14,196
11,965
0
8,383
5,317
13,677
0
W
Achilles
SERVILFIRE
Achilles
10,889
1,757
0
3,215
14,063
13,652
1,156
3,997
9,886
7,652
24,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,779
Gold Earned
29,266
119
Minions Killed
163
4
Camps Cleared
8
673,790
Distance Traveled
814,912
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,944
710
8
1
1
266,030
4
L
Hera
8,396
600
40
3
2
161,785
4
W
Scylla
10,255
733
119
9
4
264,594
1
L
Hou Yi
9,811
701
64
5
0
246,917
7
L
Xing Tian
8,572
612
15
1
2
265,088
2
W
Achilles
9,067
648
36
3
3
284,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role