Player Matchup

Hercules
Hercules
AVeryGoodDog
Hercules
Level 146
God Stats
4W - 2L
1,587 SR
Queue Stats
184W - 147L
1,541 Elo+
Solo
Vulcan
Vulcan
Apexx Batman
Vulcan
Level 120
God Stats
9W - 2L
1,764 SR
Queue Stats
421W - 416L
1,662 Elo+
Party 2
Loki
Loki
cwindy8
Loki
Level 114
God Stats
8W - 13L
1,473 SR
Queue Stats
374W - 367L
1,661 Elo+
Party 2
Team Averages
Level 127
1,608 SR
1,621 Elo+

VS

Team Averages
Level 103
1,558 SR
1,559 Elo+
Janus
Janus
EatBeeph
Janus
Level 122
God Stats
3W - 2L
1,583 SR
Queue Stats
11W - 17L
1,439 Elo+
Solo
Horus
Horus
FupaSweatz
Horus
Level 68
God Stats
0W - 1L
1,481 SR
Queue Stats
9W - 10L
1,562 Elo+
Party 1
Cupid
Cupid
LickaDahLoot
Cupid
Level 118
God Stats
0W - 1L
1,612 SR
Queue Stats
24W - 16L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AVeryGoodDog
Hercules
15
3 / 3 / 8
10,597
662
7,639
18,885
12,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
14
3 / 5 / 7
10,357
647
17,997
7,691
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
cwindy8
Loki
16
5 / 3 / 6
11,319
707
10,669
11,905
3,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EatBeeph
Janus
15
7 / 5 / 2
10,662
666
15,966
13,084
4,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
14
2 / 3 / 8
10,610
663
5,522
18,871
19,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
2 / 3 / 6
9,382
586
8,098
11,534
4,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
11
Kills
11
11
Deaths
11
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
AVeryGoodDog
Hercules
3
3
8
2.33
W
Vulcan
3
5
7
1.3
L
Janus
EatBeeph
Janus
7
5
2
1.6
L
Horus
2
3
8
2
L
2
3
6
1.67
W
Loki
cwindy8
Loki
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,305
Damage
29,586
38,481
Taken
43,489
18,821
Mitigated
27,884
9,120
Healing
12,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AVeryGoodDog
Hercules
7,639
1,104
391
7,010
18,885
12,269
579
6,959
11,569
2,280
18,683
W
Vulcan
17,997
7,943
0
1,543
7,691
2,609
901
3,427
4,134
46,710
0
L
Janus
EatBeeph
Janus
15,966
571
213
2,047
13,084
4,494
0
4,496
8,247
64,316
0
L
Horus
5,522
2,636
2,279
7,172
18,871
19,312
25
7,245
10,666
0
10,546
L
8,098
3,321
97
1,180
11,534
4,078
195
7,141
3,956
0
31,631
W
Loki
cwindy8
Loki
10,669
1,199
0
176
11,905
3,943
837
5,335
6,353
0
43,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,273
Gold Earned
30,654
166
Minions Killed
178
6
Camps Cleared
6
889,534
Distance Traveled
867,986
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,597
662
45
3
0
296,056
4
W
Vulcan
10,357
647
61
4
2
285,153
6
L
Janus
10,662
666
122
8
6
269,393
4
L
Horus
10,610
663
10
1
0
320,688
4
L
Cupid
9,382
586
46
3
0
277,905
4
W
Loki
11,319
707
60
4
4
308,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role