Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
ExoticWolfPack
Atlas
Level 100
God Stats
0W - 2L
1,300 SR
Queue Stats
168W - 307L
1,411 Elo+
Party 2
Discordia
Discordia
Heavytrafic
Discordia
Level 65
God Stats
6W - 11L
1,441 SR
Queue Stats
281W - 360L
1,438 Elo+
Solo
Skadi
Skadi
ScodaWithLime
Skadi
Level 104
God Stats
38W - 65L
1,447 SR
Queue Stats
230W - 455L
1,383 Elo+
Party 2
Gilgamesh
Gilgamesh
ThaGridMaster
Gilgamesh
Level 116
God Stats
26W - 33L
1,509 SR
Queue Stats
249W - 460L
1,332 Elo+
Party 2
Team Averages
Level 101
1,439 SR
1,413 Elo+

VS

Team Averages
Level 110
1,495 SR
1,463 Elo+
Izanami
Izanami
Elmekkos
Izanami
Level 108
God Stats
8W - 8L
1,603 SR
Queue Stats
155W - 203L
1,482 Elo+
Party 1
Mercury
Mercury
Izziany
Mercury
Level 116
God Stats
14W - 13L
1,454 SR
Queue Stats
573W - 648L
1,486 Elo+
Solo
Agni
Agni
KymmenoLykos
Agni
Level 129
God Stats
7W - 8L
1,361 SR
Queue Stats
189W - 193L
1,450 Elo+
Solo
Tyr
Tyr
MadaraUzumaki17
Tyr
Level 108
God Stats
15W - 12L
1,539 SR
Queue Stats
255W - 301L
1,456 Elo+
Party 1
Bacchus
Bacchus
Puripuri3000
Bacchus
Level 89
God Stats
26W - 27L
1,517 SR
Queue Stats
78W - 123L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
3 / 3 / 1
6,046
550
5,450
8,672
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 1
5,525
502
3,100
8,011
4,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Heavytrafic
Discordia
8
1 / 5 / 2
5,487
499
2,715
7,350
2,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 3 / 1
5,816
529
3,290
7,197
1,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
ThaGridMaster
Gilgamesh
8
0 / 4 / 2
4,835
440
2,711
6,951
3,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elmekkos
Izanami
12
4 / 1 / 6
6,731
612
7,254
6,627
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Izziany
Mercury
11
8 / 2 / 3
6,921
629
5,054
6,674
2,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
3 / 3 / 3
6,046
550
4,756
5,600
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 2
6,337
576
5,945
6,846
4,463
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Puripuri3000
Bacchus
9
1 / 0 / 5
5,943
540
3,066
5,366
4,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
17
17
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
3
3
1
1.17
W
Izanami
Elmekkos
Izanami
4
1
6
7
L
1
2
1
0.75
L
Discordia
Heavytrafic
Discordia
1
5
2
0.4
W
Mercury
Izziany
Mercury
8
2
3
4.75
W
3
3
3
1.5
W
1
0
2
2
W
Bacchus
Puripuri3000
Bacchus
1
0
5
3.5
L
0
3
1
0.17
L
Gilgamesh
ThaGridMaster
Gilgamesh
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,266
Damage
26,075
38,181
Taken
31,113
15,109
Mitigated
15,127
8,142
Healing
9,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,450
2,609
0
2,374
8,672
2,867
0
730
7,880
0
23,765
W
Izanami
Elmekkos
Izanami
7,254
5,287
0
1,717
6,627
2,074
53
1,410
5,217
0
48,899
L
3,100
1,187
0
1,530
8,011
4,157
256
2,766
5,165
13,927
0
L
Discordia
Heavytrafic
Discordia
2,715
344
0
1,266
7,350
2,730
586
2,399
4,483
25,900
0
W
Mercury
Izziany
Mercury
5,054
2,383
0
479
6,674
2,179
0
290
6,384
0
28,311
W
4,756
110
0
1,745
5,600
1,741
432
1,367
4,233
26,407
0
W
5,945
365
0
3,440
6,846
4,463
161
1,302
5,544
0
31,502
W
Bacchus
Puripuri3000
Bacchus
3,066
173
0
1,740
5,366
4,670
145
1,446
3,920
12,604
0
L
3,290
1,817
0
1,736
7,197
1,695
945
609
6,564
0
37,768
L
Gilgamesh
ThaGridMaster
Gilgamesh
2,711
972
0
1,236
6,951
3,660
0
642
6,267
0
14,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,709
Gold Earned
31,978
217
Minions Killed
288
0
Camps Cleared
0
1,028,758
Distance Traveled
1,164,516
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,046
550
42
4
0
244,566
0
W
Izanami
6,731
612
97
9
0
207,373
6
L
Atlas
5,525
502
28
3
0
198,498
1
L
Discordia
5,487
499
47
4
0
190,758
2
W
Mercury
6,921
629
50
5
0
243,305
5
W
Agni
6,046
550
53
5
0
221,258
2
W
Tyr
6,337
576
69
6
0
256,724
1
W
Bacchus
5,943
540
19
2
0
235,856
1
L
Skadi
5,816
529
70
6
0
190,621
1
L
Gilgamesh
4,835
440
30
3
0
204,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role