Player Matchup

Fenrir
Fenrir
FurmentedSox
Fenrir
Level 147
God Stats
2W - 13L
1,183 SR
Queue Stats
292W - 314L
1,463 Elo+
Party 3
Osiris
Osiris
I-FierceGod-I
Osiris
Level 100
God Stats
0W - 3L
1,199 SR
Queue Stats
358W - 335L
1,496 Elo+
Party 2
Apollo
Apollo
K1LLSWITCH925
Apollo
Level 49
God Stats
5W - 7L
1,356 SR
Queue Stats
49W - 52L
1,474 Elo+
Solo
Kukulkan
Kukulkan
TheZamoraX
Kukulkan
Level 4
God Stats
0W - 2L
1,332 SR
Queue Stats
3W - 5L
1,148 Elo+
Party 2
Amaterasu
Amaterasu
xCHUNKYBOIx7726
Amaterasu
Level 29
God Stats
0W - 1L
1,407 SR
Queue Stats
3W - 11L
1,237 Elo+
Party 3
Team Averages
Level 66
1,295 SR
1,364 Elo+

VS

Team Averages
Level 79
1,547 SR
1,514 Elo+
Fenrir
Fenrir
Amuul98
Fenrir
Level 69
God Stats
2W - 1L
1,373 SR
Queue Stats
179W - 185L
1,436 Elo+
Party 1
Zeus
Zeus
ITZCOMP13
Zeus
Level 87
God Stats
14W - 16L
1,480 SR
Queue Stats
204W - 244L
1,387 Elo+
Solo
Cupid
Cupid
Letale Bellum
Cupid
Level 69
God Stats
2W - 0L
1,710 SR
Queue Stats
105W - 68L
1,627 Elo+
Party 1
Ymir
Ymir
TheEmperorJAG
Ymir
Level 25
God Stats
2W - 2L
1,446 SR
Queue Stats
10W - 5L
1,676 Elo+
Party 1
Chaac
Chaac
jackblackpanda1
Chaac
Level 147
God Stats
8W - 3L
1,725 SR
Queue Stats
225W - 235L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
4 / 2 / 0
6,342
634
4,782
7,353
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 2 / 0
5,029
503
2,014
6,209
5,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 2
5,015
502
2,067
3,772
952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
TheZamoraX
Kukulkan
10
1 / 2 / 1
5,498
550
2,270
4,840
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
xCHUNKYBOIx7726
Amaterasu
7
0 / 2 / 2
4,551
455
1,241
8,566
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Amuul98
Fenrir
9
2 / 3 / 1
5,566
557
3,328
7,744
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
12
5 / 0 / 0
7,102
710
4,612
1,580
402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 1 / 1
5,767
577
3,422
4,065
1,078
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 2
5,228
523
1,167
6,910
3,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 0 / 2
6,179
618
5,603
5,434
3,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
5
Kills
10
10
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Amuul98
Fenrir
2
3
1
0.83
L
Fenrir
4
2
0
2
L
0
2
0
0
W
Zeus
5
0
0
5
L
0
2
2
0.5
W
2
1
1
2.5
W
0
2
2
0.5
L
Kukulkan
TheZamoraX
Kukulkan
1
2
1
0.75
W
1
0
2
2
L
Amaterasu
xCHUNKYBOIx7726
Amaterasu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,374
Damage
18,132
30,740
Taken
25,733
12,638
Mitigated
10,692
6,831
Healing
8,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Amuul98
Fenrir
3,328
999
0
2,231
7,744
2,438
448
1,017
6,727
0
23,159
L
Fenrir
4,782
1,181
0
2,582
7,353
2,274
0
1,614
5,556
0
32,386
L
2,014
578
176
1,508
6,209
5,348
0
477
5,292
0
23,247
W
Zeus
4,612
211
0
539
1,580
402
651
96
1,484
37,967
0
L
2,067
957
0
427
3,772
952
0
768
2,929
0
20,649
W
3,422
1,442
113
1,220
4,065
1,078
0
0
4,065
0
30,992
W
1,167
0
0
894
6,910
3,701
0
638
6,272
11,000
0
L
Kukulkan
TheZamoraX
Kukulkan
2,270
246
0
332
4,840
1,439
0
1,377
3,314
31,636
0
W
5,603
187
0
3,413
5,434
3,073
344
519
4,915
0
34,215
L
Amaterasu
xCHUNKYBOIx7726
Amaterasu
1,241
224
57
1,749
8,566
2,625
0
1,234
7,308
0
14,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,435
Gold Earned
29,842
261
Minions Killed
302
0
Camps Cleared
0
998,749
Distance Traveled
1,026,534
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,566
557
49
5
0
217,845
0
L
Fenrir
6,342
634
71
7
0
227,561
1
L
Osiris
5,029
503
50
5
0
206,147
0
W
Zeus
7,102
710
93
9
0
193,789
2
L
Apollo
5,015
502
55
6
0
181,526
0
W
Cupid
5,767
577
73
7
0
183,275
1
W
Ymir
5,228
523
17
2
0
195,531
2
L
Kukulkan
5,498
550
60
6
0
194,546
2
W
Chaac
6,179
618
70
7
0
236,094
2
L
Amaterasu
4,551
455
25
3
0
188,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role