Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Itz_Spirits
Zhong Kui
Level 20
God Stats
5W - 5L
1,523 SR
Queue Stats
43W - 54L
1,322 Elo+
Party 2
Team Averages
Level 60
1,508 SR
1,441 Elo+

VS

Team Averages
Level 92
1,410 SR
1,280 Elo+
Yemoja
Yemoja
GrandAdmiral14
Yemoja
Level 106
God Stats
8W - 16L
1,431 SR
Queue Stats
77W - 121L
1,294 Elo+
Party 1
Ymir
Ymir
stonec30
Ymir
Level 64
God Stats
12W - 23L
1,378 SR
Queue Stats
34W - 57L
1,251 Elo+
Party 1
Ao Kuang
Ao Kuang
tivnanj
Ao Kuang
Level 107
God Stats
5W - 8L
1,420 SR
Queue Stats
77W - 118L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
11 / 1 / 5
10,448
804
16,975
8,585
4,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
 
Artio
14
4 / 2 / 8
9,198
708
5,503
13,194
10,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Itz_Spirits
Zhong Kui
13
1 / 2 / 9
8,749
673
6,389
10,136
5,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
8,255
635
3,569
10,385
4,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
11
1 / 6 / 3
7,944
611
4,444
14,806
10,744
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ao Kuang
tivnanj
Ao Kuang
11
2 / 7 / 2
8,064
620
6,430
11,999
3,168
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
16
Kills
5
5
Deaths
16
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
11
1
5
13.5
W
Artio
 
Artio
4
2
8
4
L
2
3
3
1.17
W
Zhong Kui
Itz_Spirits
Zhong Kui
1
2
9
2.75
L
Ymir
1
6
3
0.42
L
Ao Kuang
tivnanj
Ao Kuang
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,867
Damage
14,443
31,915
Taken
37,190
19,840
Mitigated
18,886
11,215
Healing
6,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
16,975
4,786
0
2,585
8,585
4,174
866
2,880
5,705
0
45,580
W
Artio
 
Artio
5,503
888
312
3,894
13,194
10,058
303
6,009
7,185
25,640
0
L
3,569
968
3,076
1,331
10,385
4,974
0
3,629
6,100
19,230
0
W
Zhong Kui
Itz_Spirits
Zhong Kui
6,389
704
66
4,358
10,136
5,608
822
6,884
3,252
25,307
0
L
Ymir
4,444
633
0
410
14,806
10,744
0
4,437
9,329
17,593
0
L
Ao Kuang
tivnanj
Ao Kuang
6,430
1,754
0
1,195
11,999
3,168
0
2,736
8,698
19,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,395
Gold Earned
24,263
142
Minions Killed
67
11
Camps Cleared
1
720,939
Distance Traveled
475,055
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,448
804
59
5
5
264,017
2
W
Artio
9,198
708
33
3
2
249,842
5
L
Yemoja
8,255
635
34
3
0
192,268
2
W
Zhong Kui
8,749
673
50
4
4
207,080
0
L
Ymir
7,944
611
19
1
1
140,669
0
L
Ao Kuang
8,064
620
14
1
0
142,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role