Player Matchup

Raijin
Raijin
CopyrightedSong
Raijin
Level 42
God Stats
1W - 4L
1,475 SR
Queue Stats
115W - 110L
1,456 Elo+
Party 1
Ne Zha
Ne Zha
DonDaNoble
Ne Zha
Level 73
God Stats
37W - 38L
1,581 SR
Queue Stats
418W - 336L
1,537 Elo+
Solo
Kuzenbo
Kuzenbo
GrenadianBacon
Kuzenbo
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,477 Elo+
Party 3
Thor
Thor
KamiNoMerias
Thor
Level 16
God Stats
7W - 8L
1,444 SR
Queue Stats
22W - 33L
1,333 Elo+
Party 1
Apollo
Apollo
liljinxxer
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,467 Elo+
Party 3
Team Averages
Level 60
1,500 SR
1,454 Elo+

VS

Team Averages
Level 94
1,627 SR
1,592 Elo+
Mercury
Mercury
AtticusBird
Mercury
Level 48
God Stats
17W - 7L
1,742 SR
Queue Stats
341W - 197L
1,665 Elo+
Party 2
Khepri
Khepri
Bluehazard626
Khepri
Level 139
God Stats
46W - 17L
1,749 SR
Queue Stats
609W - 375L
1,610 Elo+
Party 2
Nike
Nike
MsDoubleY
Nike
Level 80
God Stats
6W - 5L
1,441 SR
Queue Stats
70W - 77L
1,444 Elo+
Solo
Skadi
Skadi
Souupa
Skadi
Level 58
God Stats
7W - 6L
1,521 SR
Queue Stats
425W - 237L
1,610 Elo+
Party 2
Agni
Agni
Tvolcom322
Agni
Level 145
God Stats
6W - 3L
1,681 SR
Queue Stats
472W - 309L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 9
11,474
1,147
18,584
17,921
5,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
DonDaNoble
Ne Zha
17
9 / 13 / 3
12,166
1,217
11,150
18,775
6,184
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
1 / 5 / 13
11,267
1,127
13,378
20,389
25,183
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 6 / 7
11,008
1,101
8,414
13,077
4,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
liljinxxer
Apollo
16
1 / 10 / 5
9,175
918
3,531
14,445
5,105
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AtticusBird
Mercury
18
4 / 5 / 21
10,862
1,086
10,056
13,032
5,614
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
4 / 5 / 28
11,676
1,168
10,854
12,470
15,377
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nike
18
3 / 3 / 22
10,856
1,086
14,454
11,734
7,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Souupa
Skadi
19
18 / 3 / 14
14,596
1,460
24,307
11,403
4,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
11 / 3 / 22
13,703
1,370
19,649
10,689
4,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
147
19
Kills
40
40
Deaths
19
37
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Mercury
AtticusBird
Mercury
4
5
21
2.9
W
4
5
28
3.6
L
3
6
9
1.25
L
Ne Zha
DonDaNoble
Ne Zha
9
13
3
0.81
L
1
5
13
1.5
L
5
6
7
1.42
W
Nike
3
3
22
4.67
W
Skadi
Souupa
Skadi
18
3
14
8.33
W
11
3
22
7.33
L
Apollo
liljinxxer
Apollo
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,057
Damage
79,320
84,607
Taken
59,328
47,165
Mitigated
37,309
2,455
Healing
1,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AtticusBird
Mercury
10,056
5,641
0
0
13,032
5,614
0
6,585
6,447
0
19,031
W
10,854
834
0
0
12,470
15,377
0
3,933
8,293
17,284
0
L
18,584
1,161
192
544
17,921
5,746
0
5,834
11,796
53,954
0
L
Ne Zha
DonDaNoble
Ne Zha
11,150
4,362
0
1,021
18,775
6,184
0
9,255
9,323
0
18,407
L
13,378
2,497
0
162
20,389
25,183
0
5,371
14,695
26,026
0
L
8,414
1,464
0
0
13,077
4,947
0
4,856
8,078
0
16,059
W
Nike
14,454
1,519
0
1,032
11,734
7,816
0
6,892
4,842
4,047
24,528
W
Skadi
Souupa
Skadi
24,307
11,252
0
0
11,403
4,096
0
8,722
2,681
0
31,622
W
19,649
957
0
797
10,689
4,406
0
5,830
4,859
67,352
0
L
Apollo
liljinxxer
Apollo
3,531
2,069
0
536
14,445
5,105
0
7,542
6,732
0
9,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,090
Gold Earned
61,693
160
Minions Killed
216
8
Camps Cleared
5
881,097
Distance Traveled
1,038,078
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,862
1,086
21
2
2
261,627
1
W
Khepri
11,676
1,168
14
1
1
174,777
0
L
Raijin
11,474
1,147
96
10
0
189,653
0
L
Ne Zha
12,166
1,217
17
2
6
185,240
0
L
Kuzenbo
11,267
1,127
30
3
1
205,612
0
L
Thor
11,008
1,101
6
1
0
199,255
0
W
Nike
10,856
1,086
34
3
1
184,805
1
W
Skadi
14,596
1,460
16
2
1
206,291
1
W
Agni
13,703
1,370
131
13
0
210,578
1
L
Apollo
9,175
918
11
1
1
101,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role