Player Matchup

Skadi
Skadi
DaggerPhobiaaa
Skadi
Level 45
God Stats
13W - 7L
1,568 SR
Queue Stats
71W - 82L
1,455 Elo+
Solo
Artio
Artio
Rambzy-
Artio
Level 86
God Stats
63W - 51L
1,532 SR
Queue Stats
73W - 80L
1,427 Elo+
Party 2
Sol
Sol
uz_i_i
Sol
Level 60
God Stats
4W - 4L
1,448 SR
Queue Stats
71W - 77L
1,426 Elo+
Party 2
Team Averages
Level 64
1,516 SR
1,436 Elo+

VS

Team Averages
Level 98
1,449 SR
1,431 Elo+
Ymir
Ymir
BlowinByTheO97
Ymir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 190L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
CRIMS0N21
Gilgamesh
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 119L
1,378 Elo+
Party 1
Freya
Freya
duhitzthomas04
Freya
Level 126
God Stats
26W - 26L
1,346 SR
Queue Stats
506W - 540L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 7
10,137
724
16,521
9,753
3,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
Rambzy-
Artio
13
1 / 1 / 12
9,535
681
10,323
11,406
8,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
uz_i_i
Sol
13
7 / 2 / 4
10,261
733
8,891
9,664
3,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
8,173
584
7,395
19,850
11,906
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
CRIMS0N21
Gilgamesh
8
1 / 3 / 1
7,616
544
3,275
11,375
3,567
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 4 / 0
9,611
687
10,437
14,082
4,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
13
Kills
5
5
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Gilgamesh
CRIMS0N21
Gilgamesh
1
3
1
0.5
W
5
2
7
4.25
W
Artio
Rambzy-
Artio
1
1
12
7
L
4
4
0
1
W
Sol
uz_i_i
Sol
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,735
Damage
21,107
30,823
Taken
45,307
15,483
Mitigated
19,813
5,529
Healing
7,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,395
999
0
88
19,850
11,906
0
5,872
13,978
24,462
0
L
Gilgamesh
CRIMS0N21
Gilgamesh
3,275
559
49
2,279
11,375
3,567
0
5,642
5,733
0
9,973
W
16,521
7,444
0
413
9,753
3,621
1,578
5,549
4,204
0
54,173
W
Artio
Rambzy-
Artio
10,323
508
1,139
2,045
11,406
8,113
519
5,368
6,038
21,802
0
L
10,437
3,023
0
4,649
14,082
4,340
0
8,222
5,860
29,521
0
W
Sol
uz_i_i
Sol
8,891
3,048
0
1,932
9,664
3,749
1,114
7,232
2,432
30,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,933
Gold Earned
25,400
132
Minions Killed
86
9
Camps Cleared
3
753,776
Distance Traveled
548,999
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,173
584
29
2
0
214,977
1
L
Gilgamesh
7,616
544
22
2
0
113,446
0
W
Skadi
10,137
724
59
4
5
249,214
1
W
Artio
9,535
681
25
2
1
271,816
0
L
Freya
9,611
687
35
3
3
220,576
2
W
Sol
10,261
733
48
3
3
232,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role