Player Matchup

Zeus
Zeus
DampedAttic9879
Zeus
Level 63
God Stats
3W - 1L
1,844 SR
Queue Stats
204W - 244L
1,404 Elo+
Party 1
Tyr
Tyr
LoopedPancake4
Tyr
Level 68
God Stats
1W - 4L
1,327 SR
Queue Stats
224W - 275L
1,338 Elo+
Party 1
Danzaburou
Danzaburou
ProjectLucario1
Danzaburou
Level 37
God Stats
50W - 68L
1,391 SR
Queue Stats
98W - 130L
1,352 Elo+
Party 1
Bellona
Bellona
R3TR09423
Bellona
Level 26
God Stats
14W - 15L
1,516 SR
Queue Stats
31W - 62L
1,325 Elo+
Party 1
Ne Zha
Ne Zha
bruh_Vibe
Ne Zha
Level 67
God Stats
4W - 10L
1,374 SR
Queue Stats
188W - 233L
1,415 Elo+
Party 1
Team Averages
Level 52
1,491 SR
1,367 Elo+

VS

Team Averages
Level 81
1,494 SR
1,422 Elo+
Chaac
Chaac
CaptianCush
Chaac
Level 115
God Stats
13W - 5L
1,687 SR
Queue Stats
696W - 675L
1,528 Elo+
Party 2
Zeus
Zeus
TaiDra19
Zeus
Level 64
God Stats
6W - 7L
1,430 SR
Queue Stats
9W - 13L
1,166 Elo+
Solo
Mercury
Mercury
TindoXBL
Mercury
Level 108
God Stats
30W - 27L
1,501 SR
Queue Stats
305W - 290L
1,435 Elo+
Party 2
Bacchus
Bacchus
XXXOUSOONERSXXX
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 40L
1,438 Elo+
Party 2
Charybdis
Charybdis
its KillrCrim
Charybdis
Level 89
God Stats
2W - 3L
1,350 SR
Queue Stats
349W - 298L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 11
10,864
453
26,868
15,441
4,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 10 / 7
9,642
402
6,511
27,004
21,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
ProjectLucario1
Danzaburou
16
2 / 10 / 5
10,350
431
10,915
22,018
8,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
R3TR09423
Bellona
19
10 / 4 / 5
12,122
505
17,210
19,119
18,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
bruh_Vibe
Ne Zha
15
3 / 8 / 9
9,861
411
8,201
20,622
15,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 18
12,824
534
21,598
26,362
29,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zeus
15
0 / 9 / 1
10,671
445
7,910
14,702
4,462
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
TindoXBL
Mercury
20
20 / 1 / 9
15,245
635
22,152
22,415
9,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 4 / 18
11,685
487
10,895
20,412
29,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
its KillrCrim
Charybdis
17
10 / 5 / 12
12,844
535
20,381
20,400
7,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
95
22
Kills
37
37
Deaths
24
37
Assists
58
Player
Kills
Deaths
Assists
KDA
W
5
5
18
2.8
L
6
5
11
2.3
L
1
10
7
0.45
L
Danzaburou
ProjectLucario1
Danzaburou
2
10
5
0.45
L
Bellona
R3TR09423
Bellona
10
4
5
3.13
W
Zeus
0
9
1
0.06
W
Mercury
TindoXBL
Mercury
20
1
9
24.5
W
2
4
18
2.75
L
Ne Zha
bruh_Vibe
Ne Zha
3
8
9
0.94
W
Charybdis
its KillrCrim
Charybdis
10
5
12
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,705
Damage
82,936
104,204
Taken
104,291
67,960
Mitigated
80,129
16,874
Healing
27,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,598
1,473
0
9,330
26,362
29,009
1,305
8,612
17,477
12,610
53,079
L
26,868
4,419
0
1,523
15,441
4,860
332
4,340
10,881
81,371
0
L
6,511
1,603
160
4,962
27,004
21,408
34
7,538
19,239
0
31,338
L
Danzaburou
ProjectLucario1
Danzaburou
10,915
3,363
153
4,774
22,018
8,314
1,098
2,662
19,074
0
74,268
L
Bellona
R3TR09423
Bellona
17,210
5,817
431
2,207
19,119
18,129
450
3,759
14,511
0
69,994
W
Zeus
7,910
1,075
172
1,087
14,702
4,462
2,361
6,634
7,828
47,424
0
W
Mercury
TindoXBL
Mercury
22,152
12,726
0
3,905
22,415
9,994
1,749
3,382
18,859
0
135,118
W
10,895
1,423
769
4,868
20,412
29,022
745
8,716
11,249
24,642
0
L
Ne Zha
bruh_Vibe
Ne Zha
8,201
1,928
393
2,271
20,622
15,249
0
4,400
15,760
0
52,038
W
Charybdis
its KillrCrim
Charybdis
20,381
10,434
0
7,022
20,400
7,642
3,977
2,764
17,562
0
77,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,839
Gold Earned
63,269
462
Minions Killed
447
0
Camps Cleared
0
2,221,069
Distance Traveled
2,217,472
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,824
534
102
4
0
440,252
2
L
Zeus
10,864
453
131
5
0
406,833
3
L
Tyr
9,642
402
36
2
0
459,475
2
L
Danzaburou
10,350
431
119
5
0
426,314
4
L
Bellona
12,122
505
105
4
0
463,276
2
W
Zeus
10,671
445
96
4
0
348,539
5
W
Mercury
15,245
635
124
5
0
575,205
1
W
Bacchus
11,685
487
18
1
0
442,457
1
L
Ne Zha
9,861
411
71
3
0
465,171
11
W
Charybdis
12,844
535
107
4
0
411,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role