Player Matchup

Merlin
Merlin
BrownStarfishh
Merlin
Level 108
God Stats
2W - 0L
1,557 SR
Queue Stats
14W - 14L
1,461 Elo+
Solo
Skadi
Skadi
CoyClient551191
Skadi
Level 127
God Stats
2W - 1L
1,587 SR
Queue Stats
28W - 28L
1,447 Elo+
Party 2
Neith
Neith
HellaSketchy252
Neith
Level 106
God Stats
1W - 2L
1,560 SR
Queue Stats
42W - 37L
1,579 Elo+
Solo
Janus
Janus
SoUp Clamz
Janus
Level 157
God Stats
5W - 2L
1,546 SR
Queue Stats
54W - 38L
1,602 Elo+
Party 2
Nu Wa
Nu Wa
stoneymcswat
Nu Wa
Level 156
God Stats
3W - 0L
1,708 SR
Queue Stats
88W - 56L
1,630 Elo+
Party 2
Team Averages
Level 131
1,591 SR
1,544 Elo+

VS

Team Averages
Level 119
1,396 SR
1,497 Elo+
Heimdallr
Heimdallr
BabyGuu
Heimdallr
Level 133
God Stats
0W - 4L
1,102 SR
Queue Stats
67W - 83L
1,450 Elo+
Solo
Thoth
Thoth
Drim Dynasty
Thoth
Level 112
God Stats
0W - 4L
1,090 SR
Queue Stats
177W - 208L
1,471 Elo+
Solo
Susano
Susano
Fleystation
Susano
Level 97
God Stats
5W - 7L
1,554 SR
Queue Stats
277W - 272L
1,533 Elo+
Solo
Merlin
Merlin
Stikyfngrs
Merlin
Level 116
God Stats
2W - 1L
1,578 SR
Queue Stats
141W - 128L
1,558 Elo+
Party 1
Freya
Freya
lKillerQueen267
Freya
Level 136
God Stats
3W - 3L
1,657 SR
Queue Stats
191W - 189L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 13
8,161
907
4,246
4,122
1,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 3 / 14
8,540
949
4,833
7,574
2,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
7 / 3 / 7
8,487
943
10,793
7,962
2,802
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
14
3 / 2 / 15
8,436
937
9,899
8,035
2,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
11 / 2 / 12
10,235
1,137
10,650
6,721
2,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BabyGuu
Heimdallr
11
2 / 6 / 6
6,558
729
5,488
9,555
3,116
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 6 / 4
6,675
742
2,314
7,868
1,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
14
4 / 4 / 6
8,036
893
6,436
7,840
2,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Stikyfngrs
Merlin
14
3 / 6 / 5
7,582
842
9,977
10,606
3,432
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 4
7,037
782
3,441
9,386
3,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
37
26
Kills
12
12
Deaths
26
61
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BabyGuu
Heimdallr
2
6
6
0.83
W
2
2
13
4.25
W
3
3
14
3.33
L
0
6
4
0.33
L
Susano
4
4
6
1.75
W
7
3
7
3.5
W
Janus
3
2
15
5.25
L
Merlin
Stikyfngrs
Merlin
3
6
5
0.92
L
3
4
4
1.25
W
11
2
12
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,421
Damage
27,656
34,414
Taken
45,255
11,249
Mitigated
14,964
13,833
Healing
10,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BabyGuu
Heimdallr
5,488
1,225
985
1,470
9,555
3,116
972
5,597
3,958
0
11,540
W
4,246
205
976
442
4,122
1,576
1,041
1,653
2,469
17,441
0
W
4,833
1,372
798
623
7,574
2,425
1,264
3,069
4,504
0
15,098
L
2,314
146
581
577
7,868
1,900
306
4,821
3,047
18,570
0
L
Susano
6,436
975
793
1,400
7,840
2,683
0
4,264
3,576
0
15,189
W
10,793
2,249
663
2,048
7,962
2,802
1,404
5,014
2,948
0
16,391
W
Janus
9,899
82
801
2,851
8,035
2,355
719
3,318
4,717
19,813
0
L
Merlin
Stikyfngrs
Merlin
9,977
49
625
1,453
10,606
3,432
242
5,273
5,333
21,102
0
L
3,441
915
591
2,130
9,386
3,833
0
4,840
4,546
10,617
636
W
10,650
2,784
2,254
2,377
6,721
2,091
1,167
2,403
4,318
19,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,859
Gold Earned
35,888
94
Minions Killed
105
0
Camps Cleared
0
992,403
Distance Traveled
712,073
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,558
729
15
2
0
113,206
0
W
Merlin
8,161
907
23
3
0
163,574
0
W
Skadi
8,540
949
15
2
0
206,224
0
L
Thoth
6,675
742
33
4
0
160,982
2
L
Susano
8,036
893
24
3
0
163,399
2
W
Neith
8,487
943
10
1
0
191,398
0
W
Janus
8,436
937
26
3
0
214,347
3
L
Merlin
7,582
842
24
3
0
141,525
0
L
Freya
7,037
782
9
1
0
132,961
0
W
Nu Wa
10,235
1,137
20
2
0
216,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role