Player Matchup

Nemesis
Nemesis
Bronze I
 
Nemesis
Bronze I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver V
 
Sobek
Silver V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver I
Arfelas
Odin
Silver I
Level 50
God Stats
1W - 1L
1,717 SR
Queue Stats
37W - 51L
1,118 MMR
Party 1
Hera
Hera
Silver I
Cybersurge
Hera
Silver I
Level 84
God Stats
10W - 6L
1,687 SR
Queue Stats
82W - 105L
1,244 MMR
Solo
Izanami
Izanami
Gold IV
Spartacus327
Izanami
Gold IV
Level 141
God Stats
1W - 3L
1,610 SR
Queue Stats
7W - 14L
1,500 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,603 SR
1,372 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,539 SR
1,013 MMR
Morgan Le Fay
Morgan Le Fay
Silver I
 
Morgan Le Fay
Silver I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver IV
Chernodaddy
Fenrir
Silver IV
Level 103
God Stats
17W - 20L
1,516 SR
Queue Stats
223W - 238L
722 MMR
Solo
Hou Yi
Hou Yi
Silver II
danimalben
Hou Yi
Silver II
Level 156
God Stats
4W - 2L
1,548 SR
Queue Stats
229W - 231L
1,008 MMR
Solo
Khepri
Khepri
Silver III
exterminad0r36
Khepri
Silver III
Level 155
God Stats
42W - 27L
1,572 SR
Queue Stats
574W - 572L
817 MMR
Solo
Achilles
Achilles
Silver II
saucykazi
Achilles
Silver II
Level 121
God Stats
6W - 2L
1,560 SR
Queue Stats
219W - 225L
1,016 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 3 / 0
6,256
447
3,394
10,038
3,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
 
Sobek
7
0 / 4 / 0
5,259
376
2,538
13,838
7,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
Arfelas
Odin
11
1 / 6 / 0
6,640
474
4,329
12,343
6,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 5 / 0
6,514
465
4,723
7,905
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Spartacus327
Izanami
12
0 / 4 / 0
6,547
468
5,425
10,221
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AthenaMulanArtioBastet

VS

Bans
CamazotzCliodhnaAh Muzen CabThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
7 / 1 / 3
8,371
598
10,102
4,647
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
13
9 / 0 / 4
8,603
615
8,200
13,327
5,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
danimalben
Hou Yi
13
1 / 0 / 3
8,001
572
4,450
6,979
2,563
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 0 / 11
7,592
542
3,407
8,564
7,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
saucykazi
Achilles
13
5 / 1 / 3
8,195
585
11,869
11,563
8,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
2
Kills
22
22
Deaths
2
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
0
0.33
L
Sobek
 
Sobek
0
4
0
0
W
Morgan Le Fay
 
Morgan Le Fay
7
1
3
8.5
L
Odin
Arfelas
Odin
1
6
0
0.17
W
Fenrir
9
0
4
11
L
0
5
0
0
L
Izanami
Spartacus327
Izanami
0
4
0
0
W
Hou Yi
danimalben
Hou Yi
1
0
3
2.5
W
0
0
11
5.5
W
Achilles
saucykazi
Achilles
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,409
Damage
38,028
54,345
Taken
45,080
22,800
Mitigated
25,423
11,465
Healing
16,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,394
1,265
0
1,049
10,038
3,395
0
3,877
6,121
0
33,941
L
Sobek
 
Sobek
2,538
304
0
3,992
13,838
7,829
0
4,105
9,451
14,973
0
W
Morgan Le Fay
 
Morgan Le Fay
10,102
795
0
994
4,647
1,923
1,141
1,267
3,284
48,486
0
L
Odin
Arfelas
Odin
4,329
681
0
1,120
12,343
6,714
0
2,468
9,367
1,354
29,893
W
Fenrir
8,200
1,372
0
4,043
13,327
5,101
1,165
2,117
11,112
0
48,592
L
4,723
1,669
0
2,140
7,905
2,221
0
2,747
5,158
41,223
0
L
Izanami
Spartacus327
Izanami
5,425
3,232
0
3,164
10,221
2,641
87
861
9,315
0
51,018
W
Hou Yi
danimalben
Hou Yi
4,450
1,782
0
2,750
6,979
2,563
1,212
1,230
5,709
0
53,998
W
3,407
148
897
3,118
8,564
7,014
0
1,884
6,600
22,050
0
W
Achilles
saucykazi
Achilles
11,869
4,489
0
4,428
11,563
8,822
52
764
10,799
1,202
40,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,216
Gold Earned
40,762
356
Minions Killed
374
0
Camps Cleared
0
1,346,948
Distance Traveled
1,429,084
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,256
447
67
5
0
289,810
1
L
Sobek
5,259
376
12
1
0
302,501
3
W
Morgan Le Fay
8,371
598
82
6
0
289,598
2
L
Odin
6,640
474
80
6
0
250,402
1
W
Fenrir
8,603
615
75
5
0
294,424
3
L
Hera
6,514
465
89
6
0
251,832
4
L
Izanami
6,547
468
108
8
0
252,403
4
W
Hou Yi
8,001
572
115
8
0
273,640
3
W
Khepri
7,592
542
26
2
0
292,884
3
W
Achilles
8,195
585
76
5
0
278,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role