Player Matchup

Neith
Neith
CPB99
Neith
Level 125
God Stats
2W - 1L
1,404 SR
Queue Stats
58W - 35L
1,677 Elo+
Party 1
Raijin
Raijin
JingWeisThighs
Raijin
Level 149
God Stats
2W - 1L
1,603 SR
Queue Stats
36W - 14L
1,776 Elo+
Party 1
Sobek
Sobek
SolsButt
Sobek
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 48L
1,638 Elo+
Party 1
Team Averages
Level 133
1,502 SR
1,697 Elo+

VS

Team Averages
Level 113
1,523 SR
1,677 Elo+
Charybdis
Charybdis
ChasnYaMotha69
Charybdis
Level 104
God Stats
2W - 3L
1,413 SR
Queue Stats
69W - 82L
1,541 Elo+
Solo
Loki
Loki
Crazytyler123
Loki
Level 126
God Stats
1W - 4L
1,559 SR
Queue Stats
218W - 156L
1,725 Elo+
Party 2
Scylla
Scylla
ZOTxPENATRATOR
Scylla
Level 109
God Stats
29W - 9L
1,596 SR
Queue Stats
248W - 165L
1,764 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CPB99
Neith
13
8 / 0 / 6
8,481
848
10,780
5,830
2,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 2 / 7
8,017
802
10,496
7,539
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
SolsButt
Sobek
12
2 / 0 / 11
8,378
838
3,684
10,422
11,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChasnYaMotha69
Charybdis
8
0 / 8 / 2
6,085
609
4,473
9,980
4,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 3 / 2
6,365
637
3,745
9,960
5,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
2 / 3 / 0
7,072
707
7,921
7,689
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
2
2
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
CPB99
Neith
8
0
6
11
L
Charybdis
ChasnYaMotha69
Charybdis
0
8
2
0.13
L
0
3
2
0.33
W
4
2
7
3.75
W
Sobek
SolsButt
Sobek
2
0
11
7.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,960
Damage
16,139
23,791
Taken
27,629
16,475
Mitigated
12,372
6,912
Healing
2,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CPB99
Neith
10,780
3,546
0
2,038
5,830
2,100
1,782
2,517
3,039
0
29,783
L
Charybdis
ChasnYaMotha69
Charybdis
4,473
2,110
0
600
9,980
4,519
0
4,457
5,293
0
10,042
L
3,745
441
0
1,217
9,960
5,409
0
4,399
5,277
0
14,635
W
10,496
1,164
88
928
7,539
3,027
519
3,351
3,906
29,053
0
W
Sobek
SolsButt
Sobek
3,684
620
0
3,858
10,422
11,348
246
2,677
7,633
12,659
0
L
7,921
723
0
691
7,689
2,444
0
4,727
2,709
34,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,876
Gold Earned
19,522
124
Minions Killed
106
5
Camps Cleared
5
556,716
Distance Traveled
557,636
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,481
848
54
5
1
203,418
3
L
Charybdis
6,085
609
18
2
2
159,959
5
L
Loki
6,365
637
35
4
3
219,772
1
W
Raijin
8,017
802
49
5
3
140,454
0
W
Sobek
8,378
838
21
2
1
212,844
4
L
Scylla
7,072
707
53
5
0
177,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role