Player Matchup

Ares
Ares
Fatboyfresh2854
Ares
Level 107
God Stats
61W - 50L
1,588 SR
Queue Stats
239W - 210L
1,462 Elo+
Party 1
Sol
Sol
SociableDrop982
Sol
Level 21
God Stats
7W - 0L
1,918 SR
Queue Stats
88W - 25L
1,734 Elo+
Party 1
Fenrir
Fenrir
lIlOGIlI
Fenrir
Level 123
God Stats
16W - 7L
1,612 SR
Queue Stats
169W - 128L
1,584 Elo+
Party 1
Team Averages
Level 84
1,706 SR
1,593 Elo+

VS

Team Averages
Level 65
1,500 SR
1,468 Elo+
Atlas
Atlas
Shadow fang2311
Atlas
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
52W - 58L
1,405 Elo+
Solo
Aphrodite
Aphrodite
TheMasterFang
Aphrodite
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Ulfmor
Cthulhu
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 14
9,029
821
4,201
13,379
14,324
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
8 / 0 / 11
9,326
848
17,470
9,913
3,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
lIlOGIlI
Fenrir
14
11 / 0 / 10
9,715
883
14,831
8,742
8,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
6,591
599
6,813
12,994
9,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
TheMasterFang
Aphrodite
10
0 / 6 / 2
6,569
597
5,528
9,323
6,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Ulfmor
Cthulhu
9
2 / 8 / 0
6,850
623
8,099
19,764
12,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
21
Kills
2
3
Deaths
21
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
3
14
3
L
0
7
2
0.14
W
8
0
11
13.5
L
Aphrodite
TheMasterFang
Aphrodite
0
6
2
0.17
L
Cthulhu
Ulfmor
Cthulhu
2
8
0
0.25
W
Fenrir
lIlOGIlI
Fenrir
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,502
Damage
20,440
32,034
Taken
42,081
26,802
Mitigated
28,647
11,364
Healing
9,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,201
224
0
2,759
13,379
14,324
200
7,422
5,568
15,657
0
L
6,813
2,886
397
2,285
12,994
9,790
0
5,370
7,624
22,762
0
W
17,470
11,314
0
5,958
9,913
3,646
2,514
6,093
3,492
42,160
0
L
Aphrodite
TheMasterFang
Aphrodite
5,528
1,211
2,182
2,347
9,323
6,389
29
4,964
4,359
21,683
0
L
Cthulhu
Ulfmor
Cthulhu
8,099
1,742
10
2,501
19,764
12,468
0
11,486
8,278
13,619
0
W
Fenrir
lIlOGIlI
Fenrir
14,831
6,363
0
2,647
8,742
8,832
374
6,350
2,070
0
29,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,070
Gold Earned
20,010
115
Minions Killed
76
8
Camps Cleared
1
611,498
Distance Traveled
555,471
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,029
821
14
1
2
216,036
0
L
Atlas
6,591
599
25
2
0
189,602
3
W
Sol
9,326
848
63
6
1
170,635
0
L
Aphrodite
6,569
597
33
3
1
178,512
0
L
Cthulhu
6,850
623
18
2
0
187,357
2
W
Fenrir
9,715
883
38
3
5
224,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role