Player Matchup

Artio
Artio
GONGKWON
Artio
Level 89
God Stats
3W - 3L
1,369 SR
Queue Stats
237W - 208L
1,460 Elo+
Party 3
Izanami
Izanami
Messi360451
Izanami
Level 35
God Stats
6W - 3L
1,548 SR
Queue Stats
119W - 117L
1,473 Elo+
Party 3
Hera
Hera
Not Ghostlyn
Hera
Level 105
God Stats
5W - 2L
1,575 SR
Queue Stats
99W - 98L
1,470 Elo+
Party 3
Da Ji
Da Ji
ThoroughCrib
Da Ji
Level 107
God Stats
19W - 13L
1,580 SR
Queue Stats
468W - 424L
1,477 Elo+
Party 3
Gilgamesh
Gilgamesh
antonicarmay205
Gilgamesh
Level 109
God Stats
26W - 23L
1,535 SR
Queue Stats
331W - 281L
1,531 Elo+
Party 3
Team Averages
Level 89
1,522 SR
1,482 Elo+

VS

Team Averages
Level 36
1,566 SR
1,452 Elo+
Jing Wei
Jing Wei
ItsZombieX23
Jing Wei
Level 58
God Stats
2W - 6L
1,562 SR
Queue Stats
28W - 39L
1,433 Elo+
Party 1
Bellona
Bellona
PaPa_Killshot03
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,495 Elo+
Party 2
Gilgamesh
Gilgamesh
PixeLegend
Gilgamesh
Level 28
God Stats
9W - 8L
1,572 SR
Queue Stats
23W - 25L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Supercereal47
Kuzenbo
Level 26
God Stats
1W - 6L
1,619 SR
Queue Stats
1W - 9L
1,238 Elo+
Party 1
Sol
Sol
Tha_PaRtY_PANDA
Sol
Level 59
God Stats
0W - 2L
1,575 SR
Queue Stats
141W - 117L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
GONGKWON
Artio
9
1 / 0 / 2
5,058
506
2,805
5,277
3,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Messi360451
Izanami
9
2 / 0 / 1
5,300
530
3,820
3,663
848
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 1 / 4
5,958
596
4,348
3,458
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 4
6,310
631
4,174
5,053
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
antonicarmay205
Gilgamesh
11
5 / 0 / 3
6,607
661
5,697
5,850
4,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ItsZombieX23
Jing Wei
7
0 / 1 / 0
4,340
434
2,667
4,389
1,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 0
4,518
452
1,062
6,128
3,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
PixeLegend
Gilgamesh
6
0 / 6 / 1
4,449
445
2,887
7,628
2,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
7
0 / 2 / 0
4,405
441
1,549
5,871
3,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 0
5,275
528
2,213
5,863
1,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
14
Kills
1
1
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artio
GONGKWON
Artio
1
0
2
2
L
Jing Wei
ItsZombieX23
Jing Wei
0
1
0
0
W
Izanami
Messi360451
Izanami
2
0
1
2.5
W
1
1
4
3
L
0
3
0
0
L
Gilgamesh
PixeLegend
Gilgamesh
0
6
1
0.08
L
Kuzenbo
0
2
0
0
L
1
2
0
0.5
W
5
0
4
7
W
Gilgamesh
antonicarmay205
Gilgamesh
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,844
Damage
10,378
23,301
Taken
29,879
10,947
Mitigated
13,093
7,291
Healing
8,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
GONGKWON
Artio
2,805
310
142
1,086
5,277
3,118
384
729
4,548
12,653
0
L
Jing Wei
ItsZombieX23
Jing Wei
2,667
1,873
0
1,789
4,389
1,119
0
1,428
2,961
0
23,280
W
Izanami
Messi360451
Izanami
3,820
2,647
163
581
3,663
848
512
820
2,843
0
36,541
W
4,348
387
0
370
3,458
966
268
1,410
2,048
30,087
0
L
1,062
351
0
1,381
6,128
3,685
0
253
5,438
409
14,159
L
Gilgamesh
PixeLegend
Gilgamesh
2,887
807
0
1,230
7,628
2,805
0
1,383
6,068
0
18,830
L
Kuzenbo
1,549
584
0
1,730
5,871
3,617
0
1,400
4,436
9,511
0
L
2,213
419
0
2,296
5,863
1,867
0
2,948
2,645
27,831
2,774
W
4,174
1,040
0
2,099
5,053
1,631
1,120
671
4,382
0
32,054
W
Gilgamesh
antonicarmay205
Gilgamesh
5,697
1,050
0
2,850
5,850
4,384
1,072
0
5,850
1,717
27,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,233
Gold Earned
22,987
314
Minions Killed
203
0
Camps Cleared
0
992,089
Distance Traveled
887,650
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,058
506
30
3
0
170,111
1
L
Jing Wei
4,340
434
49
5
0
174,919
3
W
Izanami
5,300
530
72
7
0
192,726
0
W
Hera
5,958
596
70
7
0
201,907
0
L
Bellona
4,518
452
35
4
0
185,229
0
L
Gilgamesh
4,449
445
42
4
0
169,989
1
L
Kuzenbo
4,405
441
9
1
0
183,129
0
L
Sol
5,275
528
68
7
0
174,384
4
W
Da Ji
6,310
631
78
8
0
222,897
3
W
Gilgamesh
6,607
661
64
6
0
204,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role