Player Matchup

Horus
Horus
AelothTheBlind
Horus
Level 64
God Stats
7W - 9L
1,467 SR
Queue Stats
39W - 72L
1,217 Elo+
Party 1
Vulcan
Vulcan
BrOwNeYeDgUrL332
Vulcan
Level 80
God Stats
14W - 26L
1,347 SR
Queue Stats
52W - 76L
1,283 Elo+
Party 1
Odin
Odin
DarkLink332
Odin
Level 26
God Stats
1W - 1L
1,313 SR
Queue Stats
5W - 15L
1,155 Elo+
Party 1
Team Averages
Level 57
1,375 SR
1,218 Elo+

VS

Team Averages
Level 54
1,402 SR
1,224 Elo+
Discordia
Discordia
BILBO98SWAGGINS
Discordia
Level 66
God Stats
14W - 18L
1,521 SR
Queue Stats
111W - 174L
1,358 Elo+
Solo
Izanami
Izanami
IronVirgo
Izanami
Level 37
God Stats
43W - 56L
1,355 SR
Queue Stats
112W - 189L
1,157 Elo+
Party 2
Bacchus
Bacchus
WarIock420
Bacchus
Level 59
God Stats
8W - 18L
1,329 SR
Queue Stats
108W - 198L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 5
7,762
706
4,016
10,049
10,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 0 / 4
7,331
666
14,702
4,601
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 1 / 5
8,086
735
5,775
8,086
6,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BILBO98SWAGGINS
Discordia
12
1 / 0 / 1
6,966
633
8,055
5,211
1,659
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
IronVirgo
Izanami
10
0 / 4 / 2
6,402
582
4,175
8,629
3,642
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bacchus
WarIock420
Bacchus
9
1 / 4 / 1
6,880
625
4,093
16,534
11,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
2
2
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Discordia
BILBO98SWAGGINS
Discordia
1
0
1
1.5
W
3
0
4
5
W
3
1
5
5.5
L
Izanami
IronVirgo
Izanami
0
4
2
0.25
L
Bacchus
WarIock420
Bacchus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,493
Damage
16,323
22,736
Taken
30,374
18,113
Mitigated
16,980
8,196
Healing
7,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,016
2,149
2,307
3,636
10,049
10,135
104
5,259
4,790
0
8,197
L
Discordia
BILBO98SWAGGINS
Discordia
8,055
244
237
982
5,211
1,659
0
3,055
2,156
36,796
0
W
14,702
4,472
609
201
4,601
1,836
0
2,935
1,666
40,106
0
W
5,775
1,484
140
1,303
8,086
6,142
0
3,954
4,132
0
17,269
L
Izanami
IronVirgo
Izanami
4,175
3,265
0
1,100
8,629
3,642
130
3,412
5,217
0
15,545
L
Bacchus
WarIock420
Bacchus
4,093
649
0
5,675
16,534
11,679
0
8,630
7,904
14,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,179
Gold Earned
20,248
102
Minions Killed
128
4
Camps Cleared
4
655,024
Distance Traveled
615,906
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,762
706
9
1
0
228,979
2
L
Discordia
6,966
633
64
6
3
212,257
0
W
Vulcan
7,331
666
66
6
2
226,277
0
W
Odin
8,086
735
27
2
2
199,768
1
L
Izanami
6,402
582
40
4
1
189,732
1
L
Bacchus
6,880
625
24
2
0
213,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role