Player Matchup

Xbalanque
Xbalanque
EBCToste
Xbalanque
Level 22
God Stats
3W - 7L
1,171 SR
Queue Stats
4W - 9L
1,208 Elo+
Party 1
Cthulhu
Cthulhu
GX Fancy
Cthulhu
Level 22
God Stats
1W - 3L
1,137 SR
Queue Stats
2W - 8L
1,208 Elo+
Party 1
Bacchus
Bacchus
Tnashty69
Bacchus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,208 Elo+
Party 1
Team Averages
Level 25
1,269 SR
1,208 Elo+

VS

Team Averages
Level 44
1,517 SR
1,294 Elo+
Da Ji
Da Ji
Appealing Goldz
Da Ji
Level 28
God Stats
32W - 19L
1,596 SR
Queue Stats
119W - 107L
1,447 Elo+
Party 2
Kukulkan
Kukulkan
SpringyGrunt91
Kukulkan
Level 37
God Stats
13W - 14L
1,454 SR
Queue Stats
176W - 190L
1,394 Elo+
Party 2
Skadi
Skadi
msthequeen
Skadi
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 22L
1,040 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EBCToste
Xbalanque
14
5 / 6 / 6
11,543
641
12,930
15,705
5,338
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
GX Fancy
Cthulhu
14
4 / 5 / 7
11,060
614
8,001
31,575
20,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
Tnashty69
Bacchus
13
2 / 4 / 9
10,570
587
9,427
19,601
25,648
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 4 / 3
13,424
746
20,457
18,496
9,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
16
2 / 4 / 10
12,150
675
30,576
13,865
4,890
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
14
1 / 3 / 6
10,759
598
8,322
10,677
5,030
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
11
Kills
15
15
Deaths
11
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
12
4
3
3.38
L
Xbalanque
EBCToste
Xbalanque
5
6
6
1.33
L
Cthulhu
GX Fancy
Cthulhu
4
5
7
1.5
W
Kukulkan
2
4
10
1.75
L
Bacchus
Tnashty69
Bacchus
2
4
9
1.63
W
Skadi
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,358
Damage
59,355
66,881
Taken
43,038
51,081
Mitigated
19,267
16,507
Healing
11,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,457
6,135
239
3,126
18,496
9,347
622
5,833
12,436
0
48,500
L
Xbalanque
EBCToste
Xbalanque
12,930
9,384
122
3,613
15,705
5,338
0
8,360
7,345
0
32,736
L
Cthulhu
GX Fancy
Cthulhu
8,001
544
683
10,902
31,575
20,095
0
15,757
15,818
28,978
0
W
Kukulkan
30,576
3,843
1,109
6,051
13,865
4,890
39
7,540
5,953
72,855
0
L
Bacchus
Tnashty69
Bacchus
9,427
1,511
10
1,177
19,601
25,648
0
7,452
12,149
20,834
0
W
Skadi
8,322
1,978
321
1,002
10,677
5,030
1,773
4,010
6,593
0
41,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,173
Gold Earned
36,333
132
Minions Killed
195
4
Camps Cleared
11
933,863
Distance Traveled
926,438
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,424
746
32
2
5
328,278
6
L
Xbalanque
11,543
641
56
3
1
293,532
0
L
Cthulhu
11,060
614
56
3
1
304,096
1
W
Kukulkan
12,150
675
89
5
5
326,878
2
L
Bacchus
10,570
587
20
1
2
336,235
0
W
Skadi
10,759
598
74
4
1
271,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role