Player Matchup

Odin
Odin
BELru
Odin
Level 147
God Stats
7W - 7L
1,504 SR
Queue Stats
185W - 152L
1,521 Elo+
Party 2
Eset
Eset
Levilock
Eset
Level 149
God Stats
20W - 10L
1,706 SR
Queue Stats
140W - 152L
1,543 Elo+
Party 2
Loki
Loki
asdasdasdw
Loki
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,275 Elo+
Party 2
Team Averages
Level 111
1,570 SR
1,446 Elo+

VS

Team Averages
Level 84
1,280 SR
1,366 Elo+
Chiron
Chiron
Mauriciostyf
Chiron
Level 54
God Stats
3W - 19L
1,172 SR
Queue Stats
139W - 396L
1,305 Elo+
Party 1
Jormungandr
Jormungandr
Zeref21
Jormungandr
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 64L
1,506 Elo+
Solo
Hercules
Hercules
champy1025
Hercules
Level 58
God Stats
2W - 19L
1,170 SR
Queue Stats
111W - 317L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BELru
Odin
3
0 / 0 / 0
9,460
473
0
0
0
Eset
20
10 / 1 / 9
14,385
719
29,400
12,060
4,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 1 / 8
14,343
717
27,369
17,479
14,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
0 / 9 / 2
10,557
528
5,541
16,442
5,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
Zeref21
Jormungandr
14
0 / 5 / 2
11,199
560
13,222
21,776
23,295
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
champy1025
Hercules
14
2 / 6 / 0
11,531
577
5,195
26,334
27,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
20
Kills
2
2
Deaths
20
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
BELru
Odin
0
0
0
0
W
Eset
10
1
9
14.5
L
Chiron
0
9
2
0.11
L
Jormungandr
Zeref21
Jormungandr
0
5
2
0.2
W
10
1
8
14
L
Hercules
champy1025
Hercules
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,769
Damage
23,958
29,539
Taken
64,552
19,001
Mitigated
55,923
11,047
Healing
10,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
BELru
Odin
0
0
0
0
0
0
0
0
0
0
0
W
Eset
29,400
3,696
1,783
5,089
12,060
4,790
1,540
5,847
6,013
88,177
0
L
Chiron
5,541
1,034
1,053
1,806
16,442
5,446
0
3,517
12,213
0
36,642
L
Jormungandr
Zeref21
Jormungandr
13,222
1,673
165
108
21,776
23,295
0
10,059
10,302
51,528
0
W
27,369
8,006
0
4,175
17,479
14,211
1,072
7,725
9,397
0
71,109
L
Hercules
champy1025
Hercules
5,195
1,264
0
7,042
26,334
27,182
0
14,943
9,951
0
17,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,188
Gold Earned
33,287
222
Minions Killed
192
7
Camps Cleared
8
825,529
Distance Traveled
1,031,374
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,460
473
0
0
0
0
0
W
Eset
14,385
719
134
7
4
401,124
2
L
Chiron
10,557
528
69
3
3
298,579
2
L
Jormungandr
11,199
560
80
4
1
384,089
0
W
Loki
14,343
717
88
4
3
424,405
3
L
Hercules
11,531
577
43
2
4
348,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role