Player Matchup

Tyr
Tyr
 
Tyr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Cp BSF
Hachiman
Level 29
God Stats
1W - 1L
1,507 SR
Queue Stats
6W - 6L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
MamaLuchaPro371
Cthulhu
Level 57
God Stats
6W - 15L
1,269 SR
Queue Stats
88W - 174L
1,201 Elo+
Solo
Team Averages
Level 80
1,425 SR
1,370 Elo+

VS

Team Averages
Level 81
1,481 SR
1,362 Elo+
Sol
Sol
ALEX2_ARANGO
Sol
Level 118
God Stats
40W - 41L
1,444 SR
Queue Stats
239W - 290L
1,343 Elo+
Solo
Thor
Thor
WhiteCheddar269
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,349 Elo+
Party 2
Chaac
Chaac
king coomer4134
Chaac
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 34L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
3 / 3 / 4
9,730
608
9,700
21,407
19,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
Cp BSF
Hachiman
12
1 / 7 / 2
9,184
574
5,884
12,103
3,815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 7 / 2
9,472
592
12,373
17,121
14,119
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 6
10,955
685
20,499
11,541
5,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 6 / 12
10,158
635
6,563
13,718
5,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
8 / 0 / 9
11,497
719
13,405
20,743
13,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
17
17
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
3
4
1.67
W
7
1
6
10
L
Hachiman
Cp BSF
Hachiman
1
7
2
0.29
L
3
7
2
0.57
W
2
6
12
1.33
W
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,957
Damage
40,467
50,631
Taken
46,002
37,807
Mitigated
24,067
5,759
Healing
14,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,700
897
130
4,372
21,407
19,873
0
8,665
11,836
0
23,521
W
20,499
8,588
509
6,234
11,541
5,429
2,417
4,548
6,993
59,350
0
L
Hachiman
Cp BSF
Hachiman
5,884
3,853
0
987
12,103
3,815
182
3,739
8,143
0
13,087
L
12,373
932
270
0
17,121
14,119
76
6,929
9,633
39,408
0
W
6,563
2,137
0
0
13,718
5,343
360
4,036
9,653
0
14,555
W
13,405
2,270
696
6,751
20,743
13,295
333
4,202
16,541
0
36,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,386
Gold Earned
32,610
112
Minions Killed
162
4
Camps Cleared
7
748,776
Distance Traveled
885,370
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,730
608
33
2
3
289,737
0
W
Sol
10,955
685
92
6
4
272,320
1
L
Hachiman
9,184
574
19
1
0
216,836
2
L
Cthulhu
9,472
592
60
4
1
242,203
0
W
Thor
10,158
635
15
1
2
274,018
0
W
Chaac
11,497
719
55
3
1
339,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role