Player Matchup

Danzaburou
Danzaburou
DRAKЕ
Danzaburou
Level 129
God Stats
9W - 6L
1,574 SR
Queue Stats
382W - 352L
1,580 Elo+
Party 1
Bacchus
Bacchus
ImNotJesse
Bacchus
Level 111
God Stats
3W - 2L
1,494 SR
Queue Stats
309W - 243L
1,564 Elo+
Party 1
Zeus
Zeus
JOSН
Zeus
Level 129
God Stats
4W - 2L
1,609 SR
Queue Stats
328W - 294L
1,568 Elo+
Party 1
Bastet
Bastet
Tredizzog
Bastet
Level 158
God Stats
3W - 1L
1,709 SR
Queue Stats
193W - 184L
1,553 Elo+
Party 1
Bellona
Bellona
WhatchuMeeean
Bellona
Level 106
God Stats
16W - 6L
1,536 SR
Queue Stats
259W - 189L
1,530 Elo+
Party 1
Team Averages
Level 127
1,584 SR
1,559 Elo+

VS

Team Averages
Level 131
1,686 SR
1,567 Elo+
Anubis
Anubis
SwegsMom
Anubis
Level 153
God Stats
8W - 7L
1,726 SR
Queue Stats
130W - 121L
1,565 Elo+
Solo
Chiron
Chiron
UhhGman
Chiron
Level 78
God Stats
2W - 3L
1,574 SR
Queue Stats
259W - 155L
1,560 Elo+
Party 2
Ymir
Ymir
UhhYea_
Ymir
Level 128
God Stats
1W - 1L
1,921 SR
Queue Stats
129W - 95L
1,557 Elo+
Party 2
Geb
Geb
aCourageosCow
Geb
Level 146
God Stats
1W - 1L
1,746 SR
Queue Stats
161W - 155L
1,563 Elo+
Solo
Izanami
Izanami
bobby 1ight1998
Izanami
Level 148
God Stats
2W - 6L
1,463 SR
Queue Stats
414W - 435L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DRAKЕ
Danzaburou
20
9 / 5 / 15
13,095
818
18,594
17,571
8,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
ImNotJesse
Bacchus
19
3 / 4 / 26
11,942
746
8,575
20,844
31,911
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
JOSН
Zeus
20
11 / 2 / 17
13,703
856
31,086
13,735
5,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Tredizzog
Bastet
20
11 / 4 / 17
13,440
840
22,052
19,455
11,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
17
2 / 6 / 21
11,125
695
10,896
21,947
21,005
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SwegsMom
Anubis
18
4 / 11 / 6
11,375
711
18,680
19,494
11,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
UhhGman
Chiron
19
12 / 6 / 2
12,260
766
26,036
16,212
9,199
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ymir
UhhYea_
Ymir
17
0 / 5 / 13
10,610
663
4,548
21,682
28,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
1 / 5 / 11
10,467
654
10,918
20,071
24,391
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 9 / 8
12,727
795
15,120
20,066
9,195
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
61
36
Kills
21
21
Deaths
36
96
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DRAKЕ
Danzaburou
9
5
15
3.3
W
Bacchus
ImNotJesse
Bacchus
3
4
26
4
W
Zeus
JOSН
Zeus
11
2
17
9.75
L
Anubis
SwegsMom
Anubis
4
11
6
0.64
W
Bastet
Tredizzog
Bastet
11
4
17
4.88
L
Chiron
UhhGman
Chiron
12
6
2
2.17
L
Ymir
UhhYea_
Ymir
0
5
13
1.3
W
Bellona
2
6
21
2.08
L
1
5
11
1.3
L
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,203
Damage
75,302
93,552
Taken
97,525
78,789
Mitigated
82,971
29,660
Healing
25,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DRAKЕ
Danzaburou
18,594
6,366
546
4,051
17,571
8,184
2,671
4,442
13,129
0
43,705
W
Bacchus
ImNotJesse
Bacchus
8,575
899
3,379
2,688
20,844
31,911
17
4,404
16,440
13,333
0
W
Zeus
JOSН
Zeus
31,086
1,751
2,801
4,445
13,735
5,765
2,171
7,657
6,078
66,638
0
L
Anubis
SwegsMom
Anubis
18,680
474
647
4,121
19,494
11,532
236
6,929
12,307
36,597
0
W
Bastet
Tredizzog
Bastet
22,052
3,843
316
5,655
19,455
11,924
665
7,215
12,240
0
31,614
L
Chiron
UhhGman
Chiron
26,036
10,372
3,622
3,336
16,212
9,199
477
7,554
8,253
0
42,203
L
Ymir
UhhYea_
Ymir
4,548
536
1,525
1,815
21,682
28,654
0
9,739
11,359
8,574
0
W
Bellona
10,896
2,673
3,095
2,684
21,947
21,005
293
10,428
11,519
0
18,216
L
10,918
967
1,846
3,459
20,071
24,391
0
6,590
13,095
22,826
0
L
15,120
6,594
176
4,581
20,066
9,195
1,610
6,923
12,849
0
37,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,305
Gold Earned
57,439
180
Minions Killed
206
0
Camps Cleared
0
1,578,108
Distance Traveled
1,222,985
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,095
818
50
3
0
297,386
3
W
Bacchus
11,942
746
14
1
0
319,219
2
W
Zeus
13,703
856
81
5
0
342,084
6
L
Anubis
11,375
711
38
2
0
217,121
2
W
Bastet
13,440
840
20
1
0
339,511
2
L
Chiron
12,260
766
61
4
0
246,474
0
L
Ymir
10,610
663
17
1
0
253,548
1
W
Bellona
11,125
695
15
1
0
279,908
3
L
Geb
10,467
654
10
1
0
293,777
0
L
Izanami
12,727
795
80
5
0
212,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role