Player Matchup

Camazotz
Camazotz
ELISREVENGE
Camazotz
Level 119
God Stats
1W - 1L
1,292 SR
Queue Stats
103W - 112L
1,498 Elo+
Party 2
Cabrakan
Cabrakan
Hogrell
Cabrakan
Level 16
God Stats
2W - 3L
1,463 SR
Queue Stats
15W - 21L
1,469 Elo+
Party 2
Sol
Sol
killerdragon249
Sol
Level 65
God Stats
0W - 1L
1,691 SR
Queue Stats
55W - 55L
1,503 Elo+
Party 2
Cupid
Cupid
splendidant3402
Cupid
Level 37
God Stats
5W - 6L
1,457 SR
Queue Stats
8W - 14L
1,283 Elo+
Party 2
Achilles
Achilles
xXFARTASSASINXx
Achilles
Level 55
God Stats
1W - 4L
1,474 SR
Queue Stats
11W - 13L
1,492 Elo+
Party 2
Team Averages
Level 58
1,475 SR
1,449 Elo+

VS

Team Averages
Level 83
1,445 SR
1,524 Elo+
Ah Muzen Cab
Ah Muzen Cab
Boo-BooKeys
Ah Muzen Cab
Level 130
God Stats
4W - 3L
1,426 SR
Queue Stats
348W - 302L
1,635 Elo+
Party 1
Set
Set
BrOWn_ToWN_CuRRy
Set
Level 45
God Stats
5W - 9L
1,310 SR
Queue Stats
69W - 80L
1,419 Elo+
Solo
Cthulhu
Cthulhu
HOOD_OC
Cthulhu
Level 45
God Stats
3W - 7L
1,148 SR
Queue Stats
94W - 100L
1,396 Elo+
Solo
Thoth
Thoth
edub1037
Thoth
Level 47
God Stats
2W - 3L
1,801 SR
Queue Stats
48W - 36L
1,563 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kevboy314
Cu Chulainn
Level 148
God Stats
7W - 5L
1,539 SR
Queue Stats
324W - 272L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ELISREVENGE
Camazotz
18
6 / 7 / 4
11,641
506
11,638
24,486
8,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Hogrell
Cabrakan
14
1 / 7 / 6
9,512
414
4,360
18,837
24,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
2 / 9 / 2
10,687
465
10,934
16,636
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 11 / 5
9,614
418
11,505
18,207
5,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
15
3 / 7 / 0
9,633
419
13,333
26,220
31,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Boo-BooKeys
Ah Muzen Cab
20
19 / 1 / 4
14,849
646
29,456
13,716
7,181
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 3 / 15
12,909
561
11,782
19,847
11,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
HOOD_OC
Cthulhu
15
1 / 7 / 16
10,907
474
6,774
20,943
17,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
edub1037
Thoth
17
8 / 4 / 10
11,984
521
16,057
10,719
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
kevboy314
Cu Chulainn
20
6 / 2 / 13
12,971
564
21,168
24,954
22,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
99
16
Kills
41
41
Deaths
17
17
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Boo-BooKeys
Ah Muzen Cab
19
1
4
21
W
7
3
15
4.83
L
Camazotz
ELISREVENGE
Camazotz
6
7
4
1.14
W
Cthulhu
HOOD_OC
Cthulhu
1
7
16
1.29
L
Cabrakan
Hogrell
Cabrakan
1
7
6
0.57
W
Thoth
edub1037
Thoth
8
4
10
3.25
W
Cu Chulainn
kevboy314
Cu Chulainn
6
2
13
6.25
L
2
9
2
0.33
L
4
11
5
0.59
L
Achilles
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,770
Damage
85,237
104,386
Taken
90,179
73,767
Mitigated
62,463
20,844
Healing
23,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Boo-BooKeys
Ah Muzen Cab
29,456
14,375
0
4,773
13,716
7,181
4,751
5,926
7,744
0
131,980
W
11,782
6,316
0
2,932
19,847
11,636
829
2,609
16,935
0
91,685
L
Camazotz
ELISREVENGE
Camazotz
11,638
2,855
0
9,690
24,486
8,400
162
1,987
22,065
0
82,081
W
Cthulhu
HOOD_OC
Cthulhu
6,774
551
2,238
3,747
20,943
17,881
46
3,543
17,304
28,719
0
L
Cabrakan
Hogrell
Cabrakan
4,360
979
0
1,229
18,837
24,214
345
7,736
10,901
21,296
0
W
Thoth
edub1037
Thoth
16,057
1,517
0
2,028
10,719
3,513
1,627
2,071
8,648
67,183
0
W
Cu Chulainn
kevboy314
Cu Chulainn
21,168
4,448
0
7,575
24,954
22,252
774
1,255
22,597
12,357
83,277
L
10,934
3,246
0
2,611
16,636
4,082
226
314
16,270
60,429
5,208
L
11,505
5,369
222
3,008
18,207
5,397
838
11,010
7,098
0
47,934
L
Achilles
13,333
3,809
0
4,084
26,220
31,674
1,252
4,222
20,780
0
52,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,087
Gold Earned
63,620
434
Minions Killed
574
0
Camps Cleared
0
1,967,649
Distance Traveled
2,208,046
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,849
646
163
7
0
451,251
3
W
Set
12,909
561
120
5
0
472,730
3
L
Camazotz
11,641
506
125
5
0
433,844
3
W
Cthulhu
10,907
474
41
2
0
410,673
0
L
Cabrakan
9,512
414
16
1
0
400,132
1
W
Thoth
11,984
521
110
5
0
400,837
0
W
Cu Chulainn
12,971
564
140
6
0
472,555
5
L
Sol
10,687
465
124
5
0
392,408
1
L
Cupid
9,614
418
81
4
0
368,790
4
L
Achilles
9,633
419
88
4
0
372,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role