Player Matchup

Vulcan
Vulcan
Gold IV
DShort713
Vulcan
Gold IV
Level 46
God Stats
4W - 3L
1,547 SR
Queue Stats
59W - 59L
1,235 MMR
Party 2
Artio
Artio
Silver II
Koji Byakuya
Artio
Silver II
Level 104
God Stats
3W - 1L
1,824 SR
Queue Stats
107W - 126L
966 MMR
Party 2
Neith
Neith
Silver II
SaGa x88x
Neith
Silver II
Level 86
God Stats
18W - 20L
1,483 SR
Queue Stats
165W - 190L
1,281 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 79
1,618 SR
1,161 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 79
1,525 SR
1,035 MMR
Cernunnos
Cernunnos
Silver II
TheSequel1013
Cernunnos
Silver II
Level 110
God Stats
5W - 6L
1,521 SR
Queue Stats
160W - 187L
1,085 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver V
ooohmisthios
Morgan Le Fay
Silver V
Level 69
God Stats
18W - 14L
1,553 SR
Queue Stats
75W - 95L
673 MMR
Party 1
Osiris
Osiris
Bronze III
rumpel4skin1019
Osiris
Bronze III
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,348 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DShort713
Vulcan
20
13 / 1 / 17
16,215
737
36,627
16,488
12,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
10 / 3 / 19
15,396
700
13,830
32,235
38,056
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
SaGa x88x
Neith
17
8 / 5 / 13
14,523
660
21,594
18,040
7,718
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ZeusChaacAh PuchGilgameshMulan

VS

Bans
KumbhakarnaBaron SamediAresCthulhuCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
TheSequel1013
Cernunnos
17
4 / 10 / 5
14,027
638
21,755
29,029
8,007
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
ooohmisthios
Morgan Le Fay
16
3 / 10 / 6
13,451
611
20,233
28,152
8,963
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 11 / 7
12,935
588
8,794
24,886
20,391
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
27
31
Kills
9
9
Deaths
31
49
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vulcan
DShort713
Vulcan
13
1
17
21.5
W
10
3
19
6.5
W
Neith
SaGa x88x
Neith
8
5
13
2.9
L
Cernunnos
TheSequel1013
Cernunnos
4
10
5
0.65
L
Morgan Le Fay
ooohmisthios
Morgan Le Fay
3
10
6
0.6
L
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,051
Damage
50,782
66,763
Taken
82,067
58,030
Mitigated
37,361
21,544
Healing
16,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
DShort713
Vulcan
36,627
14,859
222
3,565
16,488
12,256
1,253
7,795
8,693
83,777
0
W
13,830
438
2,631
11,049
32,235
38,056
581
6,450
25,785
32,785
0
W
Neith
SaGa x88x
Neith
21,594
7,204
0
4,077
18,040
7,718
1,177
6,599
11,441
0
83,540
L
Cernunnos
TheSequel1013
Cernunnos
21,755
10,140
0
4,441
29,029
8,007
580
19,341
9,184
0
77,934
L
Morgan Le Fay
ooohmisthios
Morgan Le Fay
20,233
1,357
1,001
10,050
28,152
8,963
34
14,774
12,912
57,103
0
L
8,794
2,577
196
1,230
24,886
20,391
0
15,322
9,071
0
18,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,134
Gold Earned
40,413
222
Minions Killed
216
10
Camps Cleared
4
1,216,325
Distance Traveled
1,001,042
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
16,215
737
120
5
1
439,225
2
W
Artio
15,396
700
18
1
0
422,048
0
W
Neith
14,523
660
84
4
9
355,052
3
L
Cernunnos
14,027
638
120
5
2
322,783
6
L
Morgan Le Fay
13,451
611
83
4
1
332,741
4
L
Osiris
12,935
588
13
1
1
345,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role