Player Matchup

Sol
Sol
Aeon152
Sol
Level 72
God Stats
0W - 2L
1,304 SR
Queue Stats
22W - 24L
1,502 Elo+
Solo
Nemesis
Nemesis
Armadexx
Nemesis
Level 123
God Stats
0W - 2L
1,320 SR
Queue Stats
166W - 169L
1,483 Elo+
Party 1
Mercury
Mercury
DemonPants
Mercury
Level 128
God Stats
1W - 1L
1,702 SR
Queue Stats
239W - 252L
1,380 Elo+
Solo
Horus
Horus
Tideride12
Horus
Level 128
God Stats
2W - 6L
1,369 SR
Queue Stats
471W - 510L
1,448 Elo+
Solo
Cernunnos
Cernunnos
lousirr
Cernunnos
Level 90
God Stats
6W - 5L
1,631 SR
Queue Stats
267W - 272L
1,489 Elo+
Party 1
Team Averages
Level 108
1,465 SR
1,460 Elo+

VS

Team Averages
Level 112
1,495 SR
1,480 Elo+
Izanami
Izanami
GhostLetter5436
Izanami
Level 69
God Stats
7W - 6L
1,562 SR
Queue Stats
219W - 195L
1,477 Elo+
Solo
Sobek
Sobek
krayn3r
Sobek
Level 102
God Stats
1W - 0L
1,734 SR
Queue Stats
20W - 14L
1,493 Elo+
Solo
Ah Puch
Ah Puch
smeagolsbarber
Ah Puch
Level 157
God Stats
2W - 6L
1,178 SR
Queue Stats
314W - 337L
1,420 Elo+
Solo
Vulcan
Vulcan
theb-52killer
Vulcan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 43L
1,397 Elo+
Solo
Ra
Ra
yugi337
Ra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
2 / 6 / 8
9,068
648
15,232
14,119
4,745
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Armadexx
Nemesis
18
7 / 3 / 6
10,152
725
13,453
12,945
10,837
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
DemonPants
Mercury
14
2 / 9 / 7
9,002
643
6,448
13,291
4,727
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
14
1 / 6 / 8
8,540
610
4,174
18,485
18,093
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
lousirr
Cernunnos
20
4 / 1 / 5
10,520
751
14,113
10,238
4,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 10
10,443
746
10,855
11,866
5,377
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
krayn3r
Sobek
18
5 / 4 / 14
11,309
808
7,908
21,277
31,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 4 / 15
10,696
764
16,630
13,922
6,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 2 / 11
11,072
791
17,360
9,853
4,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 3 / 14
10,615
758
10,403
11,403
5,818
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
89
16
Kills
25
25
Deaths
16
34
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Sol
2
6
8
1
L
Nemesis
Armadexx
Nemesis
7
3
6
3.33
L
Mercury
DemonPants
Mercury
2
9
7
0.61
W
6
3
10
3.67
L
Horus
1
6
8
0.83
W
Sobek
krayn3r
Sobek
5
4
14
3
L
Cernunnos
lousirr
Cernunnos
4
1
5
6.5
W
3
4
15
2.63
W
6
2
11
5.75
W
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,420
Damage
63,156
69,078
Taken
68,321
42,616
Mitigated
54,019
24,225
Healing
34,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
15,232
1,235
1,023
3,559
14,119
4,745
0
11,258
2,861
31,292
0
L
Nemesis
Armadexx
Nemesis
13,453
2,244
2,298
3,205
12,945
10,837
0
8,844
4,101
0
23,092
L
Mercury
DemonPants
Mercury
6,448
1,088
2,268
968
13,291
4,727
0
10,772
2,519
0
12,269
W
10,855
5,916
1,503
2,979
11,866
5,377
3,099
3,660
8,206
0
20,940
L
Horus
4,174
1,944
5,713
3,816
18,485
18,093
0
14,029
4,456
0
7,070
W
Sobek
krayn3r
Sobek
7,908
205
1,598
4,632
21,277
31,197
100
3,617
17,660
13,231
0
L
Cernunnos
lousirr
Cernunnos
14,113
3,788
662
713
10,238
4,214
0
7,398
2,840
0
53,882
W
16,630
223
1,348
3,455
13,922
6,683
525
1,962
11,960
37,882
0
W
17,360
9,092
1,934
1,146
9,853
4,944
902
3,313
6,540
43,694
0
W
10,403
1,352
10,887
4,994
11,403
5,818
540
2,680
8,723
21,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,282
Gold Earned
54,135
175
Minions Killed
157
0
Camps Cleared
0
1,340,042
Distance Traveled
1,288,842
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,068
648
38
3
0
242,186
0
L
Nemesis
10,152
725
17
1
0
327,879
1
L
Mercury
9,002
643
14
1
0
259,015
0
W
Izanami
10,443
746
28
2
0
233,310
1
L
Horus
8,540
610
5
0
0
250,767
4
W
Sobek
11,309
808
11
1
0
243,282
0
L
Cernunnos
10,520
751
101
7
0
260,195
7
W
Ah Puch
10,696
764
49
4
0
243,245
0
W
Vulcan
11,072
791
48
3
0
295,438
1
W
Ra
10,615
758
21
2
0
273,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role