Player Matchup

Skadi
Skadi
Ablink
Skadi
Level 48
God Stats
15W - 5L
1,559 SR
Queue Stats
86W - 111L
1,321 Elo+
Party 2
Ah Puch
Ah Puch
Daraagoon
Ah Puch
Level 104
God Stats
119W - 77L
1,577 SR
Queue Stats
217W - 233L
1,364 Elo+
Solo
Izanami
Izanami
IoaneTsunami45
Izanami
Level 67
God Stats
20W - 5L
1,629 SR
Queue Stats
96W - 94L
1,383 Elo+
Solo
Khepri
Khepri
MACHOTACO5616
Khepri
Level 78
God Stats
2W - 2L
1,343 SR
Queue Stats
228W - 290L
1,393 Elo+
Solo
Ganesha
Ganesha
gogito58
Ganesha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 32L
1,081 Elo+
Party 2
Team Averages
Level 64
1,522 SR
1,308 Elo+

VS

Team Averages
Level 58
1,519 SR
1,294 Elo+
Medusa
Medusa
Arashikage85
Medusa
Level 84
God Stats
14W - 10L
1,620 SR
Queue Stats
396W - 492L
1,329 Elo+
Solo
Fenrir
Fenrir
DarnedBore9
Fenrir
Level 53
God Stats
6W - 17L
1,276 SR
Queue Stats
38W - 46L
1,250 Elo+
Solo
Persephone
Persephone
HaloXL7870
Persephone
Level 69
God Stats
29W - 22L
1,533 SR
Queue Stats
256W - 308L
1,367 Elo+
Solo
Kukulkan
Kukulkan
Peace_Pipes_NZ
Kukulkan
Level 60
God Stats
22W - 17L
1,669 SR
Queue Stats
135W - 180L
1,334 Elo+
Party 1
Yemoja
Yemoja
TotalDAMONATOR
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ablink
Skadi
15
9 / 0 / 0
9,039
646
12,212
6,531
3,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
Daraagoon
Ah Puch
14
4 / 1 / 3
8,811
629
5,668
6,558
2,401
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
6 / 0 / 1
8,446
603
8,234
7,593
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 2 / 5
7,475
534
4,024
9,859
4,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
gogito58
Ganesha
11
0 / 4 / 4
6,958
497
2,714
10,507
7,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
3 / 3 / 2
6,573
470
4,942
8,104
1,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
10
2 / 5 / 1
6,356
454
3,615
9,654
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
HaloXL7870
Persephone
10
1 / 4 / 2
6,383
456
5,782
7,957
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
12
1 / 5 / 1
7,098
507
4,543
7,051
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 4 / 0
5,570
398
944
9,628
6,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
21
Kills
7
7
Deaths
21
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
Ablink
Skadi
9
0
0
9
L
Medusa
3
3
2
1.33
W
Ah Puch
Daraagoon
Ah Puch
4
1
3
5.5
L
Fenrir
2
5
1
0.5
L
Persephone
HaloXL7870
Persephone
1
4
2
0.5
W
6
0
1
6.5
W
2
2
5
2.25
L
Kukulkan
1
5
1
0.3
L
0
4
0
0
W
Ganesha
gogito58
Ganesha
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,852
Damage
19,826
41,048
Taken
42,394
20,404
Mitigated
13,988
13,968
Healing
8,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Ablink
Skadi
12,212
6,637
0
1,021
6,531
3,257
1,806
491
6,040
0
53,123
L
Medusa
4,942
1,968
0
2,339
8,104
1,454
0
1,636
6,468
0
36,220
W
Ah Puch
Daraagoon
Ah Puch
5,668
467
178
3,820
6,558
2,401
555
1,751
4,807
47,016
0
L
Fenrir
3,615
1,059
461
3,181
9,654
2,749
0
2,677
6,977
0
24,034
L
Persephone
HaloXL7870
Persephone
5,782
942
22
1,893
7,957
1,080
536
990
6,963
31,700
0
W
8,234
4,923
0
4,209
7,593
2,612
2,314
1,769
5,672
0
68,694
W
4,024
997
0
3,181
9,859
4,252
630
3,315
6,520
27,257
0
L
Kukulkan
4,543
667
0
584
7,051
2,615
0
6,086
965
39,652
0
L
944
256
109
403
9,628
6,090
0
1,076
8,552
14,702
0
W
Ganesha
gogito58
Ganesha
2,714
62
0
1,559
10,507
7,882
796
3,343
6,740
12,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,729
Gold Earned
31,980
380
Minions Killed
307
0
Camps Cleared
0
1,336,328
Distance Traveled
1,189,072
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,039
646
83
6
0
300,665
0
L
Medusa
6,573
470
68
5
0
244,416
3
W
Ah Puch
8,811
629
96
7
0
247,523
0
L
Fenrir
6,356
454
51
4
0
281,913
0
L
Persephone
6,383
456
52
4
0
238,102
0
W
Izanami
8,446
603
145
10
0
251,746
4
W
Khepri
7,475
534
51
4
0
294,219
5
L
Kukulkan
7,098
507
101
7
0
246,177
0
L
Yemoja
5,570
398
35
3
0
178,464
0
W
Ganesha
6,958
497
5
0
0
242,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role