Player Matchup

Hun Batz
Hun Batz
DJANGOP96
Hun Batz
Level 100
God Stats
22W - 34L
1,441 SR
Queue Stats
152W - 224L
1,431 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HectorLugo
Ah Muzen Cab
Level 87
God Stats
5W - 19L
1,446 SR
Queue Stats
222W - 289L
1,514 Elo+
Party 1
Atlas
Atlas
MikeilaUwU25
Atlas
Level 99
God Stats
9W - 12L
1,533 SR
Queue Stats
151W - 204L
1,420 Elo+
Party 1
Hades
Hades
SM3096
Hades
Level 88
God Stats
7W - 14L
1,398 SR
Queue Stats
34W - 74L
1,332 Elo+
Party 1
Chaac
Chaac
calin_tj8
Chaac
Level 82
God Stats
25W - 41L
1,398 SR
Queue Stats
75W - 128L
1,380 Elo+
Party 1
Team Averages
Level 91
1,443 SR
1,415 Elo+

VS

Team Averages
Level 121
1,476 SR
1,486 Elo+
Bacchus
Bacchus
AFRICAN-BOY4
Bacchus
Level 160
God Stats
3W - 2L
1,561 SR
Queue Stats
581W - 539L
1,490 Elo+
Solo
Ullr
Ullr
MaruseiBudda
Ullr
Level 143
God Stats
2W - 6L
1,263 SR
Queue Stats
731W - 730L
1,483 Elo+
Solo
Eset
Eset
SplicedHunter69
Eset
Level 84
God Stats
6W - 9L
1,484 SR
Queue Stats
301W - 289L
1,506 Elo+
Solo
Osiris
Osiris
TotalAnihilat1on
Osiris
Level 125
God Stats
3W - 6L
1,471 SR
Queue Stats
128W - 151L
1,447 Elo+
Solo
Nemesis
Nemesis
blastcap12
Nemesis
Level 94
God Stats
5W - 3L
1,603 SR
Queue Stats
262W - 262L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DJANGOP96
Hun Batz
4
0 / 1 / 0
3,051
610
542
3,048
614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
HectorLugo
Ah Muzen Cab
4
0 / 0 / 0
2,979
596
843
1,907
452
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,049
610
420
1,851
741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
SM3096
Hades
6
0 / 0 / 0
3,400
680
395
1,319
350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chaac
calin_tj8
Chaac
5
0 / 0 / 0
2,999
600
1,219
2,519
837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AFRICAN-BOY4
Bacchus
4
0 / 0 / 0
3,003
601
1,478
2,407
1,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

4
0 / 0 / 0
2,958
592
727
1,023
149
Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,487
497
0
350
42
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 0 / 0
4,132
826
1,546
2,131
909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
blastcap12
Nemesis
6
0 / 0 / 0
3,742
748
994
1,576
495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AFRICAN-BOY4
Bacchus
0
0
0
0
W
Hun Batz
DJANGOP96
Hun Batz
0
1
0
0
W
Ah Muzen Cab
HectorLugo
Ah Muzen Cab
0
0
0
0
L
0
0
0
0
W
0
0
0
0
W
Hades
SM3096
Hades
0
0
0
0
L
0
0
0
0
L
1
0
0
1
L
Nemesis
blastcap12
Nemesis
0
0
0
0
W
Chaac
calin_tj8
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,419
Damage
4,745
10,644
Taken
7,487
2,994
Mitigated
2,671
3,689
Healing
3,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AFRICAN-BOY4
Bacchus
1,478
36
0
1,174
2,407
1,076
0
0
2,222
4,885
0
W
Hun Batz
DJANGOP96
Hun Batz
542
289
0
204
3,048
614
0
0
3,048
0
11,551
W
Ah Muzen Cab
HectorLugo
Ah Muzen Cab
843
299
0
315
1,907
452
0
845
943
0
11,269
L
727
130
0
205
1,023
149
0
0
964
0
10,275
W
420
289
0
750
1,851
741
0
0
1,851
8,025
0
W
Hades
SM3096
Hades
395
259
0
696
1,319
350
156
0
1,319
9,770
0
L
0
0
0
0
350
42
0
0
350
0
0
L
1,546
686
0
1,226
2,131
909
0
420
1,711
0
15,966
L
Nemesis
blastcap12
Nemesis
994
292
0
735
1,576
495
0
355
1,181
0
15,268
W
Chaac
calin_tj8
Chaac
1,219
453
0
1,724
2,519
837
0
460
2,005
0
7,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,478
Gold Earned
16,322
113
Minions Killed
128
0
Camps Cleared
0
493,328
Distance Traveled
418,482
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,003
601
16
3
0
97,867
1
W
Hun Batz
3,051
610
29
6
0
111,852
2
W
Ah Muzen Cab
2,979
596
25
5
0
100,370
1
L
Ullr
2,958
592
28
6
0
92,235
2
W
Atlas
3,049
610
19
4
0
98,941
0
W
Hades
3,400
680
29
6
0
89,916
3
L
Eset
2,487
497
0
0
0
15,053
0
L
Osiris
4,132
826
41
8
0
102,640
0
L
Nemesis
3,742
748
43
9
0
110,687
2
W
Chaac
2,999
600
11
2
0
92,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role