Player Matchup

Skadi
Skadi
ArSlicker
Skadi
Level 68
God Stats
2W - 16L
1,254 SR
Queue Stats
237W - 379L
1,426 Elo+
Party 2
Hercules
Hercules
Bradshaw244
Hercules
Level 68
God Stats
5W - 11L
1,458 SR
Queue Stats
232W - 338L
1,370 Elo+
Party 2
Zeus
Zeus
Killerman2511
Zeus
Level 121
God Stats
6W - 15L
1,404 SR
Queue Stats
302W - 461L
1,448 Elo+
Party 2
Ganesha
Ganesha
NibbaTree
Ganesha
Level 106
God Stats
2W - 2L
1,429 SR
Queue Stats
305W - 453L
1,443 Elo+
Party 2
Pele
Pele
xDSloppyMeat
Pele
Level 100
God Stats
13W - 9L
1,669 SR
Queue Stats
264W - 377L
1,381 Elo+
Party 2
Team Averages
Level 93
1,443 SR
1,414 Elo+

VS

Team Averages
Level 49
1,512 SR
1,476 Elo+
Anubis
Anubis
AggroAlgorythm
Anubis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,435 Elo+
Party 1
Neith
Neith
DON27
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Ryan7even
Ratatoskr
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,425 Elo+
Solo
Chronos
Chronos
TheB0BBY
Chronos
Level 89
God Stats
9W - 10L
1,561 SR
Queue Stats
212W - 230L
1,521 Elo+
Party 1
Bellona
Bellona
Trizzar98
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ArSlicker
Skadi
12
7 / 2 / 4
7,265
660
6,423
5,439
1,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Bradshaw244
Hercules
12
3 / 1 / 1
7,052
641
2,414
5,828
3,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
9 / 1 / 2
7,632
694
9,979
4,061
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
NibbaTree
Ganesha
10
0 / 1 / 10
6,488
590
5,628
8,521
5,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 2 / 6
7,237
658
6,819
7,789
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,079
462
2,098
7,920
2,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
DON27
Neith
8
1 / 6 / 0
5,105
464
3,568
4,877
1,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Ryan7even
Ratatoskr
12
4 / 5 / 1
7,315
665
3,897
9,456
2,594
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chronos
TheB0BBY
Chronos
8
0 / 4 / 4
5,384
489
3,573
10,921
5,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Trizzar98
Bellona
8
1 / 6 / 3
5,359
487
2,310
7,570
4,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
25
Kills
7
7
Deaths
25
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
4
1
0.38
L
Skadi
ArSlicker
Skadi
7
2
4
4.5
L
Hercules
Bradshaw244
Hercules
3
1
1
3.5
W
Neith
DON27
Neith
1
6
0
0.17
L
9
1
2
10
L
Ganesha
NibbaTree
Ganesha
0
1
10
5
W
Ratatoskr
Ryan7even
Ratatoskr
4
5
1
0.9
W
Chronos
TheB0BBY
Chronos
0
4
4
0.5
W
Bellona
Trizzar98
Bellona
1
6
3
0.42
L
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,263
Damage
15,446
31,638
Taken
40,744
14,602
Mitigated
16,259
10,240
Healing
8,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,098
44
0
2,221
7,920
2,590
124
5,715
1,871
16,854
0
L
Skadi
ArSlicker
Skadi
6,423
3,611
0
1,751
5,439
1,868
522
1,026
4,413
0
43,241
L
Hercules
Bradshaw244
Hercules
2,414
709
0
1,530
5,828
3,621
230
0
5,828
0
36,414
W
Neith
DON27
Neith
3,568
1,246
0
286
4,877
1,190
0
1,036
3,841
0
16,204
L
9,979
624
0
1,407
4,061
958
442
538
3,523
35,247
0
L
Ganesha
NibbaTree
Ganesha
5,628
660
0
2,274
8,521
5,549
0
3,228
5,293
18,268
0
W
Ratatoskr
Ryan7even
Ratatoskr
3,897
1,388
0
2,645
9,456
2,594
0
2,131
7,195
0
30,431
W
Chronos
TheB0BBY
Chronos
3,573
2,010
666
2,224
10,921
5,304
0
3,604
7,171
16,829
0
W
Bellona
Trizzar98
Bellona
2,310
862
0
449
7,570
4,581
0
2,463
4,841
0
12,028
L
6,819
1,599
0
3,278
7,789
2,606
0
879
6,910
0
41,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,674
Gold Earned
28,242
351
Minions Killed
198
0
Camps Cleared
0
1,051,817
Distance Traveled
931,834
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,079
462
38
3
0
176,399
1
L
Skadi
7,265
660
92
8
0
215,268
4
L
Hercules
7,052
641
81
7
0
197,211
4
W
Neith
5,105
464
39
4
0
190,925
2
L
Zeus
7,632
694
75
7
0
200,349
1
L
Ganesha
6,488
590
8
1
0
199,372
4
W
Ratatoskr
7,315
665
74
7
0
213,134
3
W
Chronos
5,384
489
22
2
0
176,353
1
W
Bellona
5,359
487
25
2
0
175,023
0
L
Pele
7,237
658
95
9
0
239,617
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role