Player Matchup

Cthulhu
Cthulhu
IWasBlind
Cthulhu
Level 85
God Stats
6W - 8L
1,539 SR
Queue Stats
71W - 132L
1,212 Elo+
Party 1
Baron Samedi
Baron Samedi
Knowhere7798
Baron Samedi
Level 16
God Stats
5W - 6L
1,470 SR
Queue Stats
22W - 64L
1,140 Elo+
Party 1
Anubis
Anubis
SunnySaucy
Anubis
Level 68
God Stats
23W - 24L
1,464 SR
Queue Stats
43W - 59L
1,313 Elo+
Party 1
Team Averages
Level 56
1,491 SR
1,222 Elo+

VS

Team Averages
Level 61
1,468 SR
1,267 Elo+
Susano
Susano
EChan9660
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,292 Elo+
Party 2
Ra
Ra
IHaveALottaNut
Ra
Level 125
God Stats
0W - 2L
1,443 SR
Queue Stats
2W - 13L
1,218 Elo+
Party 2
Sylvanus
Sylvanus
regachoe
Sylvanus
Level 41
God Stats
13W - 22L
1,460 SR
Queue Stats
32W - 60L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IWasBlind
Cthulhu
15
6 / 1 / 8
10,918
728
15,810
21,471
17,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Knowhere7798
Baron Samedi
13
4 / 4 / 11
10,043
670
7,237
11,229
7,501
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
SunnySaucy
Anubis
16
10 / 0 / 7
11,627
775
21,238
11,812
6,217
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
EChan9660
Susano
11
2 / 8 / 2
8,772
585
8,203
17,374
8,407
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 6 / 1
9,220
615
14,754
13,969
4,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
regachoe
Sylvanus
12
0 / 6 / 4
8,207
547
8,855
23,042
24,935
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
20
Kills
5
5
Deaths
20
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Susano
EChan9660
Susano
2
8
2
0.38
L
3
6
1
0.58
W
Cthulhu
IWasBlind
Cthulhu
6
1
8
10
W
Baron Samedi
Knowhere7798
Baron Samedi
4
4
11
2.38
W
Anubis
SunnySaucy
Anubis
10
0
7
13.5
L
Sylvanus
regachoe
Sylvanus
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,285
Damage
31,812
44,512
Taken
54,385
30,914
Mitigated
37,773
18,420
Healing
13,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
EChan9660
Susano
8,203
2,242
0
1,125
17,374
8,407
0
14,163
2,771
0
18,980
L
14,754
1,091
1,815
2,343
13,969
4,431
0
11,956
1,512
45,257
0
W
Cthulhu
IWasBlind
Cthulhu
15,810
2,216
380
8,845
21,471
17,196
525
10,750
10,721
29,853
0
W
Baron Samedi
Knowhere7798
Baron Samedi
7,237
2,167
1,440
1,440
11,229
7,501
696
7,007
4,222
14,548
0
W
Anubis
SunnySaucy
Anubis
21,238
2,100
0
6,315
11,812
6,217
900
6,343
5,469
70,504
0
L
Sylvanus
regachoe
Sylvanus
8,855
2,150
2,749
5,744
23,042
24,935
0
16,922
5,325
18,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,588
Gold Earned
26,199
170
Minions Killed
112
7
Camps Cleared
4
741,242
Distance Traveled
688,107
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,772
585
14
1
0
212,563
1
L
Ra
9,220
615
81
5
4
249,344
0
W
Cthulhu
10,918
728
47
3
0
298,035
1
W
Baron Samedi
10,043
670
18
1
0
212,823
0
W
Anubis
11,627
775
105
7
7
230,384
0
L
Sylvanus
8,207
547
17
1
0
226,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role