Player Matchup

The Morrigan
The Morrigan
HKAZ4100
The Morrigan
Level 107
God Stats
4W - 3L
1,565 SR
Queue Stats
185W - 121L
1,481 Elo+
Party 1
Mulan
Mulan
MementoMori5678
Mulan
Level 135
God Stats
2W - 1L
1,312 SR
Queue Stats
179W - 136L
1,558 Elo+
Party 1
Danzaburou
Danzaburou
chills7
Danzaburou
Level 29
God Stats
4W - 2L
1,375 SR
Queue Stats
12W - 4L
1,552 Elo+
Party 1
Team Averages
Level 90
1,417 SR
1,531 Elo+

VS

Team Averages
Level 58
1,373 SR
1,315 Elo+
Sol
Sol
Darthxay1104
Sol
Level 82
God Stats
3W - 3L
1,480 SR
Queue Stats
232W - 268L
1,376 Elo+
Solo
Izanami
Izanami
Wickathor
Izanami
Level 24
God Stats
0W - 2L
1,155 SR
Queue Stats
9W - 16L
1,239 Elo+
Party 2
Xing Tian
Xing Tian
XingKing6521
Xing Tian
Level 69
God Stats
21W - 27L
1,483 SR
Queue Stats
23W - 33L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HKAZ4100
The Morrigan
12
2 / 1 / 7
7,601
691
7,597
6,928
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 1 / 5
7,811
710
8,378
10,651
9,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
chills7
Danzaburou
11
3 / 1 / 4
7,635
694
4,139
5,521
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
7,298
663
10,504
6,483
2,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Wickathor
Izanami
10
0 / 2 / 1
6,461
587
5,064
6,101
1,960
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Xing Tian
XingKing6521
Xing Tian
10
1 / 4 / 2
6,817
620
3,467
12,130
6,456
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
9
Kills
3
3
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
The Morrigan
HKAZ4100
The Morrigan
2
1
7
5.5
W
4
1
5
6.5
L
Izanami
Wickathor
Izanami
0
2
1
0.25
L
Xing Tian
XingKing6521
Xing Tian
1
4
2
0.5
W
Danzaburou
chills7
Danzaburou
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,114
Damage
19,035
23,100
Taken
24,714
14,185
Mitigated
10,801
6,973
Healing
5,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,504
2,631
0
2,700
6,483
2,385
0
2,072
4,221
31,968
2,591
W
The Morrigan
HKAZ4100
The Morrigan
7,597
1,847
0
2,974
6,928
2,754
102
4,200
2,728
29,415
48
W
8,378
1,782
0
3,260
10,651
9,171
56
6,073
4,578
0
20,156
L
Izanami
Wickathor
Izanami
5,064
3,722
0
520
6,101
1,960
0
2,977
2,969
0
18,524
L
Xing Tian
XingKing6521
Xing Tian
3,467
211
89
2,549
12,130
6,456
0
2,752
9,038
11,900
0
W
Danzaburou
chills7
Danzaburou
4,139
2,012
0
739
5,521
2,260
950
3,180
2,341
0
20,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,047
Gold Earned
20,576
125
Minions Killed
111
6
Camps Cleared
4
604,908
Distance Traveled
596,997
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,298
663
64
6
2
188,527
3
W
The Morrigan
7,601
691
64
6
1
206,665
4
W
Mulan
7,811
710
23
2
2
215,803
3
L
Izanami
6,461
587
38
3
1
181,549
0
L
Xing Tian
6,817
620
9
1
1
226,921
1
W
Danzaburou
7,635
694
38
3
3
182,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role