Player Matchup

Medusa
Medusa
JakeObbs37
Medusa
Level 125
God Stats
1W - 0L
1,834 SR
Queue Stats
9W - 19L
1,348 Elo+
Party 2
Nu Wa
Nu Wa
TakkoTacos
Nu Wa
Level 108
God Stats
8W - 6L
1,564 SR
Queue Stats
11W - 21L
1,340 Elo+
Party 2
Odin
Odin
VindictiveVince-
Odin
Level 146
God Stats
13W - 11L
1,442 SR
Queue Stats
146W - 154L
1,497 Elo+
Party 2
Team Averages
Level 126
1,613 SR
1,395 Elo+

VS

Team Averages
Level 123
1,605 SR
1,459 Elo+
Achilles
Achilles
Deaquino2
Achilles
Level 109
God Stats
0W - 1L
1,718 SR
Queue Stats
59W - 64L
1,447 Elo+
Party 1
Ah Puch
Ah Puch
Mikao1
Ah Puch
Level 116
God Stats
10W - 8L
1,617 SR
Queue Stats
69W - 67L
1,459 Elo+
Party 1
Hou Yi
Hou Yi
chocoboadict
Hou Yi
Level 143
God Stats
2W - 3L
1,481 SR
Queue Stats
88W - 85L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JakeObbs37
Medusa
13
7 / 1 / 2
8,426
843
8,007
7,021
2,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
11
3 / 1 / 5
7,488
749
6,445
5,200
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 9
7,024
702
2,762
9,749
6,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Deaquino2
Achilles
9
0 / 5 / 1
6,178
618
2,697
10,270
6,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
Mikao1
Ah Puch
11
0 / 2 / 4
7,025
703
9,836
5,713
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
11
4 / 3 / 0
8,097
810
3,035
6,064
2,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
4
4
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
Deaquino2
Achilles
0
5
1
0.1
W
Medusa
JakeObbs37
Medusa
7
1
2
8
L
Ah Puch
Mikao1
Ah Puch
0
2
4
1
W
Nu Wa
3
1
5
5.5
W
0
2
9
2.25
L
Hou Yi
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,214
Damage
15,568
21,970
Taken
22,047
10,701
Mitigated
10,688
5,141
Healing
6,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Deaquino2
Achilles
2,697
345
386
3,456
10,270
6,648
0
2,622
7,648
440
8,107
W
Medusa
JakeObbs37
Medusa
8,007
3,013
0
2,103
7,021
2,427
917
3,330
3,348
0
36,355
L
Ah Puch
Mikao1
Ah Puch
9,836
529
0
1,877
5,713
1,763
0
2,151
3,562
31,906
0
W
Nu Wa
6,445
1,624
39
922
5,200
1,554
709
2,359
2,447
20,559
0
W
2,762
285
0
2,077
9,749
6,720
100
3,610
5,734
0
9,692
L
Hou Yi
3,035
897
0
560
6,064
2,277
54
2,014
4,050
0
19,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,938
Gold Earned
21,300
141
Minions Killed
118
6
Camps Cleared
3
579,521
Distance Traveled
528,934
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,178
618
15
2
0
180,833
3
W
Medusa
8,426
843
73
7
3
192,732
2
L
Ah Puch
7,025
703
60
6
1
178,732
2
W
Nu Wa
7,488
749
50
5
2
177,334
0
W
Odin
7,024
702
18
2
1
209,455
3
L
Hou Yi
8,097
810
43
4
2
169,369
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role