Player Matchup

Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
erik2real
Ah Muzen Cab
Level 160
God Stats
3W - 1L
1,558 SR
Queue Stats
234W - 211L
1,519 Elo+
Party 2
Fenrir
Fenrir
snow-fox-ex
Fenrir
Level 159
God Stats
10W - 10L
1,510 SR
Queue Stats
247W - 190L
1,589 Elo+
Party 2
Team Averages
Level 159
1,523 SR
1,536 Elo+

VS

Team Averages
Level 82
1,467 SR
1,414 Elo+
Skadi
Skadi
DrQuandaleDingle
Skadi
Level 80
God Stats
0W - 2L
1,303 SR
Queue Stats
27W - 33L
1,495 Elo+
Solo
Amaterasu
Amaterasu
OkBoomer2825
Amaterasu
Level 60
God Stats
4W - 4L
1,598 SR
Queue Stats
49W - 81L
1,373 Elo+
Party 1
Zhong Kui
Zhong Kui
WhoisBenja
Zhong Kui
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 88L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 2 / 6
8,013
728
8,981
6,618
2,008
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
erik2real
Ah Muzen Cab
13
2 / 1 / 9
8,375
761
9,680
6,001
2,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
14
7 / 3 / 5
9,210
837
7,014
12,652
9,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
7,656
696
6,256
7,585
2,733
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
OkBoomer2825
Amaterasu
11
0 / 3 / 4
6,943
631
1,069
8,505
6,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
WhoisBenja
Zhong Kui
10
2 / 6 / 3
7,317
665
9,630
13,325
8,353
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
12
Kills
5
6
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
6
3
L
3
3
2
1.33
L
Amaterasu
OkBoomer2825
Amaterasu
0
3
4
0.67
L
Zhong Kui
WhoisBenja
Zhong Kui
2
6
3
0.58
W
Ah Muzen Cab
erik2real
Ah Muzen Cab
2
1
9
6.5
W
Fenrir
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,675
Damage
16,955
25,271
Taken
29,415
14,038
Mitigated
17,786
7,972
Healing
3,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,981
2,341
752
1,983
6,618
2,008
1,081
2,983
3,635
27,029
0
L
6,256
2,127
0
514
7,585
2,733
0
1,689
5,896
0
36,497
L
Amaterasu
OkBoomer2825
Amaterasu
1,069
356
0
459
8,505
6,700
0
2,663
5,842
0
7,913
L
Zhong Kui
WhoisBenja
Zhong Kui
9,630
690
0
2,231
13,325
8,353
0
4,973
8,352
22,535
0
W
Ah Muzen Cab
erik2real
Ah Muzen Cab
9,680
2,426
0
2,116
6,001
2,224
719
2,335
3,666
0
44,505
W
Fenrir
7,014
1,791
0
3,121
12,652
9,806
506
5,378
7,274
0
18,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,598
Gold Earned
21,916
157
Minions Killed
126
8
Camps Cleared
4
601,034
Distance Traveled
586,873
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,013
728
40
4
1
197,767
0
L
Skadi
7,656
696
65
6
3
201,553
0
L
Amaterasu
6,943
631
24
2
1
210,616
1
L
Zhong Kui
7,317
665
37
3
0
174,704
1
W
Ah Muzen Cab
8,375
761
90
8
3
187,550
1
W
Fenrir
9,210
837
27
2
4
215,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role