Player Matchup

Serqet
Serqet
GreyKing12
Serqet
Level 69
God Stats
4W - 3L
1,328 SR
Queue Stats
254W - 297L
1,330 Elo+
Solo
Olorun
Olorun
KingJulian1993
Olorun
Level 25
God Stats
5W - 2L
1,746 SR
Queue Stats
25W - 26L
1,529 Elo+
Party 2
Erlang Shen
Erlang Shen
Meatpurse
Erlang Shen
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 54L
1,506 Elo+
Party 2
Horus
Horus
VelocityZion
Horus
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 35L
1,455 Elo+
Solo
Merlin
Merlin
xTHEWORMGODx
Merlin
Level 82
God Stats
9W - 6L
1,593 SR
Queue Stats
37W - 33L
1,454 Elo+
Party 2
Team Averages
Level 70
1,533 SR
1,455 Elo+

VS

Team Averages
Level 66
1,521 SR
1,394 Elo+
Osiris
Osiris
Alzha1mer
Osiris
Level 78
God Stats
29W - 25L
1,506 SR
Queue Stats
111W - 122L
1,388 Elo+
Solo
Heimdallr
Heimdallr
B0LTX345
Heimdallr
Level 46
God Stats
2W - 3L
1,817 SR
Queue Stats
114W - 125L
1,406 Elo+
Party 1
Fafnir
Fafnir
Mentain_
Fafnir
Level 88
God Stats
0W - 2L
1,278 SR
Queue Stats
216W - 258L
1,393 Elo+
Party 1
Zeus
Zeus
StormNetwork1
Zeus
Level 59
God Stats
10W - 10L
1,441 SR
Queue Stats
177W - 200L
1,394 Elo+
Solo
Cliodhna
Cliodhna
T3chM3ch618
Cliodhna
Level 58
God Stats
10W - 9L
1,563 SR
Queue Stats
156W - 184L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
GreyKing12
Serqet
10
2 / 1 / 4
6,125
510
2,375
6,388
2,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 1 / 2
6,489
541
6,329
6,350
1,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Meatpurse
Erlang Shen
11
8 / 1 / 6
7,294
608
7,909
7,486
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 4 / 3
5,559
463
4,895
8,108
4,562
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
11
3 / 1 / 2
6,498
542
3,839
2,943
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Alzha1mer
Osiris
12
5 / 3 / 0
7,100
592
6,490
8,677
7,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
B0LTX345
Heimdallr
11
2 / 4 / 0
6,451
538
6,531
8,048
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Mentain_
Fafnir
8
0 / 0 / 3
5,846
487
1,643
6,430
4,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 7 / 0
5,663
472
2,692
6,844
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
T3chM3ch618
Cliodhna
9
0 / 3 / 2
5,558
463
2,514
8,896
2,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
16
Kills
8
8
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
Alzha1mer
Osiris
5
3
0
1.67
L
Heimdallr
B0LTX345
Heimdallr
2
4
0
0.5
W
Serqet
GreyKing12
Serqet
2
1
4
4
W
3
1
2
4
W
Erlang Shen
Meatpurse
Erlang Shen
8
1
6
11
L
Fafnir
Mentain_
Fafnir
0
0
3
1.5
L
1
7
0
0.14
L
Cliodhna
T3chM3ch618
Cliodhna
0
3
2
0.33
W
0
4
3
0.38
W
Merlin
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,347
Damage
19,870
31,275
Taken
38,895
12,973
Mitigated
18,344
10,499
Healing
11,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Alzha1mer
Osiris
6,490
2,321
0
3,704
8,677
7,748
0
76
8,061
0
36,366
L
Heimdallr
B0LTX345
Heimdallr
6,531
3,859
0
1,874
8,048
2,465
0
3,486
4,562
0
39,026
W
Serqet
GreyKing12
Serqet
2,375
224
0
1,933
6,388
2,399
0
160
6,228
0
13,775
W
6,329
4,183
0
2,195
6,350
1,930
0
661
5,689
36,958
4,795
W
Erlang Shen
Meatpurse
Erlang Shen
7,909
4,278
0
4,154
7,486
3,178
116
2,086
5,400
0
35,135
L
Fafnir
Mentain_
Fafnir
1,643
421
484
1,924
6,430
4,594
0
2,117
4,127
13,017
0
L
2,692
337
15
384
6,844
1,480
0
1,788
4,686
28,239
0
L
Cliodhna
T3chM3ch618
Cliodhna
2,514
199
0
2,845
8,896
2,057
0
1,086
7,656
0
29,587
W
4,895
2,188
0
1,717
8,108
4,562
0
0
8,108
0
22,890
W
Merlin
3,839
329
0
500
2,943
904
494
1,428
1,515
33,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,965
Gold Earned
30,618
287
Minions Killed
296
0
Camps Cleared
0
1,234,235
Distance Traveled
1,046,919
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,100
592
70
6
0
207,195
7
L
Heimdallr
6,451
538
82
7
0
200,977
6
W
Serqet
6,125
510
29
2
0
276,561
2
W
Olorun
6,489
541
82
7
0
270,404
0
W
Erlang Shen
7,294
608
59
5
0
277,564
2
L
Fafnir
5,846
487
21
2
0
191,921
1
L
Zeus
5,663
472
60
5
0
192,891
0
L
Cliodhna
5,558
463
63
5
0
253,935
1
W
Horus
5,559
463
48
4
0
200,310
4
W
Merlin
6,498
542
69
6
0
209,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role