Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
An0besePig
Chiron
Level 98
God Stats
12W - 4L
1,758 SR
Queue Stats
75W - 61L
1,546 Elo+
Party 1
Achilles
Achilles
KemestN7
Achilles
Level 56
God Stats
22W - 19L
1,473 SR
Queue Stats
124W - 122L
1,514 Elo+
Solo
Nu Wa
Nu Wa
LaerAldalome
Nu Wa
Level 82
God Stats
26W - 16L
1,547 SR
Queue Stats
38W - 38L
1,490 Elo+
Party 1
Da Ji
Da Ji
Skylord0110
Da Ji
Level 109
God Stats
12W - 18L
1,493 SR
Queue Stats
84W - 84L
1,459 Elo+
Party 1
Team Averages
Level 86
1,554 SR
1,502 Elo+

VS

Team Averages
Level 122
1,480 SR
1,457 Elo+
Aphrodite
Aphrodite
CatusCetus
Aphrodite
Level 152
God Stats
64W - 65L
1,513 SR
Queue Stats
120W - 133L
1,444 Elo+
Party 2
Athena
Athena
Shield10dt
Athena
Level 143
God Stats
2W - 6L
1,598 SR
Queue Stats
60W - 76L
1,443 Elo+
Party 2
Sol
Sol
charizore
Sol
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 83L
1,440 Elo+
Solo
Achilles
Achilles
geminimnida
Achilles
Level 115
God Stats
4W - 3L
1,362 SR
Queue Stats
403W - 424L
1,500 Elo+
Solo
Heimdallr
Heimdallr
seefog
Heimdallr
Level 145
God Stats
11W - 22L
1,427 SR
Queue Stats
84W - 88L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 1 / 6
6,581
506
4,042
9,437
9,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
An0besePig
Chiron
14
9 / 0 / 2
7,887
607
12,284
9,477
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
KemestN7
Achilles
12
0 / 1 / 1
6,666
513
5,369
8,741
4,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 2 / 3
7,265
559
3,260
5,005
1,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
7 / 2 / 2
7,702
592
6,959
10,049
3,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CatusCetus
Aphrodite
9
0 / 5 / 1
5,428
418
2,402
7,979
2,578
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Athena
Shield10dt
Athena
9
0 / 2 / 1
5,710
439
3,910
11,491
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 4 / 0
6,982
537
4,690
6,111
2,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
geminimnida
Achilles
12
2 / 1 / 0
6,649
511
7,169
7,819
5,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
seefog
Heimdallr
10
1 / 5 / 0
5,959
458
8,068
10,539
2,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
17
Kills
6
6
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
6
4
W
Chiron
An0besePig
Chiron
9
0
2
10
L
Aphrodite
CatusCetus
Aphrodite
0
5
1
0.1
W
Achilles
KemestN7
Achilles
0
1
1
0.5
W
0
2
3
0.75
L
Athena
Shield10dt
Athena
0
2
1
0.25
W
7
2
2
4
L
3
4
0
0.75
L
Achilles
geminimnida
Achilles
2
1
0
2
L
Heimdallr
seefog
Heimdallr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,914
Damage
26,239
42,709
Taken
43,939
21,312
Mitigated
15,782
15,282
Healing
14,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,042
365
264
3,025
9,437
9,345
541
1,381
8,056
17,462
0
W
Chiron
An0besePig
Chiron
12,284
5,263
1,022
3,967
9,477
2,451
1,694
2,343
7,134
0
57,167
L
Aphrodite
CatusCetus
Aphrodite
2,402
350
2,547
2,551
7,979
2,578
0
1,918
6,061
17,689
0
W
Achilles
KemestN7
Achilles
5,369
1,013
0
2,853
8,741
4,333
0
1,034
7,016
1,490
30,567
W
3,260
801
77
1,061
5,005
1,765
681
3,106
1,899
49,141
0
L
Athena
Shield10dt
Athena
3,910
890
0
4,101
11,491
3,720
0
1,617
9,801
31,279
0
W
6,959
2,034
0
3,013
10,049
3,418
422
2,890
7,088
0
46,159
L
4,690
922
0
1,137
6,111
2,147
221
1,523
4,588
43,417
4,137
L
Achilles
geminimnida
Achilles
7,169
1,700
0
2,392
7,819
5,229
336
349
6,786
1,170
33,318
L
Heimdallr
seefog
Heimdallr
8,068
3,743
0
1,655
10,539
2,108
0
1,895
8,644
0
41,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,101
Gold Earned
30,728
389
Minions Killed
363
0
Camps Cleared
0
1,431,071
Distance Traveled
1,196,698
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,581
506
21
2
0
314,213
0
W
Chiron
7,887
607
110
8
0
307,452
5
L
Aphrodite
5,428
418
32
2
0
226,217
3
W
Achilles
6,666
513
82
6
0
264,959
8
W
Nu Wa
7,265
559
107
8
0
238,803
0
L
Athena
5,710
439
71
5
0
268,114
5
W
Da Ji
7,702
592
69
5
0
305,644
2
L
Sol
6,982
537
115
9
0
214,217
4
L
Achilles
6,649
511
62
5
0
258,120
3
L
Heimdallr
5,959
458
83
6
0
230,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role