Player Matchup

Osiris
Osiris
Boreoz
Osiris
Level 29
God Stats
6W - 2L
1,732 SR
Queue Stats
60W - 64L
1,431 Elo+
Party 1
Bastet
Bastet
Gabogapp_
Bastet
Level 83
God Stats
7W - 3L
1,777 SR
Queue Stats
37W - 37L
1,485 Elo+
Party 1
Neith
Neith
Rammus_Swag
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,443 Elo+
Party 1
Khepri
Khepri
Winter_Wlf
Khepri
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 43L
1,398 Elo+
Party 1
Ra
Ra
decsec500
Ra
Level 107
God Stats
2W - 1L
1,508 SR
Queue Stats
78W - 69L
1,448 Elo+
Party 1
Team Averages
Level 58
1,603 SR
1,441 Elo+

VS

Team Averages
Level 74
1,556 SR
1,468 Elo+
Tsukuyomi
Tsukuyomi
Criko_Slayer
Tsukuyomi
Level 120
God Stats
0W - 1L
1,750 SR
Queue Stats
37W - 45L
1,471 Elo+
Party 2
Atlas
Atlas
Dandee_Rmz
Atlas
Level 103
God Stats
2W - 3L
1,540 SR
Queue Stats
157W - 144L
1,462 Elo+
Party 2
Achilles
Achilles
EstebanRior97
Achilles
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,486 Elo+
Party 2
Ra
Ra
PonchoSaRdz
Ra
Level 128
God Stats
7W - 12L
1,526 SR
Queue Stats
133W - 115L
1,482 Elo+
Party 2
Neith
Neith
X_VIPER97_X
Neith
Level 12
God Stats
6W - 8L
1,465 SR
Queue Stats
33W - 34L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Boreoz
Osiris
19
10 / 2 / 6
11,986
631
19,250
18,797
16,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Gabogapp_
Bastet
17
12 / 2 / 11
11,556
608
19,393
13,572
5,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 7 / 8
9,121
480
10,509
14,037
7,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Winter_Wlf
Khepri
13
1 / 1 / 8
8,739
460
1,608
8,704
7,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
8 / 1 / 6
11,136
586
8,666
8,399
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Criko_Slayer
Tsukuyomi
14
1 / 8 / 7
8,617
454
7,137
15,989
5,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
14
3 / 5 / 5
8,548
450
10,376
15,924
11,981
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
EstebanRior97
Achilles
14
2 / 10 / 1
8,736
460
7,278
20,530
19,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
2 / 8 / 2
9,407
495
6,138
15,030
4,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 2 / 3
8,894
468
5,180
7,558
2,056
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
33
Kills
13
13
Deaths
33
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Osiris
Boreoz
Osiris
10
2
6
6.5
L
Tsukuyomi
Criko_Slayer
Tsukuyomi
1
8
7
0.56
L
Atlas
3
5
5
1.1
L
Achilles
EstebanRior97
Achilles
2
10
1
0.25
W
Bastet
Gabogapp_
Bastet
12
2
11
8.75
L
2
8
2
0.38
W
2
7
8
0.86
W
Khepri
Winter_Wlf
Khepri
1
1
8
5
L
5
2
3
3.25
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,426
Damage
36,109
63,509
Taken
75,031
40,268
Mitigated
42,956
22,415
Healing
14,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Boreoz
Osiris
19,250
6,696
0
6,052
18,797
16,389
1,086
1,804
16,950
13,228
76,087
L
Tsukuyomi
Criko_Slayer
Tsukuyomi
7,137
2,735
0
4,302
15,989
5,171
0
2,463
13,408
0
50,018
L
Atlas
10,376
2,925
0
2,349
15,924
11,981
0
3,511
12,247
37,025
0
L
Achilles
EstebanRior97
Achilles
7,278
2,349
0
1,733
20,530
19,387
168
2,039
18,463
4,267
38,641
W
Bastet
Gabogapp_
Bastet
19,393
3,672
0
5,173
13,572
5,427
1,261
3,488
10,009
0
64,224
L
6,138
289
855
3,765
15,030
4,361
0
3,864
10,938
65,172
0
W
10,509
5,319
0
2,846
14,037
7,431
1,671
6,441
7,545
0
52,880
W
Khepri
Winter_Wlf
Khepri
1,608
59
59
2,326
8,704
7,516
867
2,523
6,157
17,884
0
L
5,180
2,026
0
1,668
7,558
2,056
963
507
7,049
0
34,702
W
8,666
1,091
1,858
4,101
8,399
3,505
1,317
3,189
5,146
73,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,538
Gold Earned
44,202
505
Minions Killed
445
0
Camps Cleared
0
1,793,396
Distance Traveled
1,680,527
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,986
631
138
7
0
402,793
0
L
Tsukuyomi
8,617
454
94
5
0
362,613
0
L
Atlas
8,548
450
57
3
0
323,436
2
L
Achilles
8,736
460
84
4
0
314,918
0
W
Bastet
11,556
608
83
4
0
406,110
0
L
Ra
9,407
495
134
7
0
344,900
3
W
Neith
9,121
480
98
5
0
291,264
0
W
Khepri
8,739
460
25
1
0
307,201
3
L
Neith
8,894
468
76
4
0
334,660
0
W
Ra
11,136
586
161
8
0
386,028
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role