Player Matchup

Sun Wukong
Sun Wukong
CPB99
Sun Wukong
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 35L
1,676 Elo+
Party 2
Ra
Ra
JingWeisThighs
Ra
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 14L
1,784 Elo+
Party 2
Rama
Rama
SolsButt
Rama
Level 126
God Stats
1W - 0L
1,323 SR
Queue Stats
64W - 48L
1,635 Elo+
Party 2
Team Averages
Level 133
1,441 SR
1,698 Elo+

VS

Team Averages
Level 146
1,628 SR
1,648 Elo+
Sun Wukong
Sun Wukong
Ironhellrain
Sun Wukong
Level 159
God Stats
0W - 1L
1,514 SR
Queue Stats
79W - 49L
1,687 Elo+
Party 1
He Bo
He Bo
PapaLaVader
He Bo
Level 152
God Stats
2W - 1L
1,687 SR
Queue Stats
133W - 83L
1,664 Elo+
Party 1
Geb
Geb
VinchenzoFlux
Geb
Level 127
God Stats
2W - 3L
1,683 SR
Queue Stats
25W - 18L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CPB99
Sun Wukong
15
4 / 2 / 8
11,033
649
12,067
13,508
12,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 3 / 6
11,809
695
16,738
12,894
5,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
16
3 / 1 / 7
10,984
646
9,499
9,049
3,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ironhellrain
Sun Wukong
14
0 / 3 / 4
9,658
568
9,724
15,547
16,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
6 / 7 / 0
10,921
642
10,657
11,558
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 4
10,276
604
9,126
17,838
22,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
13
Kills
6
6
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CPB99
Sun Wukong
4
2
8
4
L
Sun Wukong
Ironhellrain
Sun Wukong
0
3
4
0.67
W
6
3
6
3
L
6
7
0
0.86
W
Rama
3
1
7
6.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,304
Damage
29,507
35,451
Taken
44,943
21,230
Mitigated
43,002
10,505
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CPB99
Sun Wukong
12,067
1,071
0
1,299
13,508
12,531
17
7,574
5,435
0
28,189
L
Sun Wukong
Ironhellrain
Sun Wukong
9,724
380
1,336
3,500
15,547
16,631
0
5,647
9,365
0
48,840
W
16,738
1,438
3,459
4,498
12,894
5,062
651
6,900
5,581
59,115
0
L
10,657
262
0
1,382
11,558
4,166
0
4,841
6,522
43,209
0
W
Rama
9,499
6,828
0
1,249
9,049
3,637
252
5,671
3,188
0
37,093
L
9,126
281
636
2,402
17,838
22,205
0
6,646
10,718
18,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,826
Gold Earned
30,855
210
Minions Killed
204
9
Camps Cleared
7
909,726
Distance Traveled
888,699
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,033
649
35
2
1
343,365
5
L
Sun Wukong
9,658
568
102
6
2
315,870
5
W
Ra
11,809
695
117
7
4
273,862
2
L
He Bo
10,921
642
88
5
5
263,399
2
W
Rama
10,984
646
58
3
4
292,499
4
L
Geb
10,276
604
14
1
0
309,430
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role