Player Matchup

Cerberus
Cerberus
Platinum V
Gambit XXI
Cerberus
Platinum V
Level 128
God Stats
1W - 2L
1,591 SR
Queue Stats
17W - 13L
1,880 MMR
Solo
Heimdallr
Heimdallr
Gold II
PullUpNWreckEm
Heimdallr
Gold II
Level 141
God Stats
34W - 23L
1,611 SR
Queue Stats
418W - 413L
1,741 MMR
Solo
Sol
Sol
Platinum V
Spazzout_Dtm
Sol
Platinum V
Level 116
God Stats
3W - 1L
1,865 SR
Queue Stats
157W - 153L
1,745 MMR
Solo
Thanatos
Thanatos
Platinum IV
SuperSmashkon
Thanatos
Platinum IV
Level 145
God Stats
11W - 11L
1,682 SR
Queue Stats
63W - 59L
1,829 MMR
Solo
Hercules
Hercules
Gold III
itspapajon--
Hercules
Gold III
Level 108
God Stats
1W - 3L
1,675 SR
Queue Stats
14W - 10L
1,779 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,685 SR
1,795 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,489 SR
1,794 MMR
Achilles
Achilles
Platinum V
BunniBambi
Achilles
Platinum V
Level 158
God Stats
3W - 3L
1,491 SR
Queue Stats
87W - 87L
1,782 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
ColdWinterz_
Tsukuyomi
Diamond V
Level 153
God Stats
5W - 5L
1,396 SR
Queue Stats
146W - 138L
1,863 MMR
Solo
Medusa
Medusa
Platinum I
HoboOnAHelo
Medusa
Platinum I
Level 160
God Stats
30W - 22L
1,604 SR
Queue Stats
778W - 783L
1,819 MMR
Solo
Ares
Ares
Platinum V
LordAinz202
Ares
Platinum V
Level 136
God Stats
10W - 13L
1,454 SR
Queue Stats
327W - 325L
1,734 MMR
Solo
Freya
Freya
Gold II
TheGreatZambin0
Freya
Gold II
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 99L
1,772 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gambit XXI
Cerberus
17
1 / 5 / 4
10,267
489
11,992
21,568
21,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
PullUpNWreckEm
Heimdallr
18
1 / 2 / 3
10,780
513
8,184
9,356
3,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 5
9,557
455
10,486
15,182
4,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
SuperSmashkon
Thanatos
16
5 / 6 / 5
9,784
466
8,269
18,384
8,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
itspapajon--
Hercules
12
2 / 5 / 4
8,187
390
7,288
18,798
17,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
GebArachneBastetCliodhna

VS

Bans
ArtioMulanOdinAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BunniBambi
Achilles
16
2 / 4 / 4
10,914
520
14,158
22,720
18,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
ColdWinterz_
Tsukuyomi
20
8 / 2 / 9
13,272
632
20,496
16,574
6,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
18
4 / 1 / 9
11,987
571
10,750
11,588
4,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
1 / 4 / 4
9,220
439
9,175
17,246
13,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
6 / 1 / 7
12,442
592
9,303
13,034
4,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
54
11
Kills
21
21
Deaths
12
21
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Achilles
BunniBambi
Achilles
2
4
4
1
W
Tsukuyomi
ColdWinterz_
Tsukuyomi
8
2
9
6.25
L
Cerberus
Gambit XXI
Cerberus
1
5
4
0.6
W
Medusa
4
1
9
8.5
W
1
4
4
0.75
L
Heimdallr
PullUpNWreckEm
Heimdallr
1
2
3
1.25
L
2
3
5
1.5
L
Thanatos
SuperSmashkon
Thanatos
5
6
5
1.25
W
6
1
7
9.5
L
Hercules
itspapajon--
Hercules
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,219
Damage
63,882
83,288
Taken
81,162
55,169
Mitigated
48,652
37,431
Healing
26,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BunniBambi
Achilles
14,158
4,837
309
5,313
22,720
18,829
656
9,332
12,343
7,884
53,899
W
Tsukuyomi
ColdWinterz_
Tsukuyomi
20,496
4,693
0
6,277
16,574
6,461
135
4,953
11,447
0
103,440
L
Cerberus
Gambit XXI
Cerberus
11,992
1,082
0
7,891
21,568
21,064
0
4,327
15,989
64,032
0
W
Medusa
10,750
3,614
0
3,770
11,588
4,670
4,823
2,894
8,645
0
97,395
W
9,175
89
0
3,453
17,246
13,951
425
3,552
13,567
36,602
0
L
Heimdallr
PullUpNWreckEm
Heimdallr
8,184
4,027
0
4,748
9,356
3,527
39
2,659
6,640
0
96,762
L
10,486
3,137
0
7,484
15,182
4,682
0
2,186
12,849
85,763
0
L
Thanatos
SuperSmashkon
Thanatos
8,269
1,819
0
13,001
18,384
8,337
0
2,786
15,282
0
71,452
W
9,303
4,068
0
6,943
13,034
4,741
3,036
2,974
10,060
91,284
0
L
Hercules
itspapajon--
Hercules
7,288
683
340
3,967
18,798
17,559
0
7,132
10,991
1,144
18,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,575
Gold Earned
57,835
639
Minions Killed
642
0
Camps Cleared
0
1,852,024
Distance Traveled
2,152,714
27
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,914
520
113
5
0
438,276
3
W
Tsukuyomi
13,272
632
172
8
0
476,963
6
L
Cerberus
10,267
489
176
8
0
372,413
5
W
Medusa
11,987
571
162
8
0
444,218
8
W
Ares
9,220
439
54
3
0
377,615
7
L
Heimdallr
10,780
513
183
9
0
385,814
5
L
Sol
9,557
455
148
7
0
363,037
3
L
Thanatos
9,784
466
108
5
0
398,050
3
W
Freya
12,442
592
141
7
0
415,642
10
L
Hercules
8,187
390
24
1
0
332,710
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role