Player Matchup

Loki
Loki
Silver II
 
Loki
Silver II
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Silver III
MoufR8pe
Ares
Silver III
Level 108
God Stats
0W - 1L
1,602 SR
Queue Stats
36W - 45L
917 MMR
Party 1
Janus
Janus
Silver I
bigsuccmaster
Janus
Silver I
Level 69
God Stats
1W - 1L
1,465 SR
Queue Stats
26W - 29L
1,311 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 93
1,522 SR
1,243 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,619 SR
1,853 MMR
Freya
Freya
Gold III
BunsLG
Freya
Gold III
Level 109
God Stats
1W - 0L
1,818 SR
Queue Stats
23W - 10L
1,757 MMR
Party 2
Achilles
Achilles
Platinum II
Womparoni
Achilles
Platinum II
Level 123
God Stats
2W - 3L
1,543 SR
Queue Stats
111W - 93L
1,886 MMR
Party 2
King Arthur
King Arthur
Platinum I
Yakerrr
King Arthur
Platinum I
Level 149
God Stats
5W - 7L
1,497 SR
Queue Stats
121W - 91L
1,917 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 7 / 5
8,522
656
7,057
12,597
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
12
3 / 7 / 3
9,494
730
13,486
21,157
19,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 7 / 2
8,951
689
9,915
8,481
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CliodhnaSolZhong KuiAh Muzen CabHou Yi

VS

Bans
ThothAnubisArtioHe BoGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BunsLG
Freya
14
2 / 4 / 12
9,225
710
8,039
9,955
3,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
Womparoni
Achilles
14
9 / 2 / 9
10,568
813
11,346
13,749
13,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
Yakerrr
King Arthur
15
10 / 1 / 7
10,749
827
18,006
18,283
13,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
7
Kills
21
21
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
7
5
0.5
W
Freya
BunsLG
Freya
2
4
12
2
L
Ares
3
7
3
0.64
W
Achilles
Womparoni
Achilles
9
2
9
6.75
W
King Arthur
Yakerrr
King Arthur
10
1
7
13.5
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,458
Damage
37,391
42,235
Taken
41,987
27,577
Mitigated
30,508
5,817
Healing
9,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,057
1,714
0
2,217
12,597
4,723
0
2,633
9,483
0
28,807
W
Freya
BunsLG
Freya
8,039
2,550
0
3,086
9,955
3,931
1,015
7,155
2,800
30,837
2,908
L
Ares
13,486
899
0
3,210
21,157
19,995
0
5,862
13,949
22,476
0
W
Achilles
Womparoni
Achilles
11,346
2,126
0
2,107
13,749
13,199
0
6,760
6,989
5,117
22,179
W
King Arthur
Yakerrr
King Arthur
18,006
3,354
807
3,506
18,283
13,378
88
9,958
8,325
4,486
36,562
L
9,915
382
0
390
8,481
2,859
0
1,744
6,338
24,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,967
Gold Earned
30,542
116
Minions Killed
147
6
Camps Cleared
7
674,279
Distance Traveled
738,279
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,522
656
47
4
5
245,939
0
W
Freya
9,225
710
49
4
3
238,307
2
L
Ares
9,494
730
23
2
1
222,230
1
W
Achilles
10,568
813
53
4
2
245,311
5
W
King Arthur
10,749
827
45
3
2
254,661
4
L
Janus
8,951
689
46
4
0
206,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role