Player Matchup

Persephone
Persephone
Arbelos
Persephone
Level 159
God Stats
2W - 2L
1,470 SR
Queue Stats
667W - 613L
1,540 Elo+
Solo
Susano
Susano
Eso_Tilin420
Susano
Level 24
God Stats
38W - 20L
1,689 SR
Queue Stats
45W - 30L
1,553 Elo+
Solo
Sylvanus
Sylvanus
TalentedTurnip
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 4L
1,906 Elo+
Party 1
Chiron
Chiron
ZakuZz
Chiron
Level 160
God Stats
1W - 0L
1,579 SR
Queue Stats
3W - 2L
1,258 Elo+
Party 1
Awilix
Awilix
narwhvl
Awilix
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,864 Elo+
Party 1
Team Averages
Level 106
1,547 SR
1,624 Elo+

VS

Team Averages
Level 95
1,648 SR
1,598 Elo+
Amaterasu
Amaterasu
Andrew13030
Amaterasu
Level 105
God Stats
6W - 4L
1,616 SR
Queue Stats
112W - 90L
1,598 Elo+
Solo
Artemis
Artemis
ArTz OF MAST3R
Artemis
Level 29
God Stats
2W - 1L
1,885 SR
Queue Stats
17W - 10L
1,620 Elo+
Solo
Atlas
Atlas
CatacombCrab
Atlas
Level 160
God Stats
0W - 2L
1,391 SR
Queue Stats
11W - 9L
1,573 Elo+
Party 2
Scylla
Scylla
IEnjoySilverware
Scylla
Level 155
God Stats
0W - 1L
1,649 SR
Queue Stats
37W - 30L
1,606 Elo+
Party 2
Kuzenbo
Kuzenbo
ToiletBoiTroy
Kuzenbo
Level 28
God Stats
2W - 2L
1,698 SR
Queue Stats
2W - 3L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Arbelos
Persephone
17
9 / 0 / 14
10,386
1,039
11,663
6,881
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
16
5 / 2 / 13
9,165
917
11,078
8,946
4,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
13
4 / 1 / 16
8,662
866
7,829
9,848
4,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
ZakuZz
Chiron
15
8 / 0 / 14
9,794
979
13,495
8,012
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
narwhvl
Awilix
15
8 / 4 / 9
9,617
962
9,623
10,341
4,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Andrew13030
Amaterasu
13
1 / 8 / 4
7,387
739
4,311
13,588
10,821
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 11 / 1
7,051
705
7,924
12,120
3,943
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 8 / 4
8,143
814
4,836
14,892
6,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 2 / 5
7,284
728
7,697
8,478
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
10
0 / 5 / 1
6,045
605
2,380
11,480
10,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
21
34
Kills
6
7
Deaths
34
66
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Andrew13030
Amaterasu
1
8
4
0.38
L
2
11
1
0.23
W
Persephone
Arbelos
Persephone
9
0
14
16
L
2
8
4
0.5
W
Susano
5
2
13
5.75
L
1
2
5
1.75
W
Sylvanus
4
1
16
12
L
Kuzenbo
0
5
1
0.1
W
Chiron
ZakuZz
Chiron
8
0
14
15
W
Awilix
narwhvl
Awilix
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,688
Damage
27,148
44,028
Taken
60,558
19,000
Mitigated
34,151
19,914
Healing
6,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Andrew13030
Amaterasu
4,311
1,564
0
1,964
13,588
10,821
0
2,816
10,363
0
21,219
L
7,924
2,202
0
505
12,120
3,943
0
4,443
7,291
0
18,170
W
Persephone
Arbelos
Persephone
11,663
107
0
1,636
6,881
2,588
1,214
1,449
5,388
42,020
0
L
4,836
1,151
176
2,769
14,892
6,429
3
5,193
9,330
13,737
0
W
Susano
11,078
3,422
0
2,945
8,946
4,318
466
3,237
5,595
0
31,532
L
7,697
526
0
846
8,478
2,198
0
2,543
5,760
24,951
0
W
Sylvanus
7,829
901
5,563
5,468
9,848
4,935
946
3,487
6,249
15,345
0
L
Kuzenbo
2,380
764
0
331
11,480
10,760
0
3,817
7,455
5,287
0
W
Chiron
ZakuZz
Chiron
13,495
5,499
358
2,680
8,012
3,137
1,263
2,434
5,402
0
27,160
W
Awilix
narwhvl
Awilix
9,623
3,520
0
1,264
10,341
4,022
0
4,008
6,179
0
24,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,624
Gold Earned
35,910
222
Minions Killed
153
12
Camps Cleared
3
1,044,047
Distance Traveled
867,946
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,387
739
47
5
0
182,444
4
L
Artemis
7,051
705
30
3
0
137,480
0
W
Persephone
10,386
1,039
81
8
0
215,170
1
L
Atlas
8,143
814
16
2
1
170,401
1
W
Susano
9,165
917
47
5
4
221,984
4
L
Scylla
7,284
728
58
6
2
205,209
0
W
Sylvanus
8,662
866
12
1
1
191,372
1
L
Kuzenbo
6,045
605
2
0
0
172,412
0
W
Chiron
9,794
979
45
5
2
205,290
0
W
Awilix
9,617
962
37
4
5
210,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role